Player Matchup

Ah Puch
Ah Puch
BigMac32
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,475 Elo+
Solo
Chernobog
Chernobog
Csealle
Chernobog
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,462 Elo+
Solo
Sylvanus
Sylvanus
Dementender
Sylvanus
Level 18
God Stats
9W - 12L
1,456 SR
Queue Stats
17W - 23L
1,417 Elo+
Solo
Osiris
Osiris
DinoMiester
Osiris
Level 26
God Stats
14W - 13L
1,588 SR
Queue Stats
118W - 131L
1,460 Elo+
Solo
Olorun
Olorun
Houndzoo
Olorun
Level 18
God Stats
8W - 10L
1,500 SR
Queue Stats
268W - 239L
1,500 Elo+
Solo
Team Averages
Level 24
1,509 SR
1,463 Elo+

VS

Team Averages
Level 14
1,434 SR
1,511 Elo+
Cthulhu
Cthulhu
AmadeusJimpy
Cthulhu
Level 4
God Stats
0W - 3L
1,346 SR
Queue Stats
6W - 5L
1,598 Elo+
Party 1
Artemis
Artemis
BambiBlair
Artemis
Level 15
God Stats
13W - 12L
1,544 SR
Queue Stats
23W - 34L
1,453 Elo+
Solo
Bellona
Bellona
Fhyge
Bellona
Level 29
God Stats
12W - 11L
1,519 SR
Queue Stats
100W - 120L
1,408 Elo+
Solo
Merlin
Merlin
Theoism
Merlin
Level 4
God Stats
0W - 2L
1,346 SR
Queue Stats
13W - 10L
1,598 Elo+
Party 1
Bastet
Bastet
hownowmadcow23
Bastet
Level 17
God Stats
2W - 3L
1,416 SR
Queue Stats
23W - 24L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BigMac32
Ah Puch
18
4 / 8 / 8
12,466
542
14,927
16,294
5,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Csealle
Chernobog
19
12 / 4 / 8
13,460
585
16,362
20,829
8,567
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sylvanus
Dementender
Sylvanus
18
4 / 3 / 18
12,917
562
11,904
20,618
21,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Osiris
20
13 / 2 / 10
15,112
657
18,893
23,859
20,382
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
Houndzoo
Olorun
18
2 / 6 / 11
12,860
559
7,279
16,727
5,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AmadeusJimpy
Cthulhu
14
1 / 6 / 10
8,971
390
8,658
21,091
15,856
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
BambiBlair
Artemis
6
0 / 4 / 2
6,639
289
2,450
5,026
1,013
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Fhyge
Bellona
18
4 / 9 / 10
11,378
495
14,973
23,987
22,822
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Merlin
Theoism
Merlin
18
3 / 10 / 6
10,892
474
15,881
16,511
5,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
15 / 6 / 5
13,047
567
23,680
17,328
6,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
56
35
Kills
23
23
Deaths
35
55
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AmadeusJimpy
Cthulhu
1
6
10
1
L
Artemis
BambiBlair
Artemis
0
4
2
0.25
W
Ah Puch
BigMac32
Ah Puch
4
8
8
1
W
Chernobog
Csealle
Chernobog
12
4
8
4
W
Sylvanus
Dementender
Sylvanus
4
3
18
4.33
W
Osiris
13
2
10
9
L
Bellona
Fhyge
Bellona
4
9
10
1
W
Olorun
Houndzoo
Olorun
2
6
11
1.25
L
Merlin
Theoism
Merlin
3
10
6
0.6
L
15
6
5
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,365
Damage
65,642
98,327
Taken
83,943
61,679
Mitigated
51,810
39,586
Healing
8,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AmadeusJimpy
Cthulhu
8,658
1,391
185
930
21,091
15,856
0
8,377
12,714
25,150
0
L
Artemis
BambiBlair
Artemis
2,450
681
0
960
5,026
1,013
0
938
4,088
0
11,884
W
Ah Puch
BigMac32
Ah Puch
14,927
727
0
2,451
16,294
5,714
626
3,682
12,612
72,099
0
W
Chernobog
Csealle
Chernobog
16,362
12,439
0
7,604
20,829
8,567
4,003
3,402
17,229
0
84,164
W
Sylvanus
Dementender
Sylvanus
11,904
4,329
7,672
9,818
20,618
21,341
1,928
9,498
11,120
35,416
0
W
Osiris
18,893
9,025
0
7,662
23,859
20,382
1,824
4,371
19,488
0
128,293
L
Bellona
Fhyge
Bellona
14,973
3,623
0
3,661
23,987
22,822
0
10,910
13,077
989
72,470
W
Olorun
Houndzoo
Olorun
7,279
2,683
612
3,767
16,727
5,675
2,747
4,544
12,183
81,329
0
L
Merlin
Theoism
Merlin
15,881
741
0
1,555
16,511
5,789
0
6,674
9,837
72,713
0
L
23,680
4,549
0
1,275
17,328
6,330
0
7,211
10,117
0
57,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,815
Gold Earned
50,927
609
Minions Killed
396
0
Camps Cleared
0
2,128,154
Distance Traveled
1,787,939
23
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,971
390
43
2
0
472,893
0
L
Artemis
6,639
289
23
1
0
119,056
1
W
Ah Puch
12,466
542
112
5
0
390,937
9
W
Chernobog
13,460
585
126
5
0
382,703
6
W
Sylvanus
12,917
562
52
2
0
398,619
6
W
Osiris
15,112
657
164
7
0
546,045
2
L
Bellona
11,378
495
134
6
0
364,524
3
W
Olorun
12,860
559
155
7
0
409,850
0
L
Merlin
10,892
474
129
6
0
382,633
0
L
Bastet
13,047
567
67
3
0
448,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role