Player Matchup

Cthulhu
Cthulhu
AmadeusJimpy
Cthulhu
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 5L
1,786 Elo+
Party 1
Fenrir
Fenrir
Thatsologamer
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 81L
1,558 Elo+
Solo
Merlin
Merlin
Theoism
Merlin
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 10L
1,786 Elo+
Party 1
Chaac
Chaac
ZombieClan_
Chaac
Level 27
God Stats
7W - 5L
1,853 SR
Queue Stats
189W - 197L
1,561 Elo+
Solo
Skadi
Skadi
hownowmadcow23
Skadi
Level 16
God Stats
1W - 5L
1,411 SR
Queue Stats
23W - 24L
1,525 Elo+
Party 1
Team Averages
Level 16
1,553 SR
1,643 Elo+

VS

Team Averages
Level 20
1,670 SR
1,579 Elo+
Gilgamesh
Gilgamesh
Beorngard
Gilgamesh
Level 16
God Stats
6W - 4L
1,684 SR
Queue Stats
22W - 26L
1,567 Elo+
Solo
Ymir
Ymir
CrypticFreze
Ymir
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 131L
1,528 Elo+
Solo
Arachne
Arachne
IFarmPeaches
Arachne
Level 9
God Stats
7W - 1L
1,724 SR
Queue Stats
14W - 8L
1,556 Elo+
Solo
Apollo
Apollo
TheDarkArkamFros
Apollo
Level 27
God Stats
13W - 8L
1,614 SR
Queue Stats
57W - 44L
1,639 Elo+
Solo
Anubis
Anubis
TheJQKER
Anubis
Level 28
God Stats
5W - 0L
1,829 SR
Queue Stats
39W - 26L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AmadeusJimpy
Cthulhu
6
0 / 4 / 1
3,985
399
2,722
5,760
3,001
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

6
1 / 5 / 0
4,519
452
2,177
8,646
3,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Theoism
Merlin
6
0 / 9 / 0
4,042
404
1,752
6,710
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 1
5,309
531
3,403
7,481
3,204
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 4 / 0
4,166
417
2,390
4,714
923
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Beorngard
Gilgamesh
11
10 / 0 / 2
6,964
696
7,066
8,298
5,282
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 1 / 9
5,278
528
3,357
5,755
2,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
IFarmPeaches
Arachne
13
8 / 0 / 2
7,324
732
4,541
6,870
3,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
6 / 0 / 4
6,452
645
4,746
4,054
1,265
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
TheJQKER
Anubis
10
1 / 1 / 3
5,860
586
3,905
4,359
2,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
2
Kills
25
25
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AmadeusJimpy
Cthulhu
0
4
1
0.13
W
Gilgamesh
Beorngard
Gilgamesh
10
0
2
11
W
0
1
9
4.5
W
Arachne
IFarmPeaches
Arachne
8
0
2
9
L
1
5
0
0.2
W
6
0
4
8
W
Anubis
TheJQKER
Anubis
1
1
3
2.5
L
Merlin
Theoism
Merlin
0
9
0
0
L
0
3
1
0.17
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,444
Damage
23,615
33,311
Taken
29,336
11,929
Mitigated
14,686
4,767
Healing
11,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AmadeusJimpy
Cthulhu
2,722
450
0
326
5,760
3,001
0
2,252
3,508
7,598
0
W
Gilgamesh
Beorngard
Gilgamesh
7,066
1,689
0
2,798
8,298
5,282
0
1,513
6,785
5,525
23,737
W
3,357
383
0
0
5,755
2,627
209
1,558
4,197
13,566
0
W
Arachne
IFarmPeaches
Arachne
4,541
3,189
0
4,019
6,870
3,092
0
276
6,594
0
44,230
L
2,177
117
0
843
8,646
3,270
0
1,211
7,435
0
14,441
W
4,746
3,376
0
2,082
4,054
1,265
883
1,127
2,927
0
38,042
W
Anubis
TheJQKER
Anubis
3,905
545
0
2,173
4,359
2,420
376
0
4,359
26,092
0
L
Merlin
Theoism
Merlin
1,752
677
0
340
6,710
1,531
0
538
6,172
12,148
0
L
3,403
556
0
2,697
7,481
3,204
0
3,098
4,383
0
23,888
L
2,390
1,196
0
561
4,714
923
0
1,225
3,489
0
15,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,021
Gold Earned
31,878
143
Minions Killed
287
0
Camps Cleared
0
892,178
Distance Traveled
973,305
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,985
399
7
1
0
186,913
0
W
Gilgamesh
6,964
696
44
4
0
210,144
3
W
Ymir
5,278
528
17
2
0
187,481
2
W
Arachne
7,324
732
85
9
0
236,067
0
L
Fenrir
4,519
452
30
3
0
180,659
1
W
Apollo
6,452
645
84
8
0
173,777
0
W
Anubis
5,860
586
57
6
0
165,836
0
L
Merlin
4,042
404
18
2
0
161,077
0
L
Chaac
5,309
531
58
6
0
196,648
2
L
Skadi
4,166
417
30
3
0
166,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role