Player Matchup

Merlin
Merlin
FragNDragon
Merlin
Level 82
God Stats
12W - 9L
1,516 SR
Queue Stats
335W - 303L
1,522 Elo+
Party 2
Serqet
Serqet
PotatoTechIsA1
Serqet
Level 63
God Stats
4W - 3L
1,531 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
SloppySeppuku
Gilgamesh
Level 15
God Stats
1W - 1L
1,621 SR
Queue Stats
5W - 10L
1,381 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
oiReaper
Ah Muzen Cab
Level 66
God Stats
2W - 1L
1,455 SR
Queue Stats
15W - 21L
1,332 Elo+
Party 2
Cthulhu
Cthulhu
xD0J0x
Cthulhu
Level 15
God Stats
4W - 3L
1,658 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 3
Team Averages
Level 48
1,556 SR
1,447 Elo+

VS

Team Averages
Level 53
1,444 SR
1,455 Elo+
Khepri
Khepri
 
Khepri
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Doogilly
Erlang Shen
Level 45
God Stats
37W - 33L
1,554 SR
Queue Stats
142W - 154L
1,470 Elo+
Party 1
Artemis
Artemis
MickyMilk
Artemis
Level 27
God Stats
25W - 26L
1,513 SR
Queue Stats
65W - 65L
1,479 Elo+
Party 1
Cerberus
Cerberus
SturdySponge
Cerberus
Level 36
God Stats
3W - 3L
1,170 SR
Queue Stats
95W - 114L
1,295 Elo+
Solo
Janus
Janus
socialertread
Janus
Level 95
God Stats
3W - 7L
1,481 SR
Queue Stats
256W - 245L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
3 / 1 / 0
7,782
556
3,910
6,753
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 7 / 2
6,354
454
4,989
11,331
3,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
SloppySeppuku
Gilgamesh
10
1 / 6 / 0
6,402
457
4,507
8,544
4,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
oiReaper
Ah Muzen Cab
9
0 / 3 / 0
5,674
405
2,833
6,644
1,807
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Cthulhu
xD0J0x
Cthulhu
9
0 / 5 / 0
5,815
415
688
10,014
5,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
1 / 0 / 5
7,705
550
2,855
5,391
5,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
Doogilly
Erlang Shen
11
1 / 0 / 4
7,375
527
2,924
6,932
3,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artemis
MickyMilk
Artemis
12
4 / 0 / 2
7,762
554
6,217
4,773
1,731
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
SturdySponge
Cerberus
14
9 / 2 / 3
9,120
651
5,639
10,742
12,654
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
5 / 2 / 0
8,302
593
7,609
6,245
2,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
20
22
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
5
3.5
W
Erlang Shen
Doogilly
Erlang Shen
1
0
4
3
L
Merlin
3
1
0
3
W
Artemis
MickyMilk
Artemis
4
0
2
5
L
0
7
2
0.14
L
Gilgamesh
SloppySeppuku
Gilgamesh
1
6
0
0.17
W
Cerberus
SturdySponge
Cerberus
9
2
3
5.25
L
Ah Muzen Cab
oiReaper
Ah Muzen Cab
0
3
0
0
W
5
2
0
2.5
L
Cthulhu
xD0J0x
Cthulhu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,927
Damage
25,244
43,286
Taken
34,083
16,696
Mitigated
25,635
4,563
Healing
11,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,855
119
0
2,124
5,391
5,574
41
825
4,566
20,037
0
W
Erlang Shen
Doogilly
Erlang Shen
2,924
1,468
0
2,599
6,932
3,413
78
213
6,215
0
49,113
L
Merlin
3,910
118
0
1,211
6,753
2,287
0
4,176
2,309
49,738
0
W
Artemis
MickyMilk
Artemis
6,217
2,868
0
1,804
4,773
1,731
873
42
4,731
0
42,727
L
4,989
1,464
0
0
11,331
3,138
0
3,536
7,635
0
34,774
L
Gilgamesh
SloppySeppuku
Gilgamesh
4,507
2,614
0
417
8,544
4,337
748
3,792
4,734
0
28,731
W
Cerberus
SturdySponge
Cerberus
5,639
805
0
4,518
10,742
12,654
358
903
9,548
46,526
0
L
Ah Muzen Cab
oiReaper
Ah Muzen Cab
2,833
991
0
2,146
6,644
1,807
0
1,324
5,296
0
27,322
W
7,609
406
0
831
6,245
2,263
325
2,615
3,537
58,945
0
L
Cthulhu
xD0J0x
Cthulhu
688
70
0
789
10,014
5,127
78
2,773
7,209
19,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,027
Gold Earned
40,264
278
Minions Killed
466
0
Camps Cleared
0
1,380,907
Distance Traveled
1,468,832
15
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,705
550
27
2
0
304,926
12
W
Erlang Shen
7,375
527
74
5
0
345,866
7
L
Merlin
7,782
556
91
7
0
280,613
3
W
Artemis
7,762
554
97
7
0
263,941
4
L
Serqet
6,354
454
57
4
0
261,184
1
L
Gilgamesh
6,402
457
45
3
0
291,390
4
W
Cerberus
9,120
651
149
11
0
259,643
4
L
Ah Muzen Cab
5,674
405
44
3
0
261,973
3
W
Janus
8,302
593
119
9
0
294,456
4
L
Cthulhu
5,815
415
41
3
0
285,747
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role