Player Matchup

Odin
Odin
JardSmitty
Odin
Level 38
God Stats
60W - 13L
1,948 SR
Queue Stats
221W - 69L
1,841 Elo+
Party 3
Hou Yi
Hou Yi
Jonath4nn
Hou Yi
Level 126
God Stats
29W - 14L
1,703 SR
Queue Stats
756W - 379L
1,784 Elo+
Party 3
Erlang Shen
Erlang Shen
Malikigh
Erlang Shen
Level 89
God Stats
4W - 0L
1,861 SR
Queue Stats
357W - 295L
1,588 Elo+
Party 3
Discordia
Discordia
Ninjaboy912
Discordia
Level 123
God Stats
47W - 22L
1,720 SR
Queue Stats
447W - 244L
1,849 Elo+
Party 3
Ymir
Ymir
QuietPoint
Ymir
Level 66
God Stats
7W - 0L
1,853 SR
Queue Stats
400W - 153L
1,769 Elo+
Party 3
Team Averages
Level 88
1,817 SR
1,766 Elo+

VS

Team Averages
Level 60
1,604 SR
1,475 Elo+
Sol
Sol
LeFleur42
Sol
Level 123
God Stats
31W - 17L
1,590 SR
Queue Stats
218W - 211L
1,512 Elo+
Party 1
Serqet
Serqet
PotatoTechIsA1
Serqet
Level 63
God Stats
4W - 3L
1,497 SR
Queue Stats
6W - 9L
1,449 Elo+
Party 2
Discordia
Discordia
Reaper8380
Discordia
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
324W - 313L
1,468 Elo+
Party 1
Hades
Hades
ozymorpheus
Hades
Level 69
God Stats
33W - 23L
1,809 SR
Queue Stats
591W - 562L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
xD0J0x
Cthulhu
Level 15
God Stats
4W - 3L
1,625 SR
Queue Stats
5W - 6L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 11
10,639
560
5,312
9,873
9,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hou Yi
Jonath4nn
Hou Yi
20
13 / 0 / 4
13,481
710
18,506
12,611
4,367
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Malikigh
Erlang Shen
17
8 / 3 / 4
11,380
599
8,302
12,972
7,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Ninjaboy912
Discordia
18
4 / 1 / 3
11,356
598
12,679
7,779
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 1 / 1
11,312
595
6,480
13,233
9,688
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
9,276
488
12,058
14,050
6,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
1 / 7 / 2
8,514
448
4,307
11,390
2,908
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Discordia
Reaper8380
Discordia
14
1 / 6 / 1
8,247
434
3,115
9,371
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 7 / 3
8,726
459
9,577
19,592
12,752
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
xD0J0x
Cthulhu
13
1 / 4 / 0
8,088
426
1,016
14,142
12,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
28
Kills
6
6
Deaths
28
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
W
Hou Yi
Jonath4nn
Hou Yi
13
0
4
15
L
2
4
1
0.63
W
Erlang Shen
Malikigh
Erlang Shen
8
3
4
3.33
W
Discordia
Ninjaboy912
Discordia
4
1
3
5.5
L
1
7
2
0.29
W
2
1
1
2.5
L
Discordia
Reaper8380
Discordia
1
6
1
0.25
L
1
7
3
0.36
L
Cthulhu
xD0J0x
Cthulhu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,279
Damage
30,073
56,468
Taken
68,545
34,442
Mitigated
37,739
25,246
Healing
14,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,312
603
0
4,979
9,873
9,812
0
5,817
3,776
684
28,003
W
Hou Yi
Jonath4nn
Hou Yi
18,506
11,454
0
7,208
12,611
4,367
2,700
4,995
7,435
0
119,703
L
12,058
3,868
23
6,034
14,050
6,504
1,010
5,482
8,498
58,933
0
W
Erlang Shen
Malikigh
Erlang Shen
8,302
4,645
0
5,940
12,972
7,950
308
4,582
8,027
0
73,636
W
Discordia
Ninjaboy912
Discordia
12,679
1,135
0
1,516
7,779
2,625
213
3,857
3,922
89,080
0
L
4,307
1,155
0
1,464
11,390
2,908
252
321
11,003
0
43,410
W
6,480
2,120
0
5,603
13,233
9,688
450
7,887
5,058
77,364
0
L
Discordia
Reaper8380
Discordia
3,115
0
0
520
9,371
3,071
0
5,205
3,748
46,871
0
L
9,577
455
162
5,271
19,592
12,752
0
5,621
13,794
57,338
0
L
Cthulhu
xD0J0x
Cthulhu
1,016
72
0
682
14,142
12,504
27
1,999
12,031
36,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,168
Gold Earned
42,851
634
Minions Killed
468
0
Camps Cleared
0
1,850,457
Distance Traveled
1,740,624
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,639
560
69
4
0
398,053
1
W
Hou Yi
13,481
710
187
10
0
352,823
7
L
Sol
9,276
488
134
7
0
325,640
6
W
Erlang Shen
11,380
599
95
5
0
415,670
4
W
Discordia
11,356
598
147
8
0
366,400
4
L
Serqet
8,514
448
81
4
0
383,360
4
W
Ymir
11,312
595
136
7
0
317,511
2
L
Discordia
8,247
434
89
5
0
329,719
2
L
Hades
8,726
459
94
5
0
330,518
0
L
Cthulhu
8,088
426
70
4
0
371,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role