Player Matchup

Chang'e
Chang'e
Gnarly yeet
Chang'e
Level 37
God Stats
1W - 3L
1,376 SR
Queue Stats
66W - 79L
1,409 Elo+
Party 1
Kali
Kali
ZambiePug
Kali
Level 44
God Stats
6W - 10L
1,454 SR
Queue Stats
120W - 111L
1,457 Elo+
Solo
Achilles
Achilles
peenboi69
Achilles
Level 28
God Stats
2W - 4L
1,305 SR
Queue Stats
50W - 65L
1,383 Elo+
Party 1
Ganesha
Ganesha
xLordLossx
Ganesha
Level 45
God Stats
4W - 4L
1,494 SR
Queue Stats
25W - 32L
1,424 Elo+
Party 2
Neith
Neith
yasha31
Neith
Level 17
God Stats
0W - 1L
1,260 SR
Queue Stats
1W - 3L
1,410 Elo+
Party 2
Team Averages
Level 34
1,378 SR
1,417 Elo+

VS

Team Averages
Level 59
1,521 SR
1,423 Elo+
Morgan Le Fay
Morgan Le Fay
BLACKRAUM
Morgan Le Fay
Level 46
God Stats
32W - 37L
1,538 SR
Queue Stats
246W - 277L
1,521 Elo+
Solo
Hercules
Hercules
Backfill
Hercules
Level 44
God Stats
3W - 3L
1,457 SR
Queue Stats
27W - 35L
1,319 Elo+
Party 3
Horus
Horus
Busjdid9inleven
Horus
Level 59
God Stats
13W - 6L
1,605 SR
Queue Stats
132W - 126L
1,525 Elo+
Party 3
Apollo
Apollo
LeviaToon
Apollo
Level 107
God Stats
21W - 7L
1,629 SR
Queue Stats
85W - 98L
1,424 Elo+
Party 4
Arachne
Arachne
fataldream0o7
Arachne
Level 37
God Stats
6W - 7L
1,376 SR
Queue Stats
101W - 155L
1,327 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Gnarly yeet
Chang'e
11
0 / 10 / 1
6,407
427
4,541
14,033
4,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
11
4 / 5 / 0
7,399
493
6,811
12,953
6,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
peenboi69
Achilles
12
0 / 5 / 2
6,734
449
6,411
12,717
7,171
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ganesha
xLordLossx
Ganesha
10
0 / 5 / 1
6,084
406
2,283
11,473
6,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
yasha31
Neith
10
2 / 7 / 1
6,451
430
2,376
10,224
2,768
Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BLACKRAUM
Morgan Le Fay
15
6 / 2 / 5
9,495
633
10,178
11,620
4,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Backfill
Hercules
14
3 / 0 / 4
9,091
606
8,710
11,362
6,089
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 2 / 9
8,533
569
3,970
10,323
9,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
LeviaToon
Apollo
16
9 / 2 / 6
10,578
705
12,908
10,180
3,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arachne
14
12 / 2 / 4
9,576
638
7,619
8,619
3,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
6
Kills
32
32
Deaths
8
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BLACKRAUM
Morgan Le Fay
6
2
5
4.25
W
Hercules
Backfill
Hercules
3
0
4
5
W
2
2
9
3.25
L
Chang'e
Gnarly yeet
Chang'e
0
10
1
0.05
W
Apollo
LeviaToon
Apollo
9
2
6
6
L
Kali
4
5
0
0.8
W
Arachne
12
2
4
7
L
Achilles
peenboi69
Achilles
0
5
2
0.2
L
Ganesha
xLordLossx
Ganesha
0
5
1
0.1
L
Neith
yasha31
Neith
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,422
Damage
43,385
61,400
Taken
52,104
26,976
Mitigated
27,467
12,841
Healing
20,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BLACKRAUM
Morgan Le Fay
10,178
1,166
21
4,353
11,620
4,513
1,549
2,420
9,066
63,714
0
W
Hercules
Backfill
Hercules
8,710
4,525
0
3,720
11,362
6,089
456
0
11,362
0
42,246
W
3,970
1,664
828
2,489
10,323
9,491
146
663
9,608
0
17,935
L
Chang'e
Gnarly yeet
Chang'e
4,541
318
380
3,169
14,033
4,165
0
6,026
8,007
34,768
0
W
Apollo
LeviaToon
Apollo
12,908
9,496
0
5,914
10,180
3,964
8,712
1,614
8,538
0
69,894
L
Kali
6,811
2,864
0
4,349
12,953
6,429
0
1,688
11,265
0
35,965
W
Arachne
7,619
5,587
0
2,771
8,619
3,410
575
2,109
6,298
0
30,776
L
Achilles
peenboi69
Achilles
6,411
1,909
0
3,026
12,717
7,171
308
0
12,717
0
34,670
L
Ganesha
xLordLossx
Ganesha
2,283
307
148
811
11,473
6,443
0
930
10,543
20,208
0
L
Neith
yasha31
Neith
2,376
1,823
0
958
10,224
2,768
0
1,534
8,690
0
18,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,075
Gold Earned
47,273
254
Minions Killed
390
0
Camps Cleared
0
1,265,716
Distance Traveled
1,474,730
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,495
633
92
6
0
268,708
1
W
Hercules
9,091
606
96
6
0
294,109
2
W
Horus
8,533
569
29
2
0
282,568
2
L
Chang'e
6,407
427
69
5
0
255,083
0
W
Apollo
10,578
705
133
9
0
281,837
3
L
Kali
7,399
493
76
5
0
249,002
4
W
Arachne
9,576
638
40
3
0
347,508
0
L
Achilles
6,734
449
49
3
0
323,528
0
L
Ganesha
6,084
406
7
0
0
248,164
1
L
Neith
6,451
430
53
4
0
189,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role