Player Matchup

Agni
Agni
FatManOnWheels
Agni
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,418 Elo+
Party 4
Bastet
Bastet
Furber
Bastet
Level 68
God Stats
3W - 2L
1,778 SR
Queue Stats
15W - 19L
1,418 Elo+
Party 4
Sobek
Sobek
Megadude20000
Sobek
Level 27
God Stats
4W - 1L
1,583 SR
Queue Stats
77W - 84L
1,497 Elo+
Party 1
Odin
Odin
Opfor08
Odin
Level 26
God Stats
4W - 3L
1,334 SR
Queue Stats
14W - 20L
1,416 Elo+
Party 4
Danzaburou
Danzaburou
thor1n777
Danzaburou
Level 84
God Stats
4W - 1L
1,547 SR
Queue Stats
90W - 81L
1,556 Elo+
Party 1
Team Averages
Level 62
1,548 SR
1,461 Elo+

VS

Team Averages
Level 59
1,602 SR
1,543 Elo+
Izanami
Izanami
GeneralNolan
Izanami
Level 39
God Stats
4W - 2L
1,500 SR
Queue Stats
114W - 118L
1,511 Elo+
Party 3
Chang'e
Chang'e
JAyVa703
Chang'e
Level 29
God Stats
17W - 13L
1,637 SR
Queue Stats
70W - 71L
1,630 Elo+
Party 2
Raijin
Raijin
ae7777777
Raijin
Level 87
God Stats
3W - 7L
1,476 SR
Queue Stats
459W - 418L
1,543 Elo+
Party 3
Awilix
Awilix
booooooofy
Awilix
Level 70
God Stats
16W - 17L
1,537 SR
Queue Stats
310W - 311L
1,497 Elo+
Party 2
Artio
Artio
powerfulord
Artio
Level 68
God Stats
3W - 2L
1,861 SR
Queue Stats
494W - 496L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 0
8,174
584
7,717
8,144
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Furber
Bastet
10
0 / 3 / 2
6,462
462
3,144
8,065
2,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 6 / 6
7,013
501
3,216
12,225
8,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odin
Opfor08
Odin
12
0 / 1 / 0
7,100
507
2,439
4,920
2,859
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
thor1n777
Danzaburou
15
8 / 3 / 0
9,747
696
11,845
10,880
2,884
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GeneralNolan
Izanami
14
6 / 3 / 3
8,508
608
11,602
11,211
3,858
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
JAyVa703
Chang'e
1
0 / 0 / 0
4,294
307
0
0
0
Raijin
ae7777777
Raijin
13
1 / 4 / 2
7,945
568
4,367
8,824
3,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Awilix
booooooofy
Awilix
14
7 / 1 / 1
8,240
589
6,946
9,142
3,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

13
2 / 3 / 6
7,795
557
6,398
13,550
14,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
11
Kills
16
16
Deaths
11
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
3
0
1
W
Bastet
Furber
Bastet
0
3
2
0.33
L
Izanami
GeneralNolan
Izanami
6
3
3
2.5
L
Chang'e
JAyVa703
Chang'e
0
0
0
0
W
0
6
6
0.5
W
Odin
Opfor08
Odin
0
1
0
0
L
Raijin
ae7777777
Raijin
1
4
2
0.5
L
Awilix
booooooofy
Awilix
7
1
1
7.5
L
2
3
6
1.67
W
Danzaburou
thor1n777
Danzaburou
8
3
0
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,361
Damage
29,313
44,234
Taken
42,727
18,738
Mitigated
24,852
12,344
Healing
10,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,717
436
54
3,129
8,144
2,890
282
2,265
5,711
58,231
0
W
Bastet
Furber
Bastet
3,144
822
0
2,568
8,065
2,014
266
1,549
6,280
0
27,146
L
Izanami
GeneralNolan
Izanami
11,602
9,125
0
3,394
11,211
3,858
926
1,112
10,099
0
70,516
L
Chang'e
JAyVa703
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
3,216
63
0
2,032
12,225
8,091
0
3,524
8,500
10,414
0
W
Odin
Opfor08
Odin
2,439
553
0
1,244
4,920
2,859
170
1,018
3,785
2,374
30,001
L
Raijin
ae7777777
Raijin
4,367
374
0
692
8,824
3,168
0
3,594
5,078
52,530
0
L
Awilix
booooooofy
Awilix
6,946
2,789
0
710
9,142
3,233
0
3,777
5,172
0
48,569
L
6,398
940
668
5,258
13,550
14,593
0
2,469
10,768
28,114
0
W
Danzaburou
thor1n777
Danzaburou
11,845
5,495
0
3,317
10,880
2,884
909
1,803
9,077
0
64,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,496
Gold Earned
36,782
375
Minions Killed
399
0
Camps Cleared
0
1,409,952
Distance Traveled
1,078,735
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,174
584
120
9
0
276,688
3
W
Bastet
6,462
462
53
4
0
308,532
0
L
Izanami
8,508
608
137
10
0
215,432
3
L
Chang'e
4,294
307
0
0
0
0
0
W
Sobek
7,013
501
18
1
0
283,952
0
W
Odin
7,100
507
71
5
0
277,920
0
L
Raijin
7,945
568
117
8
0
256,472
5
L
Awilix
8,240
589
98
7
0
323,932
1
L
Artio
7,795
557
47
3
0
282,899
3
W
Danzaburou
9,747
696
113
8
0
262,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role