Player Matchup

Hercules
Hercules
Apöllyon
Hercules
Level 126
God Stats
22W - 5L
1,337 SR
Queue Stats
301W - 220L
1,641 Elo+
Party 1
Zeus
Zeus
DeLaRosa_14
Zeus
Level 158
God Stats
11W - 8L
1,446 SR
Queue Stats
73W - 79L
1,520 Elo+
Solo
Sol
Sol
TSR78
Sol
Level 58
God Stats
54W - 54L
1,462 SR
Queue Stats
232W - 174L
1,515 Elo+
Party 1
Persephone
Persephone
blckwolfxx
Persephone
Level 149
God Stats
69W - 54L
1,614 SR
Queue Stats
844W - 866L
1,597 Elo+
Solo
Odin
Odin
tnerT
Odin
Level 145
God Stats
3W - 1L
1,431 SR
Queue Stats
132W - 77L
1,677 Elo+
Party 1
Team Averages
Level 127
1,458 SR
1,590 Elo+

VS

Team Averages
Level 132
1,602 SR
1,581 Elo+
Chang'e
Chang'e
BlahBlahBlu
Chang'e
Level 82
God Stats
31W - 21L
1,644 SR
Queue Stats
195W - 174L
1,625 Elo+
Solo
Fenrir
Fenrir
Javinatorr
Fenrir
Level 143
God Stats
28W - 19L
1,693 SR
Queue Stats
564W - 593L
1,527 Elo+
Solo
Mulan
Mulan
SVEJEDAN
Mulan
Level 140
God Stats
23W - 31L
1,606 SR
Queue Stats
363W - 419L
1,536 Elo+
Solo
Hachiman
Hachiman
Temp Violet
Hachiman
Level 158
God Stats
1W - 4L
1,724 SR
Queue Stats
356W - 255L
1,645 Elo+
Solo
Kukulkan
Kukulkan
Yukrin-w-
Kukulkan
Level 135
God Stats
3W - 10L
1,344 SR
Queue Stats
137W - 133L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Apöllyon
Hercules
16
6 / 0 / 8
10,329
1,033
7,187
7,611
3,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 1 / 9
9,489
949
13,257
4,746
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
TSR78
Sol
16
3 / 2 / 7
9,669
967
8,955
6,746
2,385
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
blckwolfxx
Persephone
16
1 / 0 / 8
10,051
1,005
8,048
3,650
1,279
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
tnerT
Odin
16
4 / 0 / 11
10,009
1,001
13,215
7,456
6,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

303

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BlahBlahBlu
Chang'e
14
1 / 4 / 1
8,634
863
5,453
14,539
4,417
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
Javinatorr
Fenrir
15
0 / 1 / 1
8,488
849
880
9,254
5,658
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mulan
SVEJEDAN
Mulan
14
0 / 2 / 2
8,334
833
3,784
10,821
10,843
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
Temp Violet
Hachiman
14
1 / 4 / 2
8,665
867
5,338
9,672
3,374
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Yukrin-w-
Kukulkan
14
1 / 5 / 0
8,822
882
8,147
10,220
3,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
16
Kills
3
3
Deaths
16
43
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
Apöllyon
Hercules
6
0
8
10
L
Chang'e
BlahBlahBlu
Chang'e
1
4
1
0.38
W
2
1
9
6.5
L
Fenrir
Javinatorr
Fenrir
0
1
1
0.5
L
Mulan
SVEJEDAN
Mulan
0
2
2
0.5
W
Sol
TSR78
Sol
3
2
7
3.25
L
Hachiman
Temp Violet
Hachiman
1
4
2
0.5
L
Kukulkan
Yukrin-w-
Kukulkan
1
5
0
0.2
W
Persephone
blckwolfxx
Persephone
1
0
8
5
W
Odin
tnerT
Odin
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,662
Damage
23,602
30,209
Taken
54,506
15,441
Mitigated
27,547
6,775
Healing
4,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Apöllyon
Hercules
7,187
1,464
0
2,111
7,611
3,397
0
4,009
3,602
0
12,564
L
Chang'e
BlahBlahBlu
Chang'e
5,453
172
1,740
2,443
14,539
4,417
0
8,652
5,385
29,046
0
W
13,257
40
73
764
4,746
1,545
0
1,198
3,548
31,966
0
L
Fenrir
Javinatorr
Fenrir
880
0
0
0
9,254
5,658
0
6,353
2,777
329
5,331
L
Mulan
SVEJEDAN
Mulan
3,784
242
0
224
10,821
10,843
0
5,904
4,741
0
12,727
W
Sol
TSR78
Sol
8,955
1,780
0
2,595
6,746
2,385
0
3,214
3,532
25,030
0
L
Hachiman
Temp Violet
Hachiman
5,338
2,405
0
0
9,672
3,374
0
5,973
3,451
0
15,222
L
Kukulkan
Yukrin-w-
Kukulkan
8,147
495
0
0
10,220
3,255
0
5,672
4,362
34,096
0
W
Persephone
blckwolfxx
Persephone
8,048
183
0
356
3,650
1,279
0
2,038
1,612
43,749
0
W
Odin
tnerT
Odin
13,215
1,935
0
876
7,456
6,835
0
3,141
4,315
5,442
14,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,547
Gold Earned
42,943
198
Minions Killed
175
11
Camps Cleared
5
1,021,436
Distance Traveled
785,483
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,329
1,033
17
2
0
223,044
0
L
Chang'e
8,634
863
53
5
1
183,996
0
W
Zeus
9,489
949
35
4
3
180,956
0
L
Fenrir
8,488
849
5
1
1
125,950
2
L
Mulan
8,334
833
22
2
2
157,075
0
W
Sol
9,669
967
40
4
3
198,218
0
L
Hachiman
8,665
867
30
3
0
148,071
0
L
Kukulkan
8,822
882
65
7
1
170,391
0
W
Persephone
10,051
1,005
90
9
4
190,639
3
W
Odin
10,009
1,001
16
2
1
228,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role