Player Matchup

Terra
Terra
 
Terra
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Reloadz2201
Bacchus
Level 66
God Stats
1W - 2L
1,797 SR
Queue Stats
60W - 43L
1,629 Elo+
Party 2
Baba Yaga
Baba Yaga
SPEC1AL SAUCE
Baba Yaga
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
242W - 236L
1,542 Elo+
Solo
Tiamat
Tiamat
Scollio990
Tiamat
Level 48
God Stats
0W - 3L
1,729 SR
Queue Stats
39W - 24L
1,704 Elo+
Party 2
Cerberus
Cerberus
Snortdog
Cerberus
Level 125
God Stats
0W - 1L
1,375 SR
Queue Stats
163W - 151L
1,535 Elo+
Solo
Team Averages
Level 104
1,580 SR
1,582 Elo+

VS

Team Averages
Level 137
1,535 SR
1,561 Elo+
Raijin
Raijin
 
Raijin
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
Alexilegend9706
Zeus
Level 156
God Stats
7W - 2L
1,687 SR
Queue Stats
221W - 253L
1,545 Elo+
Party 3
Hou Yi
Hou Yi
Anthonator501st
Hou Yi
Level 153
God Stats
2W - 0L
1,569 SR
Queue Stats
46W - 34L
1,613 Elo+
Solo
Cthulhu
Cthulhu
Sakku
Cthulhu
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 51L
1,573 Elo+
Party 1
Hel
Hel
awesomename123
Hel
Level 110
God Stats
2W - 2L
1,420 SR
Queue Stats
71W - 72L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
20
5 / 7 / 17
13,421
671
14,753
28,229
40,321
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Reloadz2201
Bacchus
19
4 / 5 / 17
12,348
617
18,956
27,215
53,931
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
SPEC1AL SAUCE
Baba Yaga
19
3 / 8 / 12
12,197
610
18,636
23,281
14,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
Scollio990
Tiamat
20
9 / 5 / 10
13,554
678
31,498
23,365
23,180
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Snortdog
Cerberus
20
9 / 6 / 15
14,491
725
22,347
34,212
55,061
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
5 / 6 / 17
13,079
654
16,877
19,900
8,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 8 / 11
13,071
654
28,828
18,746
8,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 6 / 11
14,096
705
24,237
18,586
8,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Sakku
Cthulhu
20
5 / 3 / 20
13,436
672
20,487
41,348
50,352
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
5 / 7 / 20
13,344
667
17,049
28,404
20,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
109
30
Kills
30
31
Deaths
30
71
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
5
7
17
1.93
W
Raijin
 
Raijin
5
6
17
2.25
W
6
8
11
1.44
W
9
6
11
2.42
L
Bacchus
Reloadz2201
Bacchus
4
5
17
2.5
L
Baba Yaga
SPEC1AL SAUCE
Baba Yaga
3
8
12
1.13
W
Cthulhu
Sakku
Cthulhu
5
3
20
5
L
Tiamat
Scollio990
Tiamat
9
5
10
2.8
L
Cerberus
Snortdog
Cerberus
9
6
15
2.75
W
5
7
20
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,190
Damage
107,478
136,302
Taken
126,984
186,877
Mitigated
96,421
52,065
Healing
63,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
14,753
1,370
10,242
5,712
28,229
40,321
495
18,764
9,250
25,035
0
W
Raijin
 
Raijin
16,877
1,474
709
2,199
19,900
8,947
1,001
18,425
950
36,410
0
W
28,828
1,950
2,517
1,568
18,746
8,090
1,751
16,886
1,624
59,641
0
W
24,237
9,388
82
2,029
18,586
8,675
1,872
16,477
1,863
0
41,990
L
Bacchus
Reloadz2201
Bacchus
18,956
959
2,096
3,827
27,215
53,931
803
16,768
9,965
29,402
0
L
Baba Yaga
SPEC1AL SAUCE
Baba Yaga
18,636
882
995
5,752
23,281
14,384
1,466
15,822
7,163
48,413
0
W
Cthulhu
Sakku
Cthulhu
20,487
2,446
1,392
13,933
41,348
50,352
819
26,684
13,823
35,299
0
L
Tiamat
Scollio990
Tiamat
31,498
1,583
4,306
8,587
23,365
23,180
1,722
14,355
8,890
60,532
0
L
Cerberus
Snortdog
Cerberus
22,347
587
1,878
8,670
34,212
55,061
307
15,875
17,793
40,201
0
W
17,049
661
23,093
15,906
28,404
20,357
1,441
25,722
2,534
35,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,011
Gold Earned
67,026
203
Minions Killed
183
0
Camps Cleared
0
1,657,906
Distance Traveled
1,698,163
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
13,421
671
27
1
0
334,649
1
W
Raijin
13,079
654
46
2
0
323,013
1
W
Zeus
13,071
654
53
3
0
281,599
0
W
Hou Yi
14,096
705
31
2
0
321,616
0
L
Bacchus
12,348
617
17
1
0
350,484
2
L
Baba Yaga
12,197
610
45
2
0
313,187
0
W
Cthulhu
13,436
672
23
1
0
370,610
0
L
Tiamat
13,554
678
54
3
0
338,307
0
L
Cerberus
14,491
725
60
3
0
321,279
4
W
Hel
13,344
667
30
2
0
401,325
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role