Player Matchup

Ullr
Ullr
Hittingbasics
Ullr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 101L
1,529 Elo+
Party 2
Scylla
Scylla
LeChupecabLE
Scylla
Level 57
God Stats
7W - 7L
1,500 SR
Queue Stats
408W - 467L
1,407 Elo+
Solo
Loki
Loki
MoneyMurch
Loki
Level 68
God Stats
20W - 7L
1,803 SR
Queue Stats
211W - 204L
1,540 Elo+
Solo
Ah Puch
Ah Puch
N0VA x M0ti0nS
Ah Puch
Level 125
God Stats
1W - 2L
1,751 SR
Queue Stats
110W - 125L
1,481 Elo+
Party 2
Athena
Athena
infiiniiti
Athena
Level 61
God Stats
2W - 2L
1,821 SR
Queue Stats
261W - 277L
1,523 Elo+
Solo
Team Averages
Level 83
1,675 SR
1,496 Elo+

VS

Team Averages
Level 91
1,621 SR
1,469 Elo+
Ullr
Ullr
GOLDNPRO
Ullr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 38L
1,468 Elo+
Party 1
Erlang Shen
Erlang Shen
HolowHusK
Erlang Shen
Level 69
God Stats
13W - 9L
1,566 SR
Queue Stats
103W - 113L
1,461 Elo+
Solo
Scylla
Scylla
Hyp3Ma5t3r
Scylla
Level 89
God Stats
1W - 0L
1,825 SR
Queue Stats
20W - 11L
1,542 Elo+
Party 1
Bellona
Bellona
KreepingRed
Bellona
Level 129
God Stats
13W - 6L
1,695 SR
Queue Stats
340W - 363L
1,428 Elo+
Solo
Agni
Agni
Leoyescribo
Agni
Level 103
God Stats
63W - 47L
1,518 SR
Queue Stats
635W - 702L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,961
413
1,898
5,931
1,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
10
1 / 2 / 2
5,969
497
2,986
5,572
1,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 2 / 1
6,949
579
3,582
6,517
2,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 2 / 0
6,543
545
6,061
5,684
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
infiiniiti
Athena
10
1 / 4 / 2
5,747
479
1,390
10,229
3,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
10
4 / 2 / 3
6,090
508
6,349
6,113
1,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
HolowHusK
Erlang Shen
13
4 / 0 / 3
7,613
634
3,897
8,524
4,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Hyp3Ma5t3r
Scylla
12
4 / 1 / 5
6,803
567
6,341
3,285
908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
KreepingRed
Bellona
12
1 / 1 / 2
6,515
543
2,543
8,897
6,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 4 / 0
6,488
541
1,983
5,318
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
8
Kills
14
14
Deaths
8
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ullr
4
2
3
2.75
L
0
4
1
0.13
W
Erlang Shen
HolowHusK
Erlang Shen
4
0
3
5.5
W
Scylla
Hyp3Ma5t3r
Scylla
4
1
5
6.5
W
Bellona
KreepingRed
Bellona
1
1
2
2
L
Scylla
1
2
2
1
W
1
4
0
0.25
L
5
2
1
2.75
L
1
2
0
0.5
L
Athena
infiiniiti
Athena
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,917
Damage
21,113
33,933
Taken
32,137
10,799
Mitigated
14,893
8,372
Healing
12,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
6,349
2,818
0
2,008
6,113
1,869
401
1,050
5,063
0
21,704
L
1,898
921
0
370
5,931
1,640
396
1,583
4,159
0
16,331
W
Erlang Shen
HolowHusK
Erlang Shen
3,897
2,437
0
3,911
8,524
4,309
0
3,077
5,329
0
41,689
W
Scylla
Hyp3Ma5t3r
Scylla
6,341
499
0
1,594
3,285
908
401
340
2,945
31,810
0
W
Bellona
KreepingRed
Bellona
2,543
433
0
3,649
8,897
6,361
0
4,461
4,436
1,524
26,097
L
Scylla
2,986
368
0
2,138
5,572
1,586
266
1,143
4,429
27,085
0
W
1,983
80
0
1,256
5,318
1,446
468
1,255
3,927
42,608
0
L
3,582
699
0
2,568
6,517
2,001
0
1,271
5,215
0
30,882
L
6,061
844
0
2,376
5,684
1,838
145
0
5,684
37,373
0
L
Athena
infiiniiti
Athena
1,390
254
0
920
10,229
3,734
0
3,701
6,122
15,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,169
Gold Earned
33,509
262
Minions Killed
311
0
Camps Cleared
0
1,061,884
Distance Traveled
1,146,847
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,090
508
41
3
0
201,269
0
L
Ullr
4,961
413
37
3
0
202,635
1
W
Erlang Shen
7,613
634
94
8
0
266,122
4
W
Scylla
6,803
567
46
4
0
219,926
1
W
Bellona
6,515
543
59
5
0
241,985
2
L
Scylla
5,969
497
58
5
0
225,864
1
W
Agni
6,488
541
71
6
0
217,545
1
L
Loki
6,949
579
64
5
0
227,684
3
L
Ah Puch
6,543
545
75
6
0
185,155
2
L
Athena
5,747
479
28
2
0
220,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role