Player Matchup

Artemis
Artemis
Bronze III
GiveMeUrMilk25
Artemis
Bronze III
Level 124
God Stats
1W - 1L
1,595 SR
Queue Stats
1W - 2L
1,589 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Bronze III
KarmaHDMI
Morgan Le Fay
Bronze III
Level 144
God Stats
0W - 2L
1,517 SR
Queue Stats
1W - 3L
1,550 MMR
Party 1
Fafnir
Fafnir
Bronze III
iMomentumHD
Fafnir
Bronze III
Level 144
God Stats
0W - 1L
1,702 SR
Queue Stats
1W - 3L
1,550 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 137
1,604 SR
1,563 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 118
1,733 SR
1,500 MMR
Cthulhu
Cthulhu
Bronze III
EvilSaint
Cthulhu
Bronze III
Level 75
God Stats
1W - 0L
1,658 SR
Queue Stats
4W - 2L
1,500 MMR
Party 2
Neith
Neith
Bronze III
McSnappyPants
Neith
Bronze III
Level 120
God Stats
1W - 0L
1,737 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Ah Puch
Ah Puch
Bronze III
t0nyO
Ah Puch
Bronze III
Level 160
God Stats
1W - 1L
1,805 SR
Queue Stats
4W - 4L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 12 / 3
11,312
566
12,054
17,712
5,607
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
KarmaHDMI
Morgan Le Fay
16
7 / 6 / 2
13,759
688
20,496
21,149
8,516
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
15
0 / 6 / 7
11,822
591
7,691
28,051
41,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
OdinHerculesBacchusCupidYemoja

VS

Bans
NoxGilgameshChironSobekHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EvilSaint
Cthulhu
16
6 / 5 / 14
13,233
662
13,867
23,675
34,456
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
9 / 2 / 13
14,120
706
22,296
13,525
7,144
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
t0nyO
Ah Puch
17
9 / 4 / 13
13,987
699
24,306
19,308
9,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
64
10
Kills
24
24
Deaths
11
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
EvilSaint
Cthulhu
6
5
14
2.6
L
3
12
3
0.38
L
Morgan Le Fay
KarmaHDMI
Morgan Le Fay
7
6
2
1.33
W
9
2
13
7.75
L
Fafnir
0
6
7
0.58
W
Ah Puch
t0nyO
Ah Puch
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,241
Damage
60,469
66,912
Taken
56,508
55,189
Mitigated
51,108
9,571
Healing
14,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
EvilSaint
Cthulhu
13,867
1,351
445
2,897
23,675
34,456
42
10,012
13,663
34,846
0
L
12,054
5,332
0
1,210
17,712
5,607
1,166
9,209
8,503
0
37,221
L
Morgan Le Fay
KarmaHDMI
Morgan Le Fay
20,496
988
0
4,848
21,149
8,516
204
14,807
6,342
65,943
0
W
22,296
8,744
0
3,970
13,525
7,144
2,612
9,572
3,953
0
59,750
L
Fafnir
7,691
2,708
0
3,513
28,051
41,066
0
14,333
13,718
18,569
0
W
Ah Puch
t0nyO
Ah Puch
24,306
752
0
7,103
19,308
9,508
496
9,034
10,274
73,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,893
Gold Earned
41,340
210
Minions Killed
197
4
Camps Cleared
9
921,302
Distance Traveled
1,124,600
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,233
662
39
2
1
382,104
10
L
Artemis
11,312
566
87
4
3
271,397
3
L
Morgan Le Fay
13,759
688
105
5
0
325,243
1
W
Neith
14,120
706
76
4
4
378,042
2
L
Fafnir
11,822
591
18
1
1
324,662
3
W
Ah Puch
13,987
699
82
4
4
364,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role