Player Matchup

Gilgamesh
Gilgamesh
ADRIANVQ
Gilgamesh
Level 146
God Stats
0W - 1L
1,419 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
BDK x Rush
Thor
Level 109
God Stats
0W - 1L
1,574 SR
Queue Stats
23W - 14L
1,531 Elo+
Party 1
Chiron
Chiron
ClownerWayne
Chiron
Level 106
God Stats
0W - 2L
1,266 SR
Queue Stats
12W - 20L
1,387 Elo+
Party 1
Nu Wa
Nu Wa
Nihamana
Nu Wa
Level 139
God Stats
2W - 4L
1,500 SR
Queue Stats
22W - 32L
1,425 Elo+
Solo
Zeus
Zeus
アンコール
Zeus
Level 142
God Stats
1W - 1L
1,567 SR
Queue Stats
20W - 23L
1,493 Elo+
Solo
Team Averages
Level 128
1,465 SR
1,467 Elo+

VS

Team Averages
Level 117
1,570 SR
1,557 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
JordanGreenies
Mercury
Level 108
God Stats
1W - 0L
1,486 SR
Queue Stats
9W - 4L
1,719 Elo+
Party 3
Chronos
Chronos
LolLeonel1
Chronos
Level 101
God Stats
2W - 0L
1,793 SR
Queue Stats
114W - 109L
1,510 Elo+
Party 2
Sobek
Sobek
xPliciD
Sobek
Level 105
God Stats
1W - 0L
1,574 SR
Queue Stats
12W - 9L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ADRIANVQ
Gilgamesh
17
1 / 3 / 3
9,417
628
9,533
17,515
18,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
0 / 6 / 3
7,992
533
6,321
10,746
10,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Chiron
16
0 / 6 / 4
8,745
583
12,381
13,844
5,993
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Nihamana
Nu Wa
15
2 / 5 / 2
9,279
619
12,135
9,026
4,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
3 / 4 / 1
10,063
671
19,453
11,215
5,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
1 / 0 / 16
10,322
688
10,483
16,107
12,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
 
Yemoja
15
0 / 2 / 15
9,522
635
3,173
10,863
8,960
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
10 / 2 / 9
13,367
891
16,160
12,158
5,957
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos
LolLeonel1
Chronos
19
7 / 1 / 7
11,880
792
12,867
14,156
7,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sobek
xPliciD
Sobek
18
6 / 1 / 15
12,546
836
11,295
22,177
39,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
86
6
Kills
24
24
Deaths
6
13
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
16
9
W
Yemoja
 
Yemoja
0
2
15
3.75
L
Gilgamesh
ADRIANVQ
Gilgamesh
1
3
3
0.83
L
0
6
3
0.25
L
Chiron
0
6
4
0.33
W
10
2
9
7.25
W
Chronos
LolLeonel1
Chronos
7
1
7
10.5
L
Nu Wa
Nihamana
Nu Wa
2
5
2
0.6
W
Sobek
xPliciD
Sobek
6
1
15
13.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,823
Damage
53,978
62,346
Taken
75,461
45,034
Mitigated
74,029
8,667
Healing
48,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
10,483
1,047
10,514
9,720
16,107
12,623
437
7,521
8,586
52,919
0
W
Yemoja
 
Yemoja
3,173
1,086
14,116
4,600
10,863
8,960
193
4,453
6,410
13,984
0
L
Gilgamesh
ADRIANVQ
Gilgamesh
9,533
1,480
0
636
17,515
18,346
0
12,026
5,489
0
30,244
L
6,321
598
0
1,105
10,746
10,984
1
6,127
4,619
0
17,546
L
Chiron
12,381
3,702
944
2,964
13,844
5,993
0
7,148
6,696
0
37,541
W
16,160
7,672
433
1,029
12,158
5,957
2,317
4,061
8,097
0
60,287
W
Chronos
LolLeonel1
Chronos
12,867
3,492
0
4,715
14,156
7,128
2,373
7,398
6,758
50,633
0
L
Nu Wa
Nihamana
Nu Wa
12,135
3,227
0
497
9,026
4,030
0
4,806
4,220
25,310
0
W
Sobek
xPliciD
Sobek
11,295
1,051
0
3,558
22,177
39,361
45
8,826
13,351
29,365
0
L
19,453
1,153
0
2,521
11,215
5,681
0
8,248
2,967
56,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,496
Gold Earned
57,637
285
Minions Killed
367
8
Camps Cleared
8
1,277,213
Distance Traveled
1,467,219
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,322
688
98
7
3
287,377
4
W
Yemoja
9,522
635
27
2
0
268,892
4
L
Gilgamesh
9,417
628
60
4
1
255,941
3
L
Thor
7,992
533
19
1
3
257,990
0
L
Chiron
8,745
583
59
4
2
252,881
2
W
Mercury
13,367
891
101
7
2
329,151
0
W
Chronos
11,880
792
98
7
2
272,493
0
L
Nu Wa
9,279
619
29
2
0
261,422
3
W
Sobek
12,546
836
43
3
1
309,306
1
L
Zeus
10,063
671
118
8
2
248,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role