Player Matchup

Anubis
Anubis
CumCloset
Anubis
Level 68
God Stats
1W - 1L
1,414 SR
Queue Stats
25W - 35L
1,338 Elo+
Party 1
Gilgamesh
Gilgamesh
MuskyDragon
Gilgamesh
Level 65
God Stats
6W - 0L
1,636 SR
Queue Stats
32W - 40L
1,373 Elo+
Party 1
Medusa
Medusa
ThePleasureHole
Medusa
Level 108
God Stats
3W - 0L
1,451 SR
Queue Stats
37W - 52L
1,352 Elo+
Party 1
Team Averages
Level 80
1,501 SR
1,354 Elo+

VS

Team Averages
Level 78
1,540 SR
1,638 Elo+
Cthulhu
Cthulhu
ICE3OX
Cthulhu
Level 76
God Stats
10W - 7L
1,619 SR
Queue Stats
111W - 116L
1,437 Elo+
Party 2
Medusa
Medusa
Sire Spooby
Medusa
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,738 Elo+
Party 2
Tiamat
Tiamat
THE KILLA7783
Tiamat
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,738 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CumCloset
Anubis
17
5 / 2 / 6
12,354
618
16,806
13,579
7,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
MuskyDragon
Gilgamesh
16
5 / 4 / 6
11,982
599
9,038
15,015
16,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 2 / 9
11,326
566
11,790
9,973
3,763
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ICE3OX
Cthulhu
15
3 / 2 / 3
11,490
575
14,370
17,144
14,231
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
13
0 / 5 / 6
10,459
523
5,190
12,606
2,898
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 4 / 3
11,499
575
8,641
11,759
5,495
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
11
Kills
7
8
Deaths
11
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
CumCloset
Anubis
5
2
6
4
L
Cthulhu
ICE3OX
Cthulhu
3
2
3
2.25
W
Gilgamesh
MuskyDragon
Gilgamesh
5
4
6
2
L
Medusa
0
5
6
0.6
L
4
4
3
1.38
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,634
Damage
28,201
38,567
Taken
41,509
28,135
Mitigated
22,624
11,485
Healing
2,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
CumCloset
Anubis
16,806
880
0
8,830
13,579
7,589
454
8,564
5,015
56,745
0
L
Cthulhu
ICE3OX
Cthulhu
14,370
169
674
0
17,144
14,231
132
7,105
9,605
42,187
0
W
Gilgamesh
MuskyDragon
Gilgamesh
9,038
820
450
1,308
15,015
16,783
187
8,345
6,670
0
24,570
L
Medusa
5,190
1,673
0
560
12,606
2,898
0
4,994
7,380
0
25,951
L
8,641
510
36
1,499
11,759
5,495
120
4,941
6,522
32,482
0
W
11,790
3,459
79
818
9,973
3,763
450
6,281
3,692
0
57,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,662
Gold Earned
33,448
230
Minions Killed
189
9
Camps Cleared
2
1,040,575
Distance Traveled
1,052,951
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,354
618
107
5
7
321,917
1
L
Cthulhu
11,490
575
59
3
0
389,905
1
W
Gilgamesh
11,982
599
21
1
0
363,184
1
L
Medusa
10,459
523
68
3
2
332,384
0
L
Tiamat
11,499
575
62
3
0
330,662
0
W
Medusa
11,326
566
102
5
2
355,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role