Player Matchup

Olorun
Olorun
Arthermisa
Olorun
Level 125
God Stats
1W - 4L
1,506 SR
Queue Stats
57W - 78L
1,438 Elo+
Party 1
Odin
Odin
L4WYT
Odin
Level 15
God Stats
0W - 1L
1,715 SR
Queue Stats
4W - 12L
1,304 Elo+
Party 1
Arachne
Arachne
nopecy
Arachne
Level 29
God Stats
6W - 6L
1,390 SR
Queue Stats
118W - 152L
1,439 Elo+
Solo
Team Averages
Level 56
1,537 SR
1,394 Elo+

VS

Team Averages
Level 104
1,382 SR
1,539 Elo+
Artemis
Artemis
OGAlHT
Artemis
Level 156
God Stats
1W - 1L
1,102 SR
Queue Stats
60W - 55L
1,599 Elo+
Party 2
Kukulkan
Kukulkan
Samot13
Kukulkan
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 23L
1,446 Elo+
Solo
Hercules
Hercules
zKameloTT
Hercules
Level 144
God Stats
1W - 2L
1,545 SR
Queue Stats
113W - 99L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Arthermisa
Olorun
17
3 / 2 / 4
13,234
575
22,922
14,842
8,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
L4WYT
Odin
15
0 / 6 / 6
11,721
510
4,454
17,605
14,321
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
nopecy
Arachne
16
5 / 6 / 2
13,501
587
11,006
18,841
7,971
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
OGAlHT
Artemis
18
7 / 4 / 7
14,588
634
22,811
13,342
6,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Samot13
Kukulkan
17
4 / 4 / 8
13,728
597
16,459
11,085
4,816
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
zKameloTT
Hercules
17
3 / 0 / 9
14,526
632
4,816
23,824
34,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
8
Kills
14
14
Deaths
8
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Olorun
Arthermisa
Olorun
3
2
4
2.5
L
Odin
L4WYT
Odin
0
6
6
0.5
W
Artemis
OGAlHT
Artemis
7
4
7
2.63
W
Kukulkan
Samot13
Kukulkan
4
4
8
2
L
Arachne
nopecy
Arachne
5
6
2
1
W
Hercules
zKameloTT
Hercules
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,382
Damage
44,086
51,288
Taken
48,251
30,485
Mitigated
46,168
15,534
Healing
17,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Arthermisa
Olorun
22,922
8,564
2,555
7,191
14,842
8,193
0
5,119
9,723
103,938
7,788
L
Odin
L4WYT
Odin
4,454
1,550
0
690
17,605
14,321
0
8,314
9,291
0
10,040
W
Artemis
OGAlHT
Artemis
22,811
7,727
0
2,807
13,342
6,390
1,511
4,901
8,441
0
93,296
W
Kukulkan
Samot13
Kukulkan
16,459
576
0
2,225
11,085
4,816
750
5,882
5,203
59,616
0
L
Arachne
nopecy
Arachne
11,006
5,768
0
5,098
18,841
7,971
0
3,478
15,363
0
27,931
W
Hercules
zKameloTT
Hercules
4,816
1,400
222
11,943
23,824
34,962
298
10,771
13,053
0
22,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,456
Gold Earned
42,842
233
Minions Killed
303
7
Camps Cleared
12
1,207,080
Distance Traveled
1,187,852
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
13,234
575
180
8
5
404,315
3
L
Odin
11,721
510
14
1
0
421,362
6
W
Artemis
14,588
634
154
7
7
379,614
6
W
Kukulkan
13,728
597
107
5
5
402,638
5
L
Arachne
13,501
587
39
2
2
381,403
6
W
Hercules
14,526
632
42
2
0
405,600
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role