Player Matchup

Artemis
Artemis
Heistivo
Artemis
Level 46
God Stats
13W - 4L
1,899 SR
Queue Stats
133W - 143L
1,548 Elo+
Solo
Ratatoskr
Ratatoskr
Laggin9Dragon
Ratatoskr
Level 145
God Stats
5W - 4L
1,594 SR
Queue Stats
607W - 571L
1,494 Elo+
Party 1
Bacchus
Bacchus
LordTwerkle
Bacchus
Level 48
God Stats
52W - 52L
1,590 SR
Queue Stats
163W - 167L
1,497 Elo+
Solo
Cerberus
Cerberus
Zaphine
Cerberus
Level 138
God Stats
28W - 26L
1,596 SR
Queue Stats
827W - 786L
1,561 Elo+
Party 1
Merlin
Merlin
iBeatKids420
Merlin
Level 47
God Stats
1W - 3L
1,546 SR
Queue Stats
73W - 87L
1,534 Elo+
Solo
Team Averages
Level 85
1,645 SR
1,527 Elo+

VS

Team Averages
Level 77
1,509 SR
1,524 Elo+
Artio
Artio
AnimalGem4620
Artio
Level 40
God Stats
9W - 11L
1,519 SR
Queue Stats
132W - 125L
1,544 Elo+
Solo
Bellona
Bellona
IamgoingtoHEL
Bellona
Level 57
God Stats
6W - 7L
1,339 SR
Queue Stats
24W - 25L
1,493 Elo+
Solo
Nu Wa
Nu Wa
LordMojoBaby
Nu Wa
Level 149
God Stats
13W - 8L
1,572 SR
Queue Stats
219W - 215L
1,541 Elo+
Solo
Set
Set
NeTscape W
Set
Level 104
God Stats
6W - 8L
1,613 SR
Queue Stats
333W - 349L
1,490 Elo+
Solo
Charybdis
Charybdis
ztebekan
Charybdis
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
231W - 181L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Heistivo
Artemis
8
1 / 2 / 0
7,030
352
3,903
5,337
1,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ratatoskr
Laggin9Dragon
Ratatoskr
15
6 / 7 / 9
10,077
504
12,542
17,746
5,622
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
LordTwerkle
Bacchus
14
3 / 4 / 6
8,794
440
9,343
17,086
17,379
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Zaphine
Cerberus
18
7 / 4 / 5
11,327
566
18,858
22,456
19,854
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Merlin
16
5 / 7 / 2
10,042
502
15,634
11,843
3,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 12
10,748
537
9,915
23,818
26,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
19
2 / 4 / 6
11,210
561
7,944
16,476
13,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 6 / 13
10,691
535
17,272
14,398
5,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 4 / 5
11,368
568
9,925
13,947
7,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
ztebekan
Charybdis
19
6 / 3 / 3
11,765
588
11,917
15,220
6,205
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
63
22
Kills
24
24
Deaths
22
22
Assists
39
Player
Kills
Deaths
Assists
KDA
W
5
5
12
2.2
L
Artemis
Heistivo
Artemis
1
2
0
0.5
W
Bellona
2
4
6
1.25
L
Ratatoskr
Laggin9Dragon
Ratatoskr
6
7
9
1.5
W
5
6
13
1.92
L
Bacchus
LordTwerkle
Bacchus
3
4
6
1.5
W
6
4
5
2.13
L
Cerberus
Zaphine
Cerberus
7
4
5
2.38
L
Merlin
5
7
2
0.86
W
Charybdis
ztebekan
Charybdis
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,280
Damage
56,973
74,468
Taken
83,859
48,033
Mitigated
59,544
20,139
Healing
18,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,915
1,179
1,758
4,680
23,818
26,883
189
12,662
9,961
27,758
0
L
Artemis
Heistivo
Artemis
3,903
2,768
0
1,509
5,337
1,280
0
1,813
3,418
0
26,791
W
Bellona
7,944
2,119
0
3,622
16,476
13,466
196
10,897
5,092
5,772
74,512
L
Ratatoskr
Laggin9Dragon
Ratatoskr
12,542
4,093
0
3,379
17,746
5,622
0
6,255
11,221
0
57,740
W
17,272
4,518
0
2,177
14,398
5,629
1,634
7,228
6,762
56,846
0
L
Bacchus
LordTwerkle
Bacchus
9,343
1,099
569
5,224
17,086
17,379
62
7,287
9,545
35,977
0
W
9,925
5,560
0
2,313
13,947
7,361
0
5,295
8,162
0
68,825
L
Cerberus
Zaphine
Cerberus
18,858
1,209
0
8,654
22,456
19,854
91
6,650
15,554
88,038
0
L
Merlin
15,634
847
271
533
11,843
3,898
47
4,894
6,693
68,892
0
W
Charybdis
ztebekan
Charybdis
11,917
5,909
0
3,494
15,220
6,205
2,721
5,321
9,770
0
107,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,270
Gold Earned
55,782
499
Minions Killed
529
0
Camps Cleared
0
1,631,823
Distance Traveled
1,810,653
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,748
537
41
2
0
387,946
13
L
Artemis
7,030
352
62
3
0
132,178
0
W
Bellona
11,210
561
174
9
0
410,672
3
L
Ratatoskr
10,077
504
84
4
0
393,588
3
W
Nu Wa
10,691
535
80
4
0
363,009
6
L
Bacchus
8,794
440
42
2
0
372,852
9
W
Set
11,368
568
86
4
0
331,633
2
L
Cerberus
11,327
566
194
10
0
380,005
2
L
Merlin
10,042
502
117
6
0
353,200
4
W
Charybdis
11,765
588
148
7
0
317,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role