Player Matchup

Cthulhu
Cthulhu
Cowbarn
Cthulhu
Level 28
God Stats
1W - 3L
1,559 SR
Queue Stats
1W - 3L
1,242 Elo+
Party 1
Gilgamesh
Gilgamesh
Ersersin
Gilgamesh
Level 42
God Stats
4W - 4L
1,644 SR
Queue Stats
124W - 138L
1,516 Elo+
Party 3
King Arthur
King Arthur
KalTheDoge
King Arthur
Level 61
God Stats
1W - 1L
1,906 SR
Queue Stats
6W - 4L
1,586 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Shiki37
Morgan Le Fay
Level 19
God Stats
1W - 1L
1,511 SR
Queue Stats
3W - 3L
1,531 Elo+
Party 1
Skadi
Skadi
zero317
Skadi
Level 43
God Stats
2W - 2L
1,521 SR
Queue Stats
81W - 85L
1,465 Elo+
Party 3
Team Averages
Level 39
1,628 SR
1,468 Elo+

VS

Team Averages
Level 79
1,612 SR
1,540 Elo+
Artemis
Artemis
KineticVibez
Artemis
Level 126
God Stats
9W - 1L
1,999 SR
Queue Stats
183W - 146L
1,600 Elo+
Party 2
Baron Samedi
Baron Samedi
LeIronPotato
Baron Samedi
Level 67
God Stats
19W - 4L
1,856 SR
Queue Stats
184W - 168L
1,541 Elo+
Party 2
Cabrakan
Cabrakan
SpectreUnknown
Cabrakan
Level 99
God Stats
6W - 3L
1,429 SR
Queue Stats
331W - 302L
1,534 Elo+
Party 2
Fenrir
Fenrir
ThisTurban
Fenrir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,470 Elo+
Party 2
Bacchus
Bacchus
jamayego
Bacchus
Level 88
God Stats
2W - 4L
1,278 SR
Queue Stats
278W - 314L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cowbarn
Cthulhu
13
1 / 8 / 6
8,975
449
8,323
19,846
18,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Ersersin
Gilgamesh
16
5 / 8 / 2
10,348
517
10,710
16,215
8,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
KalTheDoge
King Arthur
14
1 / 6 / 0
8,824
441
4,115
13,353
9,155
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Shiki37
Morgan Le Fay
12
2 / 10 / 3
8,406
420
9,268
15,590
5,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
zero317
Skadi
11
1 / 11 / 2
7,885
394
7,313
16,662
4,381
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KineticVibez
Artemis
18
20 / 3 / 4
12,048
602
21,982
12,495
5,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
LeIronPotato
Baron Samedi
17
10 / 3 / 14
11,681
584
17,737
15,455
7,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
18
5 / 0 / 10
11,860
593
10,052
11,443
17,755
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ThisTurban
Fenrir
15
5 / 4 / 11
10,094
505
6,583
11,929
4,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
jamayego
Bacchus
15
3 / 1 / 18
10,569
528
8,575
13,704
18,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
100
10
Kills
43
43
Deaths
11
13
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cowbarn
Cthulhu
1
8
6
0.5
L
Gilgamesh
Ersersin
Gilgamesh
5
8
2
0.75
L
King Arthur
KalTheDoge
King Arthur
1
6
0
0.17
W
Artemis
KineticVibez
Artemis
20
3
4
7.33
W
Baron Samedi
LeIronPotato
Baron Samedi
10
3
14
5.67
L
Morgan Le Fay
Shiki37
Morgan Le Fay
2
10
3
0.35
W
Cabrakan
5
0
10
10
W
Fenrir
ThisTurban
Fenrir
5
4
11
2.63
W
Bacchus
jamayego
Bacchus
3
1
18
12
L
Skadi
zero317
Skadi
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,729
Damage
64,929
81,666
Taken
65,026
45,854
Mitigated
54,119
11,287
Healing
17,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cowbarn
Cthulhu
8,323
785
231
2,368
19,846
18,721
108
4,813
14,936
37,591
0
L
Gilgamesh
Ersersin
Gilgamesh
10,710
3,396
0
3,355
16,215
8,562
0
5,789
10,257
0
59,559
L
King Arthur
KalTheDoge
King Arthur
4,115
411
0
0
13,353
9,155
524
8,007
5,245
0
46,754
W
Artemis
KineticVibez
Artemis
21,982
13,683
0
5,080
12,495
5,131
3,896
4,066
8,429
0
75,921
W
Baron Samedi
LeIronPotato
Baron Samedi
17,737
1,810
417
5,547
15,455
7,732
946
5,737
9,718
67,747
0
L
Morgan Le Fay
Shiki37
Morgan Le Fay
9,268
304
122
2,627
15,590
5,035
320
9,010
6,190
24,422
0
W
Cabrakan
10,052
1,300
0
2,462
11,443
17,755
536
1,781
9,662
80,797
0
W
Fenrir
ThisTurban
Fenrir
6,583
3,509
0
1,262
11,929
4,996
976
2,766
9,163
0
51,868
W
Bacchus
jamayego
Bacchus
8,575
774
0
2,982
13,704
18,505
187
3,354
10,350
33,505
0
L
Skadi
zero317
Skadi
7,313
3,697
0
2,584
16,662
4,381
0
7,763
8,674
0
31,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,438
Gold Earned
56,252
314
Minions Killed
484
0
Camps Cleared
0
1,752,660
Distance Traveled
1,892,065
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,975
449
52
3
0
344,219
0
L
Gilgamesh
10,348
517
102
5
0
392,013
1
L
King Arthur
8,824
441
91
5
0
344,496
0
W
Artemis
12,048
602
90
5
0
348,428
1
W
Baron Samedi
11,681
584
115
6
0
380,586
3
L
Morgan Le Fay
8,406
420
23
1
0
336,125
1
W
Cabrakan
11,860
593
160
8
0
358,834
2
W
Fenrir
10,094
505
71
4
0
404,482
0
W
Bacchus
10,569
528
48
2
0
399,735
9
L
Skadi
7,885
394
46
2
0
335,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role