Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Harleydeath
Cthulhu
Level 15
God Stats
5W - 9L
1,366 SR
Queue Stats
32W - 37L
1,292 Elo+
Party 1
Kukulkan
Kukulkan
MissyHarley
Kukulkan
Level 5
God Stats
0W - 2L
1,240 SR
Queue Stats
0W - 9L
995 Elo+
Party 1
Izanami
Izanami
PattoLord
Izanami
Level 7
God Stats
7W - 9L
1,496 SR
Queue Stats
8W - 17L
1,286 Elo+
Party 1
Nemesis
Nemesis
zNunez
Nemesis
Level 16
God Stats
2W - 3L
1,795 SR
Queue Stats
13W - 12L
1,505 Elo+
Party 1
Team Averages
Level 13
1,479 SR
1,316 Elo+

VS

Team Averages
Level 27
1,511 SR
1,491 Elo+
Achilles
Achilles
PROERDSAMA
Achilles
Level 29
God Stats
10W - 9L
1,686 SR
Queue Stats
166W - 147L
1,559 Elo+
Solo
Nemesis
Nemesis
Renitro
Nemesis
Level 28
God Stats
1W - 1L
1,245 SR
Queue Stats
28W - 23L
1,498 Elo+
Solo
Artemis
Artemis
byElWillyrexYT
Artemis
Level 26
God Stats
9W - 9L
1,545 SR
Queue Stats
37W - 28L
1,572 Elo+
Solo
Tiamat
Tiamat
iSunshinee
Tiamat
Level 26
God Stats
2W - 1L
1,533 SR
Queue Stats
19W - 16L
1,415 Elo+
Solo
Ares
Ares
weerraUVA
Ares
Level 27
God Stats
7W - 5L
1,548 SR
Queue Stats
83W - 93L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
19
5 / 10 / 4
12,522
963
17,733
28,451
31,380
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Harleydeath
Cthulhu
19
6 / 10 / 6
13,097
1,007
19,246
33,896
38,430
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
MissyHarley
Kukulkan
18
0 / 5 / 6
11,006
847
3,361
8,200
3,100
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
PattoLord
Izanami
18
3 / 11 / 6
12,323
948
14,021
24,893
9,521
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
zNunez
Nemesis
18
1 / 8 / 8
11,740
903
13,822
26,307
11,964
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
PROERDSAMA
Achilles
20
9 / 1 / 29
14,035
1,080
20,169
16,690
24,550
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Renitro
Nemesis
20
10 / 4 / 27
14,372
1,106
25,541
19,142
12,356
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
12 / 4 / 19
14,905
1,147
34,178
12,969
7,405
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiamat
iSunshinee
Tiamat
20
7 / 1 / 23
13,675
1,052
21,268
9,582
8,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
20
5 / 5 / 34
12,820
986
12,494
17,815
23,320
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
175
15
Kills
43
44
Deaths
15
30
Assists
132
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
5
10
4
0.7
L
Cthulhu
Harleydeath
Cthulhu
6
10
6
0.9
L
Kukulkan
MissyHarley
Kukulkan
0
5
6
0.6
W
Achilles
PROERDSAMA
Achilles
9
1
29
23.5
L
Izanami
PattoLord
Izanami
3
11
6
0.55
W
Nemesis
Renitro
Nemesis
10
4
27
5.88
W
12
4
19
5.38
W
Tiamat
iSunshinee
Tiamat
7
1
23
18.5
W
Ares
5
5
34
4.4
L
Nemesis
zNunez
Nemesis
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,183
Damage
113,650
121,747
Taken
76,198
94,395
Mitigated
76,162
4,326
Healing
7,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
17,733
2,259
0
80
28,451
31,380
0
9,169
19,282
5,650
23,377
L
Cthulhu
Harleydeath
Cthulhu
19,246
1,810
348
348
33,896
38,430
0
8,330
25,566
40,703
0
L
Kukulkan
MissyHarley
Kukulkan
3,361
431
0
0
8,200
3,100
0
1,804
6,396
17,332
0
W
Achilles
PROERDSAMA
Achilles
20,169
4,818
0
772
16,690
24,550
0
5,034
11,656
1,022
37,244
L
Izanami
PattoLord
Izanami
14,021
10,194
0
791
24,893
9,521
0
9,366
15,527
0
38,198
W
Nemesis
Renitro
Nemesis
25,541
15,949
0
2,977
19,142
12,356
0
5,733
13,409
486
37,477
W
34,178
23,813
0
1,204
12,969
7,405
0
5,486
7,483
0
73,239
W
Tiamat
iSunshinee
Tiamat
21,268
1,692
0
2,564
9,582
8,531
0
2,141
7,441
42,813
0
W
Ares
12,494
366
0
0
17,815
23,320
0
7,459
10,356
19,852
0
L
Nemesis
zNunez
Nemesis
13,822
5,250
0
2,759
26,307
11,964
0
5,884
20,423
0
37,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,688
Gold Earned
69,807
223
Minions Killed
225
4
Camps Cleared
12
1,115,319
Distance Traveled
1,271,708
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,522
963
26
2
1
224,660
0
L
Cthulhu
13,097
1,007
58
4
0
242,440
0
L
Kukulkan
11,006
847
33
3
0
212,839
1
W
Achilles
14,035
1,080
43
3
1
300,797
0
L
Izanami
12,323
948
61
5
1
192,003
2
W
Nemesis
14,372
1,106
32
2
1
263,318
0
W
Artemis
14,905
1,147
80
6
9
212,344
1
W
Tiamat
13,675
1,052
62
5
0
251,490
0
W
Ares
12,820
986
8
1
1
243,759
0
L
Nemesis
11,740
903
45
3
2
243,377
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role