Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
Goldmember1661
Chang'e
Level 155
God Stats
2W - 2L
1,663 SR
Queue Stats
249W - 230L
1,505 Elo+
Party 4
Ao Kuang
Ao Kuang
Gorillazz OG
Ao Kuang
Level 151
God Stats
1W - 2L
1,432 SR
Queue Stats
246W - 232L
1,569 Elo+
Party 4
Apollo
Apollo
I Pranx I
Apollo
Level 153
God Stats
2W - 4L
1,525 SR
Queue Stats
104W - 105L
1,562 Elo+
Party 3
Ah Puch
Ah Puch
fubaradoo
Ah Puch
Level 135
God Stats
7W - 4L
1,546 SR
Queue Stats
182W - 146L
1,597 Elo+
Party 4
Team Averages
Level 151
1,533 SR
1,547 Elo+

VS

Team Averages
Level 88
1,600 SR
1,536 Elo+
Thanatos
Thanatos
GreekGodd
Thanatos
Level 45
God Stats
2W - 0L
1,736 SR
Queue Stats
57W - 55L
1,553 Elo+
Party 2
Ganesha
Ganesha
ThePablox Pro
Ganesha
Level 123
God Stats
2W - 1L
1,402 SR
Queue Stats
26W - 28L
1,501 Elo+
Solo
Cu Chulainn
Cu Chulainn
ToXicTC
Cu Chulainn
Level 51
God Stats
1W - 0L
1,741 SR
Queue Stats
53W - 50L
1,558 Elo+
Party 2
Terra
Terra
hmong9
Terra
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 27L
1,533 Elo+
Party 1
Danzaburou
Danzaburou
ickeymickey
Danzaburou
Level 109
God Stats
3W - 1L
1,620 SR
Queue Stats
42W - 23L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
19
6 / 5 / 4
11,041
789
10,601
10,838
4,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 4 / 7
8,401
600
3,004
6,496
4,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
Gorillazz OG
Ao Kuang
14
4 / 7 / 4
9,094
650
5,150
14,204
4,876
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
I Pranx I
Apollo
19
6 / 7 / 9
11,345
810
18,115
18,122
7,059
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
fubaradoo
Ah Puch
18
3 / 4 / 10
10,548
753
23,480
13,182
5,283
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GreekGodd
Thanatos
17
6 / 4 / 11
10,959
783
9,771
13,170
6,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
17
0 / 4 / 19
10,007
715
11,140
18,507
21,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
ToXicTC
Cu Chulainn
19
7 / 5 / 13
11,552
825
11,119
18,843
17,519
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Terra
hmong9
Terra
18
5 / 3 / 18
10,899
779
10,664
14,931
7,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
ickeymickey
Danzaburou
20
9 / 3 / 9
12,603
900
14,236
13,586
6,759
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
97
19
Kills
27
27
Deaths
19
34
Assists
70
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
6
5
4
1.6
L
0
4
7
0.88
L
Ao Kuang
Gorillazz OG
Ao Kuang
4
7
4
0.86
W
Thanatos
GreekGodd
Thanatos
6
4
11
2.88
L
Apollo
I Pranx I
Apollo
6
7
9
1.5
W
Ganesha
0
4
19
2.38
W
Cu Chulainn
ToXicTC
Cu Chulainn
7
5
13
2.7
L
Ah Puch
fubaradoo
Ah Puch
3
4
10
2
W
Terra
hmong9
Terra
5
3
18
4.67
W
Danzaburou
ickeymickey
Danzaburou
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,350
Damage
56,930
62,842
Taken
79,037
25,350
Mitigated
58,605
19,875
Healing
39,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
10,601
1,364
1,339
1,652
10,838
4,076
323
3,975
6,856
25,769
2,975
L
3,004
152
3,911
1,223
6,496
4,056
0
1,299
5,197
5,642
0
L
Ao Kuang
Gorillazz OG
Ao Kuang
5,150
1,210
264
1,886
14,204
4,876
794
4,246
9,958
8,304
0
W
Thanatos
GreekGodd
Thanatos
9,771
356
1,445
7,898
13,170
6,004
597
7,086
6,004
0
18,612
L
Apollo
I Pranx I
Apollo
18,115
9,957
75
5,260
18,122
7,059
623
7,834
10,288
0
37,350
W
Ganesha
11,140
278
0
984
18,507
21,221
788
9,777
8,599
21,267
0
W
Cu Chulainn
ToXicTC
Cu Chulainn
11,119
2,823
1,122
1,656
18,843
17,519
624
6,488
12,235
0
32,690
L
Ah Puch
fubaradoo
Ah Puch
23,480
961
737
3,528
13,182
5,283
150
4,450
8,732
42,003
0
W
Terra
hmong9
Terra
10,664
940
15,828
7,414
14,931
7,102
1,011
9,004
5,806
17,267
0
W
Danzaburou
ickeymickey
Danzaburou
14,236
5,487
337
2,380
13,586
6,759
2,957
6,838
6,615
0
54,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,429
Gold Earned
56,020
143
Minions Killed
173
0
Camps Cleared
0
982,383
Distance Traveled
1,270,845
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,041
789
47
3
0
210,871
1
L
Chang'e
8,401
600
7
1
0
181,066
0
L
Ao Kuang
9,094
650
8
1
0
188,747
0
W
Thanatos
10,959
783
24
2
0
267,114
1
L
Apollo
11,345
810
40
3
0
184,424
1
W
Ganesha
10,007
715
2
0
0
252,075
8
W
Cu Chulainn
11,552
825
27
2
0
252,926
0
L
Ah Puch
10,548
753
41
3
0
217,275
0
W
Terra
10,899
779
17
1
0
244,000
0
W
Danzaburou
12,603
900
103
7
0
254,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role