Player Matchup

Chaac
Chaac
ExiledDubstep4
Chaac
Level 149
God Stats
4W - 3L
1,756 SR
Queue Stats
37W - 43L
1,443 Elo+
Party 1
Scylla
Scylla
Jay-K-Fo7
Scylla
Level 25
God Stats
13W - 23L
1,383 SR
Queue Stats
217W - 239L
1,330 Elo+
Party 1
Sun Wukong
Sun Wukong
PoisonHood
Sun Wukong
Level 5
God Stats
8W - 6L
1,368 SR
Queue Stats
8W - 9L
1,138 Elo+
Party 1
Team Averages
Level 60
1,502 SR
1,304 Elo+

VS

Team Averages
Level 94
1,533 SR
1,359 Elo+
Cthulhu
Cthulhu
Alexpsu79
Cthulhu
Level 138
God Stats
3W - 2L
1,606 SR
Queue Stats
157W - 183L
1,346 Elo+
Solo
Loki
Loki
KnE10o7o20
Loki
Level 28
God Stats
2W - 1L
1,485 SR
Queue Stats
33W - 50L
1,366 Elo+
Solo
Chang'e
Chang'e
denzelyouknow
Chang'e
Level 115
God Stats
10W - 8L
1,509 SR
Queue Stats
23W - 29L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 8
9,726
572
11,676
19,133
18,862
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Jay-K-Fo7
Scylla
14
5 / 4 / 4
10,887
640
14,787
11,630
3,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
PoisonHood
Sun Wukong
13
3 / 2 / 6
10,139
596
4,839
9,909
8,927
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alexpsu79
Cthulhu
13
1 / 3 / 7
11,210
659
9,002
19,957
23,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
6 / 4 / 3
11,976
704
12,569
13,739
5,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
14
3 / 2 / 5
10,903
641
7,986
8,996
3,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
9
Kills
10
10
Deaths
9
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Alexpsu79
Cthulhu
1
3
7
1.5
L
1
4
8
1.25
L
Scylla
Jay-K-Fo7
Scylla
5
4
4
1.75
W
6
4
3
1.88
L
Sun Wukong
PoisonHood
Sun Wukong
3
2
6
3
W
Chang'e
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,302
Damage
29,557
40,672
Taken
42,692
31,713
Mitigated
32,409
6,696
Healing
18,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Alexpsu79
Cthulhu
9,002
540
210
4,141
19,957
23,450
176
10,393
9,001
28,844
0
L
11,676
2,151
0
6,696
19,133
18,862
342
8,561
10,572
0
39,187
L
Scylla
Jay-K-Fo7
Scylla
14,787
1,133
0
0
11,630
3,924
921
4,485
7,145
46,897
0
W
12,569
3,132
0
2,416
13,739
5,618
1,624
2,134
11,484
0
60,652
L
Sun Wukong
PoisonHood
Sun Wukong
4,839
426
0
0
9,909
8,927
197
4,385
5,524
0
12,023
W
Chang'e
7,986
987
6,927
4,441
8,996
3,341
1,441
2,093
6,767
30,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,752
Gold Earned
34,089
139
Minions Killed
159
5
Camps Cleared
9
915,210
Distance Traveled
878,967
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,210
659
41
2
1
283,820
2
L
Chaac
9,726
572
46
3
3
314,860
13
L
Scylla
10,887
640
76
4
2
293,471
4
W
Loki
11,976
704
70
4
7
290,426
4
L
Sun Wukong
10,139
596
17
1
0
306,879
0
W
Chang'e
10,903
641
48
3
1
304,721
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role