Player Matchup

King Arthur
King Arthur
Complec
King Arthur
Level 7
God Stats
10W - 9L
1,492 SR
Queue Stats
10W - 12L
1,325 Elo+
Party 2
Persephone
Persephone
PackersFan246
Persephone
Level 105
God Stats
14W - 8L
1,624 SR
Queue Stats
65W - 55L
1,402 Elo+
Party 2
Ymir
Ymir
rinnokamora
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 39
1,539 SR
1,409 Elo+

VS

Team Averages
Level 49
1,457 SR
1,367 Elo+
Medusa
Medusa
JustinDaPope
Medusa
Level 27
God Stats
7W - 8L
1,514 SR
Queue Stats
23W - 29L
1,436 Elo+
Party 1
Ah Puch
Ah Puch
Shadowblade6788
Ah Puch
Level 104
God Stats
7W - 13L
1,359 SR
Queue Stats
45W - 57L
1,388 Elo+
Party 1
Mulan
Mulan
tropical123ramos
Mulan
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 70L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Complec
King Arthur
13
0 / 3 / 2
7,671
590
1,479
8,425
6,998
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Persephone
PackersFan246
Persephone
14
3 / 2 / 0
8,975
690
9,634
8,014
3,366
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

4
0 / 9 / 0
6,556
504
759
11,181
6,041
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
6 / 2 / 4
9,103
700
9,359
7,637
3,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 0 / 6
9,239
711
8,316
4,909
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 8
8,221
632
4,059
12,480
9,013
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
13
14
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Complec
King Arthur
0
3
2
0.33
W
Medusa
6
2
4
4
L
Persephone
PackersFan246
Persephone
3
2
0
1.5
W
5
0
6
8
L
0
9
0
0
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,872
Damage
21,734
27,620
Taken
25,026
16,405
Mitigated
14,163
2,865
Healing
7,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Complec
King Arthur
1,479
68
0
1,058
8,425
6,998
0
3,016
5,409
0
4,323
W
Medusa
9,359
3,756
0
3,226
7,637
3,029
1,230
3,004
4,633
0
33,831
L
Persephone
PackersFan246
Persephone
9,634
520
0
1,807
8,014
3,366
0
2,170
5,842
51,130
0
W
8,316
203
0
959
4,909
2,121
336
3,229
1,680
37,244
0
L
759
512
0
0
11,181
6,041
0
4,244
6,937
6,026
0
W
4,059
838
0
3,715
12,480
9,013
0
4,875
7,605
0
13,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,202
Gold Earned
26,563
125
Minions Killed
160
2
Camps Cleared
8
493,172
Distance Traveled
741,927
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,671
590
10
1
0
163,452
0
W
Medusa
9,103
700
62
5
4
247,742
3
L
Persephone
8,975
690
110
8
2
220,232
2
W
Ah Puch
9,239
711
80
6
2
251,338
1
L
Ymir
6,556
504
5
0
0
109,488
0
W
Mulan
8,221
632
18
1
2
242,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role