Player Matchup

Medusa
Medusa
Aalexx11
Medusa
Level 9
God Stats
13W - 13L
1,703 SR
Queue Stats
18W - 23L
1,609 Elo+
Party 2
Anubis
Anubis
Brojiks
Anubis
Level 27
God Stats
9W - 13L
1,503 SR
Queue Stats
63W - 61L
1,455 Elo+
Party 3
Ares
Ares
CACTUSARMS
Ares
Level 82
God Stats
1W - 1L
1,694 SR
Queue Stats
119W - 108L
1,510 Elo+
Party 2
Bellona
Bellona
JavoGar
Bellona
Level 18
God Stats
11W - 13L
1,460 SR
Queue Stats
26W - 29L
1,408 Elo+
Party 3
Scylla
Scylla
NextGenCarnage
Scylla
Level 21
God Stats
11W - 8L
1,587 SR
Queue Stats
14W - 12L
1,433 Elo+
Solo
Team Averages
Level 31
1,589 SR
1,483 Elo+

VS

Team Averages
Level 23
1,525 SR
1,361 Elo+
Medusa
Medusa
CrushTheBurdens
Medusa
Level 16
God Stats
28W - 25L
1,761 SR
Queue Stats
121W - 127L
1,495 Elo+
Party 1
Bellona
Bellona
MarquitoFachero
Bellona
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,449 Elo+
Party 4
Agni
Agni
Maxrzz
Agni
Level 58
God Stats
25W - 21L
1,513 SR
Queue Stats
353W - 422L
1,382 Elo+
Party 4
Nemesis
Nemesis
Rusticle2
Nemesis
Level 4
God Stats
2W - 2L
1,166 SR
Queue Stats
6W - 10L
1,028 Elo+
Solo
Cerberus
Cerberus
SaucyStream
Cerberus
Level 27
God Stats
33W - 19L
1,687 SR
Queue Stats
115W - 98L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aalexx11
Medusa
10
2 / 2 / 0
5,722
520
5,241
3,593
852
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
Brojiks
Anubis
10
1 / 3 / 2
5,851
532
6,209
7,521
4,033
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 3 / 3
4,951
450
2,616
10,298
3,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
JavoGar
Bellona
7
1 / 3 / 2
5,108
464
2,072
7,646
4,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 1
5,783
526
3,226
3,475
781
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,329
575
3,053
4,694
1,420
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 0 / 2
6,626
602
2,630
6,718
5,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
Maxrzz
Agni
12
3 / 0 / 2
6,943
631
3,776
3,888
1,642
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Rusticle2
Nemesis
8
3 / 4 / 5
5,770
525
4,576
5,645
1,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
SaucyStream
Cerberus
9
4 / 1 / 5
6,294
572
4,497
11,018
6,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
14
14
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
Aalexx11
Medusa
2
2
0
1
L
Anubis
Brojiks
Anubis
1
3
2
0.67
L
0
3
3
0.5
W
3
0
1
3.5
L
Bellona
JavoGar
Bellona
1
3
2
0.67
W
1
0
2
2
W
Agni
Maxrzz
Agni
3
0
2
4
L
1
3
1
0.5
W
Nemesis
Rusticle2
Nemesis
3
4
5
1.38
W
Cerberus
SaucyStream
Cerberus
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,364
Damage
18,532
32,533
Taken
31,963
13,999
Mitigated
17,028
8,223
Healing
11,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Aalexx11
Medusa
5,241
2,166
0
1,029
3,593
852
778
416
3,177
0
32,219
L
Anubis
Brojiks
Anubis
6,209
897
0
3,705
7,521
4,033
68
932
6,589
34,793
0
L
2,616
0
0
978
10,298
3,718
360
2,084
8,214
14,678
0
W
3,053
1,581
0
2,412
4,694
1,420
952
253
4,441
0
34,316
L
Bellona
JavoGar
Bellona
2,072
226
0
1,976
7,646
4,615
0
2,212
5,434
0
17,142
W
2,630
625
0
1,925
6,718
5,603
0
3,448
3,230
0
35,098
W
Agni
Maxrzz
Agni
3,776
405
0
2,299
3,888
1,642
753
1,328
2,560
34,578
0
L
3,226
260
0
535
3,475
781
0
2,629
846
26,345
0
W
Nemesis
Rusticle2
Nemesis
4,576
1,652
0
674
5,645
1,839
0
1,971
3,358
0
18,595
W
Cerberus
SaucyStream
Cerberus
4,497
618
166
3,524
11,018
6,524
0
4,768
6,005
19,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,415
Gold Earned
31,962
255
Minions Killed
315
0
Camps Cleared
0
930,898
Distance Traveled
1,087,113
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,722
520
71
6
0
169,183
0
L
Anubis
5,851
532
67
6
0
182,238
1
L
Ares
4,951
450
29
3
0
201,539
0
W
Medusa
6,329
575
81
7
0
229,012
3
L
Bellona
5,108
464
36
3
0
182,641
0
W
Bellona
6,626
602
87
8
0
227,997
1
W
Agni
6,943
631
73
7
0
190,265
1
L
Scylla
5,783
526
52
5
0
195,297
0
W
Nemesis
5,770
525
34
3
0
225,554
1
W
Cerberus
6,294
572
40
4
0
214,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role