Player Matchup

Hel
Hel
BambiBlair
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,474 Elo+
Solo
Set
Set
HerboGoosh
Set
Level 26
God Stats
4W - 6L
1,375 SR
Queue Stats
18W - 13L
1,335 Elo+
Party 3
Izanami
Izanami
Katmini
Izanami
Level 7
God Stats
6W - 5L
1,643 SR
Queue Stats
10W - 8L
1,582 Elo+
Party 3
Nemesis
Nemesis
Retr_0H
Nemesis
Level 23
God Stats
6W - 10L
1,519 SR
Queue Stats
94W - 115L
1,303 Elo+
Party 2
Discordia
Discordia
currymishi
Discordia
Level 6
God Stats
2W - 1L
1,782 SR
Queue Stats
4W - 3L
1,566 Elo+
Party 2
Team Averages
Level 15
1,564 SR
1,452 Elo+

VS

Team Averages
Level 19
1,541 SR
1,365 Elo+
Nu Wa
Nu Wa
Fhyge
Nu Wa
Level 29
God Stats
53W - 56L
1,535 SR
Queue Stats
100W - 120L
1,396 Elo+
Solo
Amaterasu
Amaterasu
Naraki13
Amaterasu
Level 14
God Stats
4W - 0L
1,699 SR
Queue Stats
8W - 8L
1,460 Elo+
Party 1
Cerberus
Cerberus
Naraki135
Cerberus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 63L
1,457 Elo+
Party 1
Medusa
Medusa
RurruKush
Medusa
Level 4
God Stats
1W - 2L
1,253 SR
Queue Stats
2W - 3L
1,169 Elo+
Solo
Pele
Pele
YouLagTho
Pele
Level 6
God Stats
3W - 0L
1,718 SR
Queue Stats
10W - 9L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 7
6,711
447
4,301
9,646
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
5 / 7 / 3
7,845
523
8,553
13,474
6,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Katmini
Izanami
13
7 / 6 / 3
8,987
599
10,638
11,927
3,430
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Retr_0H
Nemesis
11
3 / 4 / 3
7,147
476
4,417
10,199
2,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Discordia
currymishi
Discordia
10
0 / 8 / 3
6,362
424
1,424
8,749
2,782
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fhyge
Nu Wa
15
5 / 1 / 10
9,695
646
10,843
6,273
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Naraki13
Amaterasu
14
4 / 5 / 7
8,535
569
7,240
12,324
8,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Naraki135
Cerberus
11
2 / 5 / 11
7,434
496
4,661
10,201
4,845
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
RurruKush
Medusa
14
9 / 3 / 7
8,961
597
11,742
9,450
3,312
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
13
13 / 4 / 3
9,324
622
9,184
10,738
3,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
71
16
Kills
33
33
Deaths
18
19
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
8
7
0.56
W
Nu Wa
Fhyge
Nu Wa
5
1
10
10
L
5
7
3
0.93
L
Izanami
Katmini
Izanami
7
6
3
1.42
W
Amaterasu
Naraki13
Amaterasu
4
5
7
1.5
W
Cerberus
Naraki135
Cerberus
2
5
11
1.5
L
Nemesis
Retr_0H
Nemesis
3
4
3
1.13
W
Medusa
RurruKush
Medusa
9
3
7
4.17
W
Pele
13
4
3
3.63
L
Discordia
currymishi
Discordia
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,333
Damage
43,670
53,995
Taken
48,986
18,039
Mitigated
22,373
10,673
Healing
13,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,301
729
1,784
2,082
9,646
2,296
0
2,265
7,091
19,162
0
W
Nu Wa
Fhyge
Nu Wa
10,843
2,323
578
2,544
6,273
2,039
1,252
441
5,832
63,576
0
L
8,553
5,377
0
2,364
13,474
6,636
0
1,622
11,692
0
33,302
L
Izanami
Katmini
Izanami
10,638
7,437
0
1,777
11,927
3,430
93
4,402
7,222
0
45,314
W
Amaterasu
Naraki13
Amaterasu
7,240
3,781
0
3,581
12,324
8,851
1,420
917
11,407
0
34,406
W
Cerberus
Naraki135
Cerberus
4,661
511
0
1,690
10,201
4,845
355
1,973
8,228
13,402
0
L
Nemesis
Retr_0H
Nemesis
4,417
1,690
0
2,311
10,199
2,895
496
2,681
7,268
0
26,359
W
Medusa
RurruKush
Medusa
11,742
6,996
0
3,400
9,450
3,312
857
1,717
7,733
0
57,248
W
Pele
9,184
3,043
0
1,989
10,738
3,326
49
677
10,061
0
52,471
L
Discordia
currymishi
Discordia
1,424
211
0
355
8,749
2,782
438
3,303
5,218
22,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,052
Gold Earned
43,949
252
Minions Killed
344
0
Camps Cleared
0
1,229,947
Distance Traveled
1,376,390
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,711
447
38
3
0
227,659
1
W
Nu Wa
9,695
646
122
8
0
284,821
4
L
Set
7,845
523
51
3
0
237,438
4
L
Izanami
8,987
599
69
5
0
270,892
2
W
Amaterasu
8,535
569
47
3
0
281,778
3
W
Cerberus
7,434
496
29
2
0
272,802
2
L
Nemesis
7,147
476
46
3
0
300,273
8
W
Medusa
8,961
597
84
6
0
247,708
0
W
Pele
9,324
622
62
4
0
289,281
0
L
Discordia
6,362
424
48
3
0
193,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role