Player Matchup

Pele
Pele
SmiteGodMaster
Pele
Level 108
God Stats
0W - 1L
1,291 SR
Queue Stats
117W - 115L
1,496 Elo+
Party 2
Xbalanque
Xbalanque
SwandoBoii
Xbalanque
Level 63
God Stats
0W - 2L
1,552 SR
Queue Stats
232W - 273L
1,423 Elo+
Party 2
Ra
Ra
xpurplesnowx
Ra
Level 29
God Stats
2W - 3L
1,412 SR
Queue Stats
145W - 166L
1,408 Elo+
Party 2
Team Averages
Level 67
1,418 SR
1,442 Elo+

VS

Team Averages
Level 76
1,542 SR
1,461 Elo+
Thanatos
Thanatos
ASMalachite
Thanatos
Level 125
God Stats
37W - 24L
1,562 SR
Queue Stats
401W - 317L
1,501 Elo+
Party 1
Ares
Ares
CartierVK
Ares
Level 75
God Stats
6W - 5L
1,527 SR
Queue Stats
126W - 129L
1,429 Elo+
Party 1
Chang'e
Chang'e
Nenny1901
Chang'e
Level 29
God Stats
60W - 55L
1,538 SR
Queue Stats
106W - 83L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 4
8,734
672
7,731
13,911
5,140
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xbalanque
SwandoBoii
Xbalanque
13
4 / 6 / 4
9,151
704
7,913
10,126
2,370
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 6 / 5
8,656
666
6,726
10,475
2,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ASMalachite
Thanatos
16
13 / 3 / 2
11,052
850
18,535
13,090
7,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
13
1 / 3 / 14
9,242
711
3,979
14,457
18,500
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Nenny1901
Chang'e
13
3 / 3 / 7
9,166
705
3,337
6,111
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
9
Kills
17
18
Deaths
9
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ASMalachite
Thanatos
13
3
2
4.67
W
Ares
1
3
14
2.67
W
Chang'e
Nenny1901
Chang'e
3
3
7
2.17
L
3
6
4
0.83
L
Xbalanque
SwandoBoii
Xbalanque
4
6
4
1
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,370
Damage
25,851
34,512
Taken
33,658
10,278
Mitigated
28,414
5,785
Healing
14,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ASMalachite
Thanatos
18,535
5,906
0
10,031
13,090
7,627
1,390
2,517
10,321
0
43,283
W
Ares
3,979
115
0
1,125
14,457
18,500
80
2,769
11,399
8,745
0
W
Chang'e
Nenny1901
Chang'e
3,337
350
1,521
1,805
6,111
2,287
439
921
5,008
16,400
0
L
7,731
1,546
0
1,566
13,911
5,140
0
3,905
9,770
0
33,614
L
Xbalanque
SwandoBoii
Xbalanque
7,913
3,861
0
1,245
10,126
2,370
315
1,958
8,102
0
22,786
L
6,726
365
251
2,723
10,475
2,768
439
1,946
8,427
28,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,541
Gold Earned
29,460
145
Minions Killed
109
7
Camps Cleared
5
723,904
Distance Traveled
770,658
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,052
850
67
5
5
263,830
1
W
Ares
9,242
711
5
0
0
261,597
1
W
Chang'e
9,166
705
37
3
0
245,231
0
L
Pele
8,734
672
48
4
3
252,132
0
L
Xbalanque
9,151
704
41
3
3
239,735
1
L
Ra
8,656
666
56
4
1
232,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role