Player Matchup

Fenrir
Fenrir
PhreshWes
Fenrir
Level 15
God Stats
28W - 29L
1,502 SR
Queue Stats
186W - 223L
1,392 Elo+
Party 1
Cthulhu
Cthulhu
Regulus29
Cthulhu
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
161W - 185L
1,310 Elo+
Party 1
Izanami
Izanami
SrDgCosta
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,301 Elo+
Solo
Odin
Odin
brbthatsme
Odin
Level 8
God Stats
3W - 5L
1,538 SR
Queue Stats
158W - 194L
1,321 Elo+
Party 1
Discordia
Discordia
keise2
Discordia
Level 13
God Stats
3W - 6L
1,500 SR
Queue Stats
151W - 180L
1,374 Elo+
Solo
Team Averages
Level 11
1,508 SR
1,339 Elo+

VS

Team Averages
Level 41
1,545 SR
1,403 Elo+
Olorun
Olorun
Aztecabloodbath
Olorun
Level 3
God Stats
7W - 4L
1,500 SR
Queue Stats
30W - 23L
1,400 Elo+
Party 2
Ymir
Ymir
CraZyMik3y94
Ymir
Level 139
God Stats
2W - 3L
1,411 SR
Queue Stats
121W - 121L
1,459 Elo+
Party 2
Neith
Neith
FOMINHA2006
Neith
Level 29
God Stats
24W - 28L
1,479 SR
Queue Stats
130W - 145L
1,387 Elo+
Party 3
Guan Yu
Guan Yu
Saveropeganobreu
Guan Yu
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
150W - 190L
1,376 Elo+
Party 3
Pele
Pele
YouLagTho
Pele
Level 6
God Stats
3W - 0L
1,836 SR
Queue Stats
10W - 9L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
PhreshWes
Fenrir
13
6 / 6 / 3
8,448
528
7,800
11,689
5,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Regulus29
Cthulhu
12
3 / 7 / 4
7,815
488
6,606
12,296
7,271
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
SrDgCosta
Izanami
11
1 / 8 / 2
7,029
439
5,313
10,570
2,400
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
0 / 2 / 5
7,231
452
2,439
7,666
5,258
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
keise2
Discordia
11
1 / 6 / 4
7,065
442
7,780
8,818
2,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 9
8,678
542
7,007
9,222
4,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
9 / 1 / 9
9,243
578
8,253
14,117
12,667
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
9 / 2 / 5
8,990
562
8,589
6,736
2,269
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 3 / 6
8,266
517
7,013
9,193
5,276
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pele
13
4 / 3 / 9
8,362
523
6,962
11,356
3,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
66
11
Kills
28
29
Deaths
12
18
Assists
38
Player
Kills
Deaths
Assists
KDA
W
2
3
9
2.17
W
9
1
9
13.5
W
9
2
5
5.75
L
Fenrir
PhreshWes
Fenrir
6
6
3
1.25
L
Cthulhu
Regulus29
Cthulhu
3
7
4
0.71
W
4
3
6
2.33
L
Izanami
SrDgCosta
Izanami
1
8
2
0.25
W
Pele
4
3
9
2.83
L
0
2
5
1.25
L
Discordia
keise2
Discordia
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,938
Damage
37,824
51,039
Taken
50,624
22,666
Mitigated
27,789
5,412
Healing
11,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,007
3,746
85
3,288
9,222
4,004
1,329
3,438
5,784
43,929
5,099
W
8,253
1,289
75
3,215
14,117
12,667
480
4,348
9,769
30,964
0
W
8,589
3,406
0
1,965
6,736
2,269
1,931
2,874
3,862
0
44,078
L
Fenrir
PhreshWes
Fenrir
7,800
2,707
0
850
11,689
5,191
0
3,149
8,540
0
48,918
L
Cthulhu
Regulus29
Cthulhu
6,606
1,070
0
615
12,296
7,271
150
4,557
7,739
19,392
0
W
7,013
879
166
1,160
9,193
5,276
970
2,019
7,174
0
33,272
L
Izanami
SrDgCosta
Izanami
5,313
2,968
0
859
10,570
2,400
922
1,656
8,914
0
41,362
W
Pele
6,962
1,968
0
1,255
11,356
3,573
0
1,883
9,473
0
55,280
L
2,439
1,175
0
2,299
7,666
5,258
0
1,766
5,900
0
18,649
L
Discordia
keise2
Discordia
7,780
857
62
727
8,818
2,546
124
3,855
4,963
32,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,588
Gold Earned
43,539
274
Minions Killed
370
0
Camps Cleared
0
1,400,130
Distance Traveled
1,467,605
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,678
542
98
6
0
265,141
0
W
Ymir
9,243
578
43
3
0
305,934
8
W
Neith
8,990
562
75
5
0
307,339
3
L
Fenrir
8,448
528
74
5
0
305,207
3
L
Cthulhu
7,815
488
34
2
0
273,081
6
W
Guan Yu
8,266
517
68
4
0
277,343
2
L
Izanami
7,029
439
80
5
0
265,424
1
W
Pele
8,362
523
86
5
0
311,848
0
L
Odin
7,231
452
43
3
0
287,832
4
L
Discordia
7,065
442
43
3
0
268,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role