Player Matchup

King Arthur
King Arthur
DJEZ Sweat
King Arthur
Level 8
God Stats
1W - 1L
1,336 SR
Queue Stats
1W - 3L
1,439 Elo+
Party 2
Ymir
Ymir
Jude_DaKing
Ymir
Level 51
God Stats
0W - 2L
1,235 SR
Queue Stats
20W - 21L
1,480 Elo+
Party 2
Heimdallr
Heimdallr
Lostt Storm
Heimdallr
Level 18
God Stats
6W - 7L
1,733 SR
Queue Stats
167W - 185L
1,356 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VX Trix9335
Morgan Le Fay
Level 7
God Stats
0W - 1L
1,126 SR
Queue Stats
1W - 3L
1,439 Elo+
Party 2
Ao Kuang
Ao Kuang
iToxic-Gp
Ao Kuang
Level 29
God Stats
22W - 22L
1,492 SR
Queue Stats
145W - 113L
1,513 Elo+
Solo
Team Averages
Level 23
1,384 SR
1,446 Elo+

VS

Team Averages
Level 23
1,571 SR
1,416 Elo+
Danzaburou
Danzaburou
BaMaFrEaK12
Danzaburou
Level 27
God Stats
4W - 2L
1,658 SR
Queue Stats
66W - 60L
1,344 Elo+
Party 3
Cthulhu
Cthulhu
DLOVELESS_92
Cthulhu
Level 26
God Stats
27W - 26L
1,475 SR
Queue Stats
84W - 79L
1,438 Elo+
Party 1
Hades
Hades
Toxic_Kev1107
Hades
Level 27
God Stats
26W - 15L
1,721 SR
Queue Stats
68W - 59L
1,369 Elo+
Party 3
Susano
Susano
bebe413
Susano
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 37L
1,445 Elo+
Party 1
Cu Chulainn
Cu Chulainn
gameslave91
Cu Chulainn
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
51W - 36L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DJEZ Sweat
King Arthur
12
1 / 6 / 0
7,173
448
3,221
10,286
8,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 4 / 1
5,706
357
1,121
7,622
5,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Lostt Storm
Heimdallr
12
2 / 6 / 2
7,308
457
5,741
13,075
4,165
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
VX Trix9335
Morgan Le Fay
13
1 / 8 / 4
7,639
477
4,780
11,279
3,932
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
iToxic-Gp
Ao Kuang
15
10 / 2 / 0
9,178
574
13,568
11,117
4,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BaMaFrEaK12
Danzaburou
12
4 / 6 / 5
8,491
531
7,319
10,231
3,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
DLOVELESS_92
Cthulhu
14
5 / 0 / 5
8,777
549
8,770
10,393
6,658
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 4 / 2
7,933
496
6,094
8,320
4,207
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
bebe413
Susano
13
8 / 4 / 2
8,528
533
6,946
10,878
4,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
gameslave91
Cu Chulainn
16
6 / 0 / 3
9,747
609
7,600
9,710
8,195
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
14
Kills
26
26
Deaths
14
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BaMaFrEaK12
Danzaburou
4
6
5
1.08
L
King Arthur
DJEZ Sweat
King Arthur
1
6
0
0.17
W
Cthulhu
DLOVELESS_92
Cthulhu
5
0
5
7.5
L
0
4
1
0.13
L
Heimdallr
Lostt Storm
Heimdallr
2
6
2
0.5
W
3
4
2
1
L
Morgan Le Fay
VX Trix9335
Morgan Le Fay
1
8
4
0.38
W
Susano
bebe413
Susano
8
4
2
2.25
W
Cu Chulainn
gameslave91
Cu Chulainn
6
0
3
7.5
L
Ao Kuang
iToxic-Gp
Ao Kuang
10
2
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,431
Damage
36,729
53,379
Taken
49,532
25,574
Mitigated
26,852
9,825
Healing
6,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BaMaFrEaK12
Danzaburou
7,319
3,348
0
1,248
10,231
3,566
2,442
5,585
4,646
0
34,722
L
King Arthur
DJEZ Sweat
King Arthur
3,221
340
0
0
10,286
8,108
543
436
9,850
8,004
22,962
W
Cthulhu
DLOVELESS_92
Cthulhu
8,770
1,056
209
1,226
10,393
6,658
217
1,346
9,047
46,534
0
L
1,121
240
130
1,128
7,622
5,241
0
2,182
5,440
8,473
0
L
Heimdallr
Lostt Storm
Heimdallr
5,741
4,220
0
2,504
13,075
4,165
979
6,338
6,737
0
38,375
W
6,094
642
81
1,416
8,320
4,207
1,442
6,971
1,349
30,038
0
L
Morgan Le Fay
VX Trix9335
Morgan Le Fay
4,780
649
0
905
11,279
3,932
901
4,568
6,711
35,214
0
W
Susano
bebe413
Susano
6,946
1,628
0
769
10,878
4,226
357
3,440
7,438
0
38,606
W
Cu Chulainn
gameslave91
Cu Chulainn
7,600
2,164
0
1,519
9,710
8,195
743
3,038
6,672
8,477
47,919
L
Ao Kuang
iToxic-Gp
Ao Kuang
13,568
5,321
0
5,158
11,117
4,128
0
2,434
8,683
52,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,004
Gold Earned
43,476
261
Minions Killed
365
0
Camps Cleared
0
1,327,134
Distance Traveled
1,425,749
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,491
531
64
4
0
276,278
0
L
King Arthur
7,173
448
46
3
0
300,839
0
W
Cthulhu
8,777
549
82
5
0
316,316
2
L
Ymir
5,706
357
19
1
0
199,006
0
L
Heimdallr
7,308
457
70
4
0
263,596
1
W
Hades
7,933
496
58
4
0
225,829
1
L
Morgan Le Fay
7,639
477
50
3
0
275,250
0
W
Susano
8,528
533
56
4
0
297,831
0
W
Cu Chulainn
9,747
609
105
7
0
309,495
0
L
Ao Kuang
9,178
574
76
5
0
288,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role