Player Matchup

Cthulhu
Cthulhu
CrustySponge121
Cthulhu
Level 17
God Stats
12W - 9L
1,573 SR
Queue Stats
35W - 38L
1,368 Elo+
Party 2
Chernobog
Chernobog
Ezbuh
Chernobog
Level 17
God Stats
5W - 4L
1,402 SR
Queue Stats
44W - 43L
1,385 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sphader
Morgan Le Fay
Level 11
God Stats
3W - 8L
1,303 SR
Queue Stats
11W - 18L
1,296 Elo+
Party 3
Ymir
Ymir
VirtualRook
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,039 Elo+
Party 3
Nemesis
Nemesis
jcap511
Nemesis
Level 45
God Stats
11W - 13L
1,451 SR
Queue Stats
76W - 76L
1,406 Elo+
Party 3
Team Averages
Level 19
1,446 SR
1,299 Elo+

VS

Team Averages
Level 16
1,403 SR
1,475 Elo+
Arachne
Arachne
AlmightyJustin4
Arachne
Level 65
God Stats
9W - 12L
1,113 SR
Queue Stats
387W - 388L
1,525 Elo+
Party 4
Artio
Artio
Bax33
Artio
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
Hanksvi48
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thoth
Thoth
MrtianCircus
Thoth
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Chernobog
Chernobog
gR Jaxon
Chernobog
Level 7
God Stats
6W - 5L
1,401 SR
Queue Stats
12W - 12L
1,349 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
8,710
512
4,604
7,571
3,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Ezbuh
Chernobog
16
15 / 3 / 5
11,182
658
16,724
10,525
4,340
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Sphader
Morgan Le Fay
14
2 / 3 / 1
8,511
501
4,150
5,278
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 3 / 11
8,076
475
3,246
9,274
5,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
jcap511
Nemesis
13
2 / 4 / 0
8,173
481
3,448
10,952
4,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 2 / 1
10,909
642
12,578
13,579
7,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Bax33
Artio
8
0 / 9 / 1
6,124
360
1,041
11,544
5,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Hanksvi48
Neith
10
0 / 9 / 1
6,449
379
3,596
9,871
2,441
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 1 / 3
7,570
445
796
4,491
1,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
gR Jaxon
Chernobog
13
0 / 1 / 0
7,513
442
936
7,609
2,394
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
21
Kills
15
15
Deaths
22
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
14
2
1
7.25
L
Artio
Bax33
Artio
0
9
1
0.06
W
0
2
0
0
W
Chernobog
Ezbuh
Chernobog
15
3
5
5.83
L
Neith
Hanksvi48
Neith
0
9
1
0.06
L
1
1
3
2.5
W
Morgan Le Fay
Sphader
Morgan Le Fay
2
3
1
0.83
W
2
3
11
2.5
L
Chernobog
gR Jaxon
Chernobog
0
1
0
0
W
Nemesis
jcap511
Nemesis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,172
Damage
18,947
43,600
Taken
47,094
19,480
Mitigated
19,343
10,511
Healing
10,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,578
9,097
0
6,360
13,579
7,366
166
4,518
8,909
0
80,381
L
Artio
Bax33
Artio
1,041
288
120
555
11,544
5,977
0
1,552
9,992
3,451
0
W
4,604
251
0
1,937
7,571
3,594
0
0
7,571
53,798
0
W
Chernobog
Ezbuh
Chernobog
16,724
12,194
0
4,639
10,525
4,340
264
773
9,752
0
79,763
L
Neith
Hanksvi48
Neith
3,596
2,456
0
1,017
9,871
2,441
0
1,379
8,492
0
22,809
L
796
93
0
690
4,491
1,165
0
1,403
3,072
26,297
0
W
Morgan Le Fay
Sphader
Morgan Le Fay
4,150
187
0
576
5,278
2,135
634
66
5,212
36,436
0
W
3,246
958
0
250
9,274
5,019
390
339
8,935
16,467
0
L
Chernobog
gR Jaxon
Chernobog
936
858
0
1,890
7,609
2,394
1,385
2,738
4,629
0
31,940
W
Nemesis
jcap511
Nemesis
3,448
947
0
3,109
10,952
4,392
0
730
10,222
0
60,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,652
Gold Earned
38,565
414
Minions Killed
289
0
Camps Cleared
0
1,574,332
Distance Traveled
1,444,946
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,909
642
107
6
0
384,038
3
L
Artio
6,124
360
4
0
0
248,410
0
W
Cthulhu
8,710
512
127
7
0
344,917
0
W
Chernobog
11,182
658
116
7
0
270,239
6
L
Neith
6,449
379
50
3
0
243,651
0
L
Thoth
7,570
445
46
3
0
283,069
2
W
Morgan Le Fay
8,511
501
55
3
0
320,472
3
W
Ymir
8,076
475
25
1
0
308,833
0
L
Chernobog
7,513
442
82
5
0
285,778
0
W
Nemesis
8,173
481
91
5
0
329,871
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role