Player Matchup

Chaac
Chaac
 
Chaac
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Dremith
Artemis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 29L
1,290 Elo+
Solo
Nemesis
Nemesis
Esquibias
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,262 Elo+
Party 2
Nu Wa
Nu Wa
FrostyyCharms
Nu Wa
Level 23
God Stats
36W - 28L
1,374 SR
Queue Stats
83W - 67L
1,339 Elo+
Party 1
Izanami
Izanami
Stokessyyy
Izanami
Level 25
God Stats
25W - 16L
1,451 SR
Queue Stats
81W - 74L
1,332 Elo+
Party 1
Team Averages
Level 30
1,465 SR
1,345 Elo+

VS

Team Averages
Level 22
1,426 SR
1,437 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
GioSaB
Ymir
Level 22
God Stats
99W - 88L
1,501 SR
Queue Stats
197W - 220L
1,394 Elo+
Solo
Thanatos
Thanatos
Spooky413
Thanatos
Level 29
God Stats
1W - 4L
1,306 SR
Queue Stats
62W - 46L
1,449 Elo+
Solo
Baron Samedi
Baron Samedi
aspsniffer
Baron Samedi
Level 28
God Stats
0W - 1L
1,612 SR
Queue Stats
9W - 9L
1,516 Elo+
Solo
Charybdis
Charybdis
godslayerki
Charybdis
Level 26
God Stats
1W - 4L
1,210 SR
Queue Stats
106W - 96L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
4 / 2 / 28
13,625
1,048
14,559
20,545
31,973
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Dremith
Artemis
20
13 / 3 / 19
14,923
1,148
38,776
13,646
5,037
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Esquibias
Nemesis
19
1 / 7 / 20
11,618
894
5,604
14,294
5,599
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 5 / 29
13,516
1,040
17,761
12,898
6,478
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Stokessyyy
Izanami
20
16 / 0 / 17
15,945
1,227
32,391
14,707
6,754
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

161

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
7 / 8 / 6
13,714
1,055
17,712
21,704
8,654
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
GioSaB
Ymir
19
2 / 11 / 7
12,056
927
8,147
44,872
32,917
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Spooky413
Thanatos
20
3 / 7 / 11
13,125
1,010
12,864
21,664
10,357
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Baron Samedi
aspsniffer
Baron Samedi
20
5 / 8 / 8
13,507
1,039
27,472
21,682
12,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
godslayerki
Charybdis
18
0 / 3 / 4
10,552
812
6,101
7,293
3,372
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
53
37
Kills
17
17
Deaths
37
113
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
2
28
9
L
Jing Wei
 
Jing Wei
7
8
6
1.25
W
Artemis
Dremith
Artemis
13
3
19
7.5
W
Nemesis
Esquibias
Nemesis
1
7
20
1.57
W
3
5
29
3.5
L
Ymir
GioSaB
Ymir
2
11
7
0.5
L
Thanatos
Spooky413
Thanatos
3
7
11
1.21
W
Izanami
Stokessyyy
Izanami
16
0
17
24.5
L
Baron Samedi
aspsniffer
Baron Samedi
5
8
8
1.13
L
Charybdis
godslayerki
Charybdis
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,091
Damage
72,296
76,090
Taken
117,215
55,841
Mitigated
67,480
14,446
Healing
28,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,559
2,072
0
9,469
20,545
31,973
0
7,854
12,691
0
35,951
L
Jing Wei
 
Jing Wei
17,712
15,927
0
3,095
21,704
8,654
0
4,299
17,405
0
54,706
W
Artemis
Dremith
Artemis
38,776
26,836
0
2,368
13,646
5,037
0
8,865
4,781
0
56,033
W
Nemesis
Esquibias
Nemesis
5,604
1,594
0
1,975
14,294
5,599
0
6,846
7,448
0
13,748
W
17,761
5,453
0
634
12,898
6,478
0
5,367
7,531
35,213
0
L
Ymir
GioSaB
Ymir
8,147
927
210
5,227
44,872
32,917
0
4,694
40,178
26,687
0
L
Thanatos
Spooky413
Thanatos
12,864
2,399
603
8,350
21,664
10,357
0
2,801
18,863
0
43,159
W
Izanami
Stokessyyy
Izanami
32,391
26,808
0
0
14,707
6,754
0
6,687
8,020
0
73,061
L
Baron Samedi
aspsniffer
Baron Samedi
27,472
1,364
5,650
4,185
21,682
12,180
0
2,896
18,786
65,400
0
L
Charybdis
godslayerki
Charybdis
6,101
3,913
0
775
7,293
3,372
0
3,071
4,222
0
11,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,627
Gold Earned
62,954
263
Minions Killed
268
4
Camps Cleared
4
1,127,882
Distance Traveled
982,455
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,625
1,048
43
3
0
254,312
0
L
Jing Wei
13,714
1,055
66
5
0
253,817
2
W
Artemis
14,923
1,148
46
4
2
219,365
0
W
Nemesis
11,618
894
24
2
2
175,725
0
W
Nu Wa
13,516
1,040
46
4
0
185,554
2
L
Ymir
12,056
927
22
2
0
199,367
0
L
Thanatos
13,125
1,010
88
7
1
245,097
0
W
Izanami
15,945
1,227
104
8
0
292,926
2
L
Baron Samedi
13,507
1,039
77
6
2
238,074
0
L
Charybdis
10,552
812
15
1
1
46,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role