Player Matchup

Ares
Ares
FistFullOfSand
Ares
Level 6
God Stats
0W - 2L
1,273 SR
Queue Stats
5W - 12L
1,304 Elo+
Solo
Tyr
Tyr
GUTHRUMRAGNARSON
Tyr
Level 8
God Stats
4W - 6L
1,481 SR
Queue Stats
59W - 62L
1,413 Elo+
Solo
Scylla
Scylla
SeekingPeaches
Scylla
Level 14
God Stats
5W - 7L
1,454 SR
Queue Stats
65W - 65L
1,445 Elo+
Solo
Medusa
Medusa
Taterofthytot
Medusa
Level 19
God Stats
16W - 13L
1,565 SR
Queue Stats
64W - 63L
1,374 Elo+
Solo
Tsukuyomi
Tsukuyomi
xshibashiba
Tsukuyomi
Level 9
God Stats
1W - 1L
1,687 SR
Queue Stats
8W - 21L
1,237 Elo+
Solo
Team Averages
Level 11
1,492 SR
1,355 Elo+

VS

Team Averages
Level 12
1,505 SR
1,359 Elo+
Cthulhu
Cthulhu
Bingle_87
Cthulhu
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 29L
1,228 Elo+
Party 1
Jormungandr
Jormungandr
FALC2012
Jormungandr
Level 14
God Stats
5W - 6L
1,360 SR
Queue Stats
79W - 79L
1,350 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SelhLamora
Morgan Le Fay
Level 8
God Stats
17W - 9L
1,644 SR
Queue Stats
35W - 20L
1,503 Elo+
Party 2
Neith
Neith
TRX701
Neith
Level 10
God Stats
55W - 53L
1,569 SR
Queue Stats
57W - 60L
1,485 Elo+
Solo
Fenrir
Fenrir
ThiccRed
Fenrir
Level 13
God Stats
15W - 15L
1,452 SR
Queue Stats
21W - 29L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 10
14,039
877
10,914
20,061
26,523
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
3 / 5 / 7
13,589
849
18,033
36,334
35,578
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
2 / 1 / 14
14,032
877
4,890
8,084
3,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
17 / 9 / 9
19,164
1,198
38,596
30,316
13,103
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
xshibashiba
Tsukuyomi
20
4 / 14 / 13
14,595
912
20,769
32,154
13,615
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bingle_87
Cthulhu
20
2 / 6 / 18
14,133
883
20,618
28,540
43,673
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
FALC2012
Jormungandr
20
2 / 4 / 19
13,988
874
9,299
15,951
23,027
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
SelhLamora
Morgan Le Fay
20
6 / 2 / 21
16,792
1,050
36,118
13,675
6,934
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
TRX701
Neith
20
14 / 4 / 8
17,597
1,100
24,115
15,049
7,346
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
ThiccRed
Fenrir
20
8 / 14 / 13
15,618
976
29,273
29,954
22,386
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
111
30
Kills
32
32
Deaths
30
53
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bingle_87
Cthulhu
2
6
18
1.83
W
Jormungandr
FALC2012
Jormungandr
2
4
19
2.88
L
4
3
10
3
L
3
5
7
1.3
L
2
1
14
9
W
Morgan Le Fay
SelhLamora
Morgan Le Fay
6
2
21
8.25
W
Neith
TRX701
Neith
14
4
8
4.5
L
17
9
9
2.39
W
Fenrir
ThiccRed
Fenrir
8
14
13
1.04
L
Tsukuyomi
xshibashiba
Tsukuyomi
4
14
13
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,202
Damage
119,423
126,949
Taken
103,169
92,053
Mitigated
103,366
6,921
Healing
5,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bingle_87
Cthulhu
20,618
2,203
862
0
28,540
43,673
0
3,380
23,744
44,466
0
W
Jormungandr
FALC2012
Jormungandr
9,299
1,757
0
0
15,951
23,027
0
3,138
12,213
18,218
0
L
10,914
317
0
0
20,061
26,523
0
8,130
11,931
13,571
0
L
18,033
4,689
0
3,473
36,334
35,578
0
18,485
17,849
0
32,360
L
4,890
1,154
0
0
8,084
3,234
0
3,515
4,569
15,874
0
W
Morgan Le Fay
SelhLamora
Morgan Le Fay
36,118
64
0
1,972
13,675
6,934
0
993
12,682
74,899
0
W
Neith
TRX701
Neith
24,115
12,063
0
1,754
15,049
7,346
0
2,962
12,087
0
47,542
L
38,596
22,839
0
3,186
30,316
13,103
0
20,391
9,925
0
89,884
W
Fenrir
ThiccRed
Fenrir
29,273
10,900
0
1,035
29,954
22,386
0
5,331
24,623
0
52,051
L
Tsukuyomi
xshibashiba
Tsukuyomi
20,769
6,564
0
262
32,154
13,615
0
15,514
16,032
0
41,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,419
Gold Earned
78,128
214
Minions Killed
253
8
Camps Cleared
8
1,460,946
Distance Traveled
1,481,548
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,133
883
45
3
0
315,561
0
W
Jormungandr
13,988
874
20
1
0
269,318
0
L
Ares
14,039
877
2
0
0
248,141
0
L
Tyr
13,589
849
37
2
2
324,130
0
L
Scylla
14,032
877
33
2
1
286,003
2
W
Morgan Le Fay
16,792
1,050
85
5
5
342,274
0
W
Neith
17,597
1,100
56
4
2
294,055
0
L
Medusa
19,164
1,198
109
7
3
290,583
0
W
Fenrir
15,618
976
47
3
1
260,340
0
L
Tsukuyomi
14,595
912
33
2
2
312,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role