Player Matchup

Odin
Odin
SUPÉR
Odin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,633 Elo+
Party 1
Artio
Artio
SirKraiser
Artio
Level 160
God Stats
10W - 7L
1,355 SR
Queue Stats
256W - 231L
1,575 Elo+
Party 1
Tyr
Tyr
UnLucky120
Tyr
Level 103
God Stats
143W - 175L
1,514 SR
Queue Stats
1,192W - 1,294L
1,536 Elo+
Party 1
Janus
Janus
jhonalexander
Janus
Level 125
God Stats
37W - 36L
1,625 SR
Queue Stats
233W - 256L
1,491 Elo+
Party 1
Danzaburou
Danzaburou
ss201711
Danzaburou
Level 45
God Stats
8W - 2L
2,001 SR
Queue Stats
89W - 94L
1,623 Elo+
Solo
Team Averages
Level 87
1,599 SR
1,571 Elo+

VS

Team Averages
Level 55
1,674 SR
1,565 Elo+
Rama
Rama
OnlyOnadaneva
Rama
Level 45
God Stats
2W - 3L
1,743 SR
Queue Stats
161W - 143L
1,538 Elo+
Solo
Ratatoskr
Ratatoskr
ST0RIES
Ratatoskr
Level 127
God Stats
10W - 9L
1,618 SR
Queue Stats
181W - 187L
1,594 Elo+
Party 2
Zhong Kui
Zhong Kui
TrentCosmic
Zhong Kui
Level 29
God Stats
5W - 4L
1,697 SR
Queue Stats
203W - 167L
1,658 Elo+
Party 2
Gilgamesh
Gilgamesh
beastkille777
Gilgamesh
Level 33
God Stats
20W - 8L
1,778 SR
Queue Stats
83W - 65L
1,561 Elo+
Solo
Ra
Ra
jrockusc
Ra
Level 43
God Stats
9W - 10L
1,535 SR
Queue Stats
335W - 362L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
SUPÉR
Odin
19
12 / 1 / 7
13,075
623
9,732
10,905
5,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Artio
16
0 / 0 / 16
11,062
527
5,813
15,810
18,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
6 / 1 / 5
12,745
607
8,766
17,983
16,292
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

19
6 / 1 / 13
12,679
604
9,569
7,675
2,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
ss201711
Danzaburou
20
5 / 0 / 6
14,369
684
9,215
11,409
5,471
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 0
9,885
471
4,530
16,553
5,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
ST0RIES
Ratatoskr
13
0 / 2 / 0
8,307
396
1,639
11,130
5,776
Evergreen Acorn

Evergreen Acorn

+35
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 5% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
TrentCosmic
Zhong Kui
16
1 / 7 / 1
10,693
509
12,312
18,793
24,733
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
beastkille777
Gilgamesh
10
2 / 5 / 0
8,157
388
7,334
9,355
5,569
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 8 / 0
7,783
371
3,248
9,041
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
4
29
Kills
3
3
Deaths
29
47
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Ratatoskr
ST0RIES
Ratatoskr
0
2
0
0
W
Odin
SUPÉR
Odin
12
1
7
15.5
W
Artio
0
0
16
8
L
Zhong Kui
TrentCosmic
Zhong Kui
1
7
1
0.21
W
6
1
5
8.5
L
Gilgamesh
beastkille777
Gilgamesh
2
5
0
0.4
W
6
1
13
12.5
L
0
8
0
0
W
Danzaburou
ss201711
Danzaburou
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,095
Damage
29,063
63,782
Taken
64,872
48,691
Mitigated
44,668
27,859
Healing
17,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,530
2,623
0
5,062
16,553
5,928
3,137
3,911
12,542
0
70,790
L
Ratatoskr
ST0RIES
Ratatoskr
1,639
154
0
1,691
11,130
5,776
0
2,779
8,283
0
32,366
W
Odin
SUPÉR
Odin
9,732
3,406
0
917
10,905
5,888
2,484
3,383
7,522
0
90,908
W
Artio
5,813
528
1,741
8,358
15,810
18,121
895
2,646
13,164
34,301
0
L
Zhong Kui
TrentCosmic
Zhong Kui
12,312
2,094
0
6,647
18,793
24,733
19
3,269
15,360
74,361
0
W
8,766
1,821
0
8,833
17,983
16,292
960
8,340
9,643
0
77,665
L
Gilgamesh
beastkille777
Gilgamesh
7,334
1,718
0
2,045
9,355
5,569
0
1,964
7,368
0
39,079
W
9,569
965
241
3,007
7,675
2,919
3,642
1,319
6,356
97,344
0
L
3,248
245
220
1,358
9,041
2,662
0
2,938
5,937
36,243
0
W
Danzaburou
ss201711
Danzaburou
9,215
5,095
0
4,762
11,409
5,471
5,852
872
10,537
0
124,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,930
Gold Earned
44,825
724
Minions Killed
495
0
Camps Cleared
0
2,254,160
Distance Traveled
1,554,086
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,885
471
143
7
0
295,286
4
L
Ratatoskr
8,307
396
63
3
0
337,441
1
W
Odin
13,075
623
126
6
0
474,301
3
W
Artio
11,062
527
59
3
0
469,845
7
L
Zhong Kui
10,693
509
162
8
0
323,159
4
W
Tyr
12,745
607
159
8
0
425,894
1
L
Gilgamesh
8,157
388
60
3
0
361,008
0
W
Janus
12,679
604
166
8
0
484,961
8
L
Ra
7,783
371
67
3
0
237,192
1
W
Danzaburou
14,369
684
214
10
0
399,159
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role