Player Matchup

Nemesis
Nemesis
Femboiys
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Party 2
Charybdis
Charybdis
Julrich
Charybdis
Level 81
God Stats
0W - 6L
1,500 SR
Queue Stats
19W - 24L
1,806 Elo+
Party 2
Da Ji
Da Ji
KoolAidxPINKx
Da Ji
Level 25
God Stats
1W - 3L
1,483 SR
Queue Stats
5W - 7L
1,753 Elo+
Party 2
Hades
Hades
NeoxyBlakside
Hades
Level 17
God Stats
1W - 4L
1,460 SR
Queue Stats
10W - 12L
1,443 Elo+
Solo
Ymir
Ymir
ResistMrMerk420
Ymir
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 42L
1,806 Elo+
Party 2
Team Averages
Level 30
1,489 SR
1,662 Elo+

VS

Team Averages
Level 32
1,646 SR
1,570 Elo+
Jormungandr
Jormungandr
AverageGayDad
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,644 Elo+
Party 1
Ah Puch
Ah Puch
LoLAnele
Ah Puch
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 38L
1,553 Elo+
Party 1
Danzaburou
Danzaburou
WhiteAsPaste
Danzaburou
Level 17
God Stats
49W - 37L
1,506 SR
Queue Stats
186W - 161L
1,500 Elo+
Solo
Hel
Hel
Xynthetic
Hel
Level 11
God Stats
8W - 0L
1,861 SR
Queue Stats
17W - 9L
1,609 Elo+
Party 1
Mulan
Mulan
islandbwoi
Mulan
Level 6
God Stats
2W - 0L
1,864 SR
Queue Stats
10W - 5L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Femboiys
Nemesis
18
1 / 12 / 10
11,552
889
9,593
23,232
10,213
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Julrich
Charybdis
18
2 / 5 / 6
12,008
924
18,322
16,577
8,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 7 / 5
11,474
883
7,529
15,021
6,806
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
8 / 12 / 7
13,774
1,060
28,377
27,808
15,428
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 1 / 11
14,074
1,083
10,852
17,776
23,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

0

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AverageGayDad
Jormungandr
19
7 / 4 / 20
13,204
1,016
14,299
20,710
31,292
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
LoLAnele
Ah Puch
20
3 / 3 / 23
13,327
1,025
25,122
16,185
6,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
WhiteAsPaste
Danzaburou
20
12 / 4 / 14
14,045
1,080
23,699
14,770
6,258
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 3 / 19
14,105
1,085
20,852
12,198
6,217
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mulan
20
5 / 4 / 21
12,648
973
11,676
18,405
23,742
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
134
18
Kills
37
37
Deaths
18
39
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AverageGayDad
Jormungandr
7
4
20
4.25
L
Nemesis
Femboiys
Nemesis
1
12
10
0.5
L
Charybdis
Julrich
Charybdis
2
5
6
1
L
3
7
5
0.79
W
Ah Puch
LoLAnele
Ah Puch
3
3
23
4.83
L
8
12
7
0.96
L
4
1
11
9.5
W
Danzaburou
WhiteAsPaste
Danzaburou
12
4
14
4.75
W
10
3
19
6.5
W
Mulan
5
4
21
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,673
Damage
95,648
100,414
Taken
82,268
63,694
Mitigated
73,684
11,505
Healing
25,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AverageGayDad
Jormungandr
14,299
3,774
0
0
20,710
31,292
0
6,974
13,631
28,484
0
L
Nemesis
Femboiys
Nemesis
9,593
2,938
0
1,091
23,232
10,213
0
13,910
9,322
0
17,774
L
Charybdis
Julrich
Charybdis
18,322
7,474
0
2,169
16,577
8,051
0
9,398
7,179
0
68,374
L
7,529
1,217
0
140
15,021
6,806
0
9,266
5,755
0
11,532
W
Ah Puch
LoLAnele
Ah Puch
25,122
1,352
0
1,979
16,185
6,175
0
11,083
5,102
65,266
0
L
28,377
2,955
235
5,537
27,808
15,428
0
16,799
11,009
43,198
0
L
10,852
1,621
308
2,025
17,776
23,196
0
10,900
6,876
20,464
0
W
Danzaburou
WhiteAsPaste
Danzaburou
23,699
13,178
0
2,268
14,770
6,258
0
5,305
9,465
0
46,871
W
20,852
2,169
13,693
6,888
12,198
6,217
0
6,645
5,433
34,733
0
W
Mulan
11,676
1,482
0
404
18,405
23,742
0
8,997
9,408
0
16,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,882
Gold Earned
67,329
211
Minions Killed
233
4
Camps Cleared
6
1,160,793
Distance Traveled
1,165,805
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,204
1,016
24
2
0
211,807
0
L
Nemesis
11,552
889
19
1
0
249,673
1
L
Charybdis
12,008
924
117
9
0
231,068
0
L
Da Ji
11,474
883
14
1
1
231,344
0
W
Ah Puch
13,327
1,025
105
8
1
238,134
0
L
Hades
13,774
1,060
39
3
1
196,674
1
L
Ymir
14,074
1,083
22
2
2
252,034
0
W
Danzaburou
14,045
1,080
43
3
2
238,669
1
W
Hel
14,105
1,085
51
4
2
246,675
0
W
Mulan
12,648
973
10
1
1
230,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role