Player Matchup

Bellona
Bellona
Baker9797
Bellona
Level 147
God Stats
2W - 4L
1,529 SR
Queue Stats
200W - 182L
1,582 Elo+
Party 3
Zeus
Zeus
DAWIGGLER79
Zeus
Level 160
God Stats
41W - 41L
1,443 SR
Queue Stats
276W - 258L
1,584 Elo+
Party 3
Fenrir
Fenrir
Jesus lRVl
Fenrir
Level 156
God Stats
5W - 8L
1,519 SR
Queue Stats
126W - 113L
1,597 Elo+
Party 3
Cabrakan
Cabrakan
P Ray6969
Cabrakan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Skadi
Skadi
fab_5000
Skadi
Level 34
God Stats
29W - 23L
1,589 SR
Queue Stats
163W - 195L
1,439 Elo+
Solo
Team Averages
Level 105
1,516 SR
1,541 Elo+

VS

Team Averages
Level 97
1,666 SR
1,580 Elo+
Loki
Loki
 
Loki
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
CountryBoyDa1
Gilgamesh
Level 156
God Stats
18W - 14L
1,740 SR
Queue Stats
303W - 286L
1,598 Elo+
Party 1
Cerberus
Cerberus
Gojan133
Cerberus
Level 121
God Stats
7W - 2L
1,650 SR
Queue Stats
367W - 360L
1,541 Elo+
Party 2
Raijin
Raijin
Shadowban2706
Raijin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 22L
1,632 Elo+
Party 2
Olorun
Olorun
tristmegitus
Olorun
Level 36
God Stats
19W - 9L
1,942 SR
Queue Stats
75W - 41L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Baker9797
Bellona
15
0 / 3 / 2
8,575
504
9,987
14,272
9,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 7 / 2
8,699
512
11,010
11,253
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Jesus lRVl
Fenrir
13
3 / 5 / 3
8,023
472
5,248
12,905
4,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
P Ray6969
Cabrakan
7
0 / 10 / 1
5,531
325
1,334
9,493
7,708
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
fab_5000
Skadi
12
1 / 5 / 2
7,534
443
4,450
10,566
3,156
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
4 / 1 / 9
10,659
627
6,748
8,988
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
CountryBoyDa1
Gilgamesh
14
4 / 1 / 13
9,264
545
8,024
15,355
14,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
Gojan133
Cerberus
17
5 / 0 / 0
10,353
609
8,434
14,306
11,888
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
5 / 3 / 5
10,281
605
9,432
13,560
6,263
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
15
12 / 3 / 5
9,811
577
13,544
10,655
3,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
7
Kills
30
30
Deaths
8
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
1
9
8.5
L
Bellona
Baker9797
Bellona
0
3
2
0.33
W
Gilgamesh
CountryBoyDa1
Gilgamesh
4
1
13
10.5
L
3
7
2
0.57
W
Cerberus
Gojan133
Cerberus
5
0
0
5
L
Fenrir
Jesus lRVl
Fenrir
3
5
3
0.9
L
Cabrakan
P Ray6969
Cabrakan
0
10
1
0.05
W
5
3
5
2.5
L
Skadi
fab_5000
Skadi
1
5
2
0.4
W
Olorun
12
3
5
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,029
Damage
46,182
58,489
Taken
62,864
27,845
Mitigated
39,927
8,811
Healing
26,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,748
1,974
0
5,900
8,988
3,667
0
1,491
7,497
0
73,045
L
Bellona
Baker9797
Bellona
9,987
3,793
0
3,890
14,272
9,538
0
8,815
5,457
0
65,101
W
Gilgamesh
CountryBoyDa1
Gilgamesh
8,024
1,508
126
3,379
15,355
14,120
264
1,362
13,993
8,066
34,958
L
11,010
1,174
0
338
11,253
3,423
0
5,963
5,290
50,771
0
W
Cerberus
Gojan133
Cerberus
8,434
1,046
0
7,847
14,306
11,888
0
1,159
13,147
69,758
0
L
Fenrir
Jesus lRVl
Fenrir
5,248
942
0
3,310
12,905
4,020
0
5,972
6,933
0
37,006
L
Cabrakan
P Ray6969
Cabrakan
1,334
283
0
0
9,493
7,708
150
6,489
3,004
5,517
0
W
9,432
490
93
2,804
13,560
6,263
713
6,722
6,838
65,869
0
L
Skadi
fab_5000
Skadi
4,450
1,844
0
1,273
10,566
3,156
662
5,111
5,455
0
34,365
W
Olorun
13,544
7,656
830
5,067
10,655
3,989
2,232
1,736
8,919
65,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,362
Gold Earned
50,368
345
Minions Killed
610
0
Camps Cleared
0
1,523,701
Distance Traveled
1,710,801
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,659
627
128
8
0
396,331
1
L
Bellona
8,575
504
131
8
0
325,878
5
W
Gilgamesh
9,264
545
67
4
0
341,276
3
L
Zeus
8,699
512
81
5
0
286,865
5
W
Cerberus
10,353
609
220
13
0
353,117
8
L
Fenrir
8,023
472
77
5
0
351,105
1
L
Cabrakan
5,531
325
5
0
0
278,124
0
W
Raijin
10,281
605
115
7
0
315,143
5
L
Skadi
7,534
443
51
3
0
281,729
3
W
Olorun
9,811
577
80
5
0
304,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role