Player Matchup

Kukulkan
Kukulkan
IG_Envyfn
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,500 Elo+
Party 1
Cerberus
Cerberus
Kangaroocar
Cerberus
Level 68
God Stats
3W - 7L
1,562 SR
Queue Stats
405W - 372L
1,416 Elo+
Party 3
Geb
Geb
cSimba
Geb
Level 157
God Stats
0W - 3L
1,581 SR
Queue Stats
178W - 186L
1,472 Elo+
Party 1
Medusa
Medusa
subsonicchip
Medusa
Level 60
God Stats
9W - 12L
1,493 SR
Queue Stats
268W - 236L
1,404 Elo+
Party 3
Ymir
Ymir
yDominator
Ymir
Level 124
God Stats
1W - 3L
1,569 SR
Queue Stats
74W - 77L
1,499 Elo+
Party 1
Team Averages
Level 83
1,541 SR
1,458 Elo+

VS

Team Averages
Level 67
1,464 SR
1,464 Elo+
Danzaburou
Danzaburou
Oxymoron327
Danzaburou
Level 85
God Stats
94W - 83L
1,616 SR
Queue Stats
174W - 160L
1,489 Elo+
Solo
Kumbhakarna
Kumbhakarna
RenzoD123
Kumbhakarna
Level 27
God Stats
18W - 12L
1,566 SR
Queue Stats
51W - 64L
1,422 Elo+
Party 2
Tyr
Tyr
Smanrique2000
Tyr
Level 57
God Stats
15W - 22L
1,431 SR
Queue Stats
142W - 160L
1,507 Elo+
Party 2
Set
Set
iGlazizZ
Set
Level 127
God Stats
1W - 3L
1,167 SR
Queue Stats
211W - 208L
1,495 Elo+
Party 2
Zeus
Zeus
madeenlima
Zeus
Level 38
God Stats
6W - 2L
1,541 SR
Queue Stats
82W - 85L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IG_Envyfn
Kukulkan
14
0 / 6 / 0
8,458
403
4,697
11,175
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
Kangaroocar
Cerberus
18
2 / 1 / 1
11,051
526
11,298
14,203
19,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
cSimba
Geb
13
2 / 6 / 3
9,101
433
7,081
18,546
13,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Medusa
11
0 / 4 / 1
7,548
359
1,572
7,133
1,934
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 6 / 2
9,980
475
10,812
21,103
12,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Oxymoron327
Danzaburou
19
9 / 1 / 3
11,949
569
16,415
9,789
3,317
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
RenzoD123
Kumbhakarna
16
0 / 2 / 14
10,339
492
4,058
14,469
16,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
1 / 1 / 4
11,235
535
8,725
13,938
11,098
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 3 / 6
11,764
560
12,292
15,577
5,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 0 / 9
11,732
559
11,096
8,109
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
7
Kills
23
23
Deaths
7
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
IG_Envyfn
Kukulkan
0
6
0
0
L
Cerberus
Kangaroocar
Cerberus
2
1
1
2.5
W
Danzaburou
Oxymoron327
Danzaburou
9
1
3
10.5
W
Kumbhakarna
RenzoD123
Kumbhakarna
0
2
14
3.5
W
1
1
4
3
L
Geb
cSimba
Geb
2
6
3
0.58
W
7
3
6
3.33
W
6
0
9
10.5
L
Medusa
0
4
1
0.13
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,460
Damage
52,586
72,160
Taken
61,882
49,419
Mitigated
38,927
11,907
Healing
13,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
IG_Envyfn
Kukulkan
4,697
509
0
905
11,175
2,497
634
6,068
4,717
43,906
0
L
Cerberus
Kangaroocar
Cerberus
11,298
816
0
4,764
14,203
19,221
0
1,974
12,185
70,194
0
W
Danzaburou
Oxymoron327
Danzaburou
16,415
9,857
0
3,213
9,789
3,317
5,394
4,715
4,965
0
83,501
W
Kumbhakarna
RenzoD123
Kumbhakarna
4,058
701
318
1,977
14,469
16,266
185
7,286
6,961
33,680
0
W
8,725
1,053
0
3,393
13,938
11,098
777
8,631
5,168
0
81,932
L
Geb
cSimba
Geb
7,081
1,833
0
2,442
18,546
13,724
0
2,829
15,520
29,100
0
W
12,292
5,569
0
2,291
15,577
5,476
1,008
7,182
8,096
0
102,241
W
11,096
1,609
0
2,645
8,109
2,770
788
5,095
2,804
64,609
0
L
Medusa
1,572
859
0
1,446
7,133
1,934
0
986
6,147
0
22,868
L
10,812
2,578
0
2,350
21,103
12,043
58
2,510
18,437
64,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,138
Gold Earned
57,019
435
Minions Killed
611
0
Camps Cleared
0
1,615,273
Distance Traveled
2,012,475
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,458
403
88
4
0
345,959
2
L
Cerberus
11,051
526
168
8
0
374,550
4
W
Danzaburou
11,949
569
148
7
0
354,427
2
W
Kumbhakarna
10,339
492
38
2
0
386,820
3
W
Tyr
11,235
535
162
8
0
438,736
0
L
Geb
9,101
433
27
1
0
291,251
3
W
Set
11,764
560
133
6
0
423,760
1
W
Zeus
11,732
559
130
6
0
408,732
6
L
Medusa
7,548
359
60
3
0
267,080
3
L
Ymir
9,980
475
92
4
0
336,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role