Player Matchup

Loki
Loki
AllMightRespect
Loki
Level 80
God Stats
8W - 8L
1,493 SR
Queue Stats
418W - 595L
1,559 Elo+
Party 1
Scylla
Scylla
Tangwee
Scylla
Level 80
God Stats
12W - 8L
1,606 SR
Queue Stats
388W - 509L
1,563 Elo+
Party 1
Danzaburou
Danzaburou
saginawbestak47
Danzaburou
Level 28
God Stats
22W - 16L
1,608 SR
Queue Stats
146W - 177L
1,591 Elo+
Party 1
Team Averages
Level 63
1,569 SR
1,571 Elo+

VS

Team Averages
Level 28
1,239 SR
1,332 Elo+
Anubis
Anubis
RekkttFPS
Anubis
Level 56
God Stats
6W - 10L
1,059 SR
Queue Stats
251W - 332L
1,381 Elo+
Party 2
Rama
Rama
Sirlong1
Rama
Level 10
God Stats
10W - 5L
1,383 SR
Queue Stats
70W - 98L
1,324 Elo+
Party 2
Fenrir
Fenrir
tropical123ramos
Fenrir
Level 17
God Stats
3W - 4L
1,275 SR
Queue Stats
44W - 70L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 17
10,583
814
9,129
7,264
2,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Tangwee
Scylla
15
13 / 3 / 10
11,218
863
17,813
9,078
2,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
saginawbestak47
Danzaburou
14
6 / 3 / 16
10,383
799
9,465
8,132
2,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
RekkttFPS
Anubis
12
3 / 6 / 2
8,736
672
5,630
9,745
3,949
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
11
2 / 5 / 3
8,555
658
3,028
9,845
2,754
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 15 / 3
9,034
695
4,973
21,333
10,152
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
15
26
Kills
7
7
Deaths
26
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
1
17
15.5
L
Anubis
RekkttFPS
Anubis
3
6
2
0.67
L
Rama
2
5
3
0.7
W
Scylla
Tangwee
Scylla
13
3
10
6
W
Danzaburou
saginawbestak47
Danzaburou
6
3
16
4.67
L
2
15
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,407
Damage
13,631
24,474
Taken
40,923
8,270
Mitigated
16,855
6,883
Healing
3,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,129
2,914
0
1,306
7,264
2,713
156
1,824
5,440
0
31,371
L
Anubis
RekkttFPS
Anubis
5,630
261
0
618
9,745
3,949
0
6,060
3,452
26,841
0
L
Rama
3,028
2,068
0
1,693
9,845
2,754
0
4,140
5,435
0
18,104
W
Scylla
Tangwee
Scylla
17,813
1,817
0
3,910
9,078
2,610
1,481
2,348
6,730
47,060
0
W
Danzaburou
saginawbestak47
Danzaburou
9,465
4,243
0
1,667
8,132
2,947
793
2,190
5,397
0
39,275
L
4,973
875
0
768
21,333
10,152
0
7,308
13,673
0
11,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,184
Gold Earned
26,325
154
Minions Killed
117
9
Camps Cleared
4
756,549
Distance Traveled
624,154
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,583
814
23
2
3
274,213
4
L
Anubis
8,736
672
57
4
3
204,529
0
L
Rama
8,555
658
47
4
1
211,645
4
W
Scylla
11,218
863
63
5
2
234,265
4
W
Danzaburou
10,383
799
68
5
4
248,071
0
L
Fenrir
9,034
695
13
1
0
207,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role