Player Matchup

Persephone
Persephone
BanjoPookie16
Persephone
Level 40
God Stats
57W - 50L
1,543 SR
Queue Stats
62W - 55L
1,542 Elo+
Party 2
Danzaburou
Danzaburou
GLENNGOD
Danzaburou
Level 57
God Stats
1W - 8L
1,571 SR
Queue Stats
52W - 57L
1,566 Elo+
Party 2
Loki
Loki
Imtense247
Loki
Level 29
God Stats
12W - 8L
1,575 SR
Queue Stats
20W - 24L
1,466 Elo+
Party 2
Cabrakan
Cabrakan
N1NJAMON
Cabrakan
Level 44
God Stats
35W - 38L
1,427 SR
Queue Stats
120W - 124L
1,371 Elo+
Solo
Odin
Odin
TraderToes
Odin
Level 68
God Stats
35W - 25L
1,626 SR
Queue Stats
124W - 110L
1,532 Elo+
Party 2
Team Averages
Level 48
1,548 SR
1,495 Elo+

VS

Team Averages
Level 66
1,602 SR
1,495 Elo+
Mercury
Mercury
DazaiStrayDogs
Mercury
Level 107
God Stats
6W - 7L
1,603 SR
Queue Stats
102W - 84L
1,521 Elo+
Party 3
Skadi
Skadi
Epsilonwolff
Skadi
Level 18
God Stats
21W - 14L
1,644 SR
Queue Stats
100W - 90L
1,490 Elo+
Party 1
Raijin
Raijin
MarkMathies03
Raijin
Level 27
God Stats
2W - 2L
1,800 SR
Queue Stats
31W - 32L
1,471 Elo+
Party 3
King Arthur
King Arthur
Omegarichard
King Arthur
Level 136
God Stats
21W - 34L
1,464 SR
Queue Stats
320W - 301L
1,528 Elo+
Party 1
Cerberus
Cerberus
Shiasat
Cerberus
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 35L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BanjoPookie16
Persephone
10
0 / 0 / 0
5,900
590
2,476
2,180
668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
GLENNGOD
Danzaburou
9
1 / 1 / 0
5,286
529
2,708
5,185
1,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 2 / 1
5,119
512
932
5,927
1,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
N1NJAMON
Cabrakan
6
0 / 3 / 0
4,468
447
1,676
4,573
3,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
1 / 1 / 1
4,979
498
3,019
7,247
3,778
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
6,139
614
2,449
5,012
1,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 0 / 1
5,650
565
2,424
3,938
1,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 0 / 1
6,496
650
2,049
4,954
1,850
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Omegarichard
King Arthur
11
2 / 2 / 1
6,677
668
6,320
6,268
2,945
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Shiasat
Cerberus
7
1 / 0 / 3
4,711
471
1,620
3,746
1,562
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
8
7
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Persephone
BanjoPookie16
Persephone
0
0
0
0
W
2
0
3
3.5
W
2
0
1
2.5
L
Danzaburou
GLENNGOD
Danzaburou
1
1
0
1
L
0
2
1
0.25
W
1
0
1
1.5
L
Cabrakan
N1NJAMON
Cabrakan
0
3
0
0
W
King Arthur
Omegarichard
King Arthur
2
2
1
1.25
W
Cerberus
Shiasat
Cerberus
1
0
3
2.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,811
Damage
14,862
25,112
Taken
23,918
10,313
Mitigated
8,800
7,400
Healing
5,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
BanjoPookie16
Persephone
2,476
0
0
241
2,180
668
0
1,729
451
36,122
0
W
2,449
713
0
172
5,012
1,373
367
0
5,012
0
31,436
W
2,424
1,328
0
2,123
3,938
1,070
217
1,119
2,819
0
32,029
L
Danzaburou
GLENNGOD
Danzaburou
2,708
402
0
572
5,185
1,281
0
1,166
4,019
0
21,688
L
932
144
110
2,797
5,927
1,355
0
0
5,927
0
26,464
W
2,049
0
0
2,051
4,954
1,850
200
2,410
2,544
39,743
0
L
Cabrakan
N1NJAMON
Cabrakan
1,676
152
48
657
4,573
3,231
0
774
3,799
11,394
0
W
King Arthur
Omegarichard
King Arthur
6,320
948
0
963
6,268
2,945
242
0
5,898
0
36,350
W
Cerberus
Shiasat
Cerberus
1,620
118
0
198
3,746
1,562
132
664
3,082
10,006
0
L
3,019
998
0
2,975
7,247
3,778
0
0
7,247
0
17,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,752
Gold Earned
29,673
236
Minions Killed
313
0
Camps Cleared
0
976,955
Distance Traveled
1,023,789
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,900
590
78
8
0
212,322
5
W
Mercury
6,139
614
60
6
0
244,551
4
W
Skadi
5,650
565
71
7
0
197,989
2
L
Danzaburou
5,286
529
50
5
0
203,111
5
L
Loki
5,119
512
55
6
0
230,645
0
W
Raijin
6,496
650
84
8
0
207,632
2
L
Cabrakan
4,468
447
21
2
0
123,368
1
W
King Arthur
6,677
668
82
8
0
188,338
3
W
Cerberus
4,711
471
16
2
0
185,279
3
L
Odin
4,979
498
32
3
0
207,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role