Player Matchup

Jormungandr
Jormungandr
BRAMEZ
Jormungandr
Level 68
God Stats
3W - 0L
1,711 SR
Queue Stats
306W - 336L
1,455 Elo+
Party 1
Chang'e
Chang'e
Backfill
Chang'e
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 35L
1,342 Elo+
Party 2
Set
Set
Busjdid9inleven
Set
Level 59
God Stats
15W - 17L
1,515 SR
Queue Stats
132W - 126L
1,533 Elo+
Party 2
Ymir
Ymir
Drewwsiffer
Ymir
Level 18
God Stats
37W - 20L
1,664 SR
Queue Stats
63W - 69L
1,432 Elo+
Party 1
Danzaburou
Danzaburou
MothDaLegend
Danzaburou
Level 46
God Stats
33W - 36L
1,510 SR
Queue Stats
201W - 240L
1,465 Elo+
Party 1
Team Averages
Level 47
1,580 SR
1,445 Elo+

VS

Team Averages
Level 54
1,503 SR
1,408 Elo+
Medusa
Medusa
BlackRose953
Medusa
Level 31
God Stats
3W - 4L
1,489 SR
Queue Stats
116W - 154L
1,227 Elo+
Solo
Fenrir
Fenrir
MGK20
Fenrir
Level 44
God Stats
30W - 26L
1,524 SR
Queue Stats
145W - 162L
1,453 Elo+
Party 3
Loki
Loki
MoneyMike464682
Loki
Level 103
God Stats
17W - 23L
1,491 SR
Queue Stats
295W - 303L
1,481 Elo+
Party 3
Hades
Hades
MostSavage21
Hades
Level 29
God Stats
18W - 16L
1,552 SR
Queue Stats
39W - 49L
1,411 Elo+
Party 3
Gilgamesh
Gilgamesh
PMoneyFr
Gilgamesh
Level 65
God Stats
5W - 8L
1,461 SR
Queue Stats
267W - 249L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BRAMEZ
Jormungandr
19
5 / 6 / 10
12,878
515
13,459
23,445
30,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
Backfill
Chang'e
19
4 / 6 / 13
14,069
563
11,863
17,971
13,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
15 / 5 / 9
15,056
602
24,056
23,699
14,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
4 / 7 / 4
13,936
557
17,804
25,471
40,051
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
MothDaLegend
Danzaburou
20
10 / 6 / 9
14,519
581
23,008
21,755
9,544
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
1 / 8 / 11
11,774
471
10,457
22,643
9,226
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
MGK20
Fenrir
20
14 / 7 / 3
14,679
587
18,953
24,496
14,008
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
2 / 8 / 11
11,106
444
12,455
21,389
13,446
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
10 / 8 / 6
13,114
525
18,567
22,747
13,167
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
PMoneyFr
Gilgamesh
18
3 / 7 / 5
11,461
458
12,604
24,928
24,184
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
66
38
Kills
30
30
Deaths
38
45
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BRAMEZ
Jormungandr
5
6
10
1.67
W
Chang'e
Backfill
Chang'e
4
6
13
1.75
L
Medusa
1
8
11
0.81
W
15
5
9
3.9
W
4
7
4
0.86
L
Fenrir
MGK20
Fenrir
14
7
3
2.21
L
2
8
11
0.94
L
10
8
6
1.63
W
Danzaburou
MothDaLegend
Danzaburou
10
6
9
2.42
L
Gilgamesh
PMoneyFr
Gilgamesh
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,190
Damage
73,036
112,341
Taken
116,203
107,670
Mitigated
74,031
31,588
Healing
22,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BRAMEZ
Jormungandr
13,459
2,113
1,367
2,488
23,445
30,135
1,322
3,668
19,777
57,869
0
W
Chang'e
Backfill
Chang'e
11,863
1,595
4,177
6,077
17,971
13,763
2,694
6,011
11,960
60,316
0
L
Medusa
10,457
4,238
0
5,902
22,643
9,226
292
6,635
16,008
0
70,062
W
24,056
11,801
981
2,752
23,699
14,177
2,925
3,307
20,392
0
93,982
W
17,804
5,079
487
6,341
25,471
40,051
4,109
3,690
21,781
77,506
0
L
Fenrir
MGK20
Fenrir
18,953
6,520
321
3,532
24,496
14,008
177
9,117
15,379
0
77,384
L
12,455
2,565
794
3,067
21,389
13,446
144
8,342
13,047
0
66,345
L
18,567
704
828
4,812
22,747
13,167
732
8,679
14,068
68,372
0
W
Danzaburou
MothDaLegend
Danzaburou
23,008
12,421
623
6,295
21,755
9,544
4,874
2,492
19,263
0
105,566
L
Gilgamesh
PMoneyFr
Gilgamesh
12,604
2,763
0
3,681
24,928
24,184
0
10,353
14,575
698
64,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,458
Gold Earned
62,134
569
Minions Killed
529
0
Camps Cleared
0
2,137,718
Distance Traveled
2,195,192
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,878
515
91
4
0
425,168
6
W
Chang'e
14,069
563
92
4
0
462,887
3
L
Medusa
11,774
471
99
4
0
428,222
1
W
Set
15,056
602
114
5
0
453,458
2
W
Ymir
13,936
557
147
6
0
387,526
1
L
Fenrir
14,679
587
101
4
0
481,982
0
L
Loki
11,106
444
99
4
0
456,471
2
L
Hades
13,114
525
107
4
0
424,700
0
W
Danzaburou
14,519
581
125
5
0
408,679
8
L
Gilgamesh
11,461
458
123
5
0
403,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role