Player Matchup

Susano
Susano
 
Susano
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CaptnBlack
Ares
Level 139
God Stats
5W - 9L
1,562 SR
Queue Stats
273W - 375L
1,455 Elo+
Party 2
Hel
Hel
GawenGriffin
Hel
Level 156
God Stats
4W - 10L
1,345 SR
Queue Stats
359W - 489L
1,462 Elo+
Party 2
Scylla
Scylla
Roudrak
Scylla
Level 138
God Stats
11W - 14L
1,499 SR
Queue Stats
483W - 476L
1,475 Elo+
Solo
Hercules
Hercules
Skazones
Hercules
Level 141
God Stats
5W - 5L
1,693 SR
Queue Stats
176W - 226L
1,431 Elo+
Party 2
Team Averages
Level 146
1,520 SR
1,464 Elo+

VS

Team Averages
Level 126
1,559 SR
1,491 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Sammer12
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,341 Elo+
Solo
Ah Puch
Ah Puch
zSapatão
Ah Puch
Level 157
God Stats
8W - 2L
1,796 SR
Queue Stats
490W - 312L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
4 / 8 / 4
10,451
615
12,054
23,071
10,580
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 6 / 10
10,824
637
13,677
33,581
39,755
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
7 / 5 / 4
11,171
657
13,914
24,668
13,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
Roudrak
Scylla
18
0 / 4 / 9
9,902
582
16,324
14,447
5,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Skazones
Hercules
18
3 / 1 / 5
9,988
588
10,386
25,414
21,859
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
9 / 2 / 13
12,701
747
21,889
12,957
5,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
 
Gilgamesh
19
4 / 3 / 15
12,337
726
26,882
33,320
31,800
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Guan Yu
 
Guan Yu
18
1 / 5 / 17
11,037
649
14,099
26,292
31,155
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Sammer12
Sun Wukong
16
2 / 5 / 13
10,827
637
8,203
15,679
12,387
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
zSapatão
Ah Puch
20
8 / 1 / 15
13,473
793
39,257
10,057
4,300
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
97
16
Kills
24
24
Deaths
16
32
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
4
8
4
0.75
W
Hou Yi
 
Hou Yi
9
2
13
7.75
W
Gilgamesh
 
Gilgamesh
4
3
15
3.83
W
Guan Yu
 
Guan Yu
1
5
17
1.9
L
2
6
10
1.17
L
7
5
4
1.8
L
Scylla
Roudrak
Scylla
0
4
9
1.13
W
Sun Wukong
Sammer12
Sun Wukong
2
5
13
1.7
L
Hercules
Skazones
Hercules
3
1
5
5.5
W
Ah Puch
zSapatão
Ah Puch
8
1
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,355
Damage
110,330
121,181
Taken
98,305
90,575
Mitigated
85,494
66,823
Healing
49,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
12,054
1,939
414
2,414
23,071
10,580
516
5,295
17,154
0
19,383
W
Hou Yi
 
Hou Yi
21,889
6,594
436
1,251
12,957
5,852
2,841
6,685
6,272
0
42,323
W
Gilgamesh
 
Gilgamesh
26,882
3,099
1,875
14,426
33,320
31,800
165
9,590
23,730
2,376
42,012
W
Guan Yu
 
Guan Yu
14,099
1,080
11,523
10,970
26,292
31,155
60
14,420
11,872
0
22,093
L
13,677
493
256
6,977
33,581
39,755
197
11,514
21,571
21,432
0
L
13,914
544
25,602
15,038
24,668
13,031
0
8,610
15,620
28,418
0
L
Scylla
Roudrak
Scylla
16,324
1,436
4,978
3,067
14,447
5,350
84
5,502
8,601
44,839
0
W
Sun Wukong
Sammer12
Sun Wukong
8,203
1,831
722
3,362
15,679
12,387
104
7,812
7,867
0
19,313
L
Hercules
Skazones
Hercules
10,386
2,075
735
7,342
25,414
21,859
56
9,538
15,335
1,550
16,279
W
Ah Puch
zSapatão
Ah Puch
39,257
619
1,752
3,557
10,057
4,300
876
6,097
3,960
62,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,336
Gold Earned
60,375
140
Minions Killed
163
0
Camps Cleared
0
1,612,129
Distance Traveled
1,756,827
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,451
615
19
1
0
264,120
3
W
Hou Yi
12,701
747
33
2
0
321,540
0
W
Gilgamesh
12,337
726
32
2
0
383,624
2
W
Guan Yu
11,037
649
15
1
0
331,450
0
L
Ares
10,824
637
28
2
0
286,912
0
L
Hel
11,171
657
33
2
0
362,476
0
L
Scylla
9,902
582
37
2
0
313,050
1
W
Sun Wukong
10,827
637
29
2
0
357,012
7
L
Hercules
9,988
588
23
1
0
385,571
0
W
Ah Puch
13,473
793
54
3
0
363,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role