Player Matchup

Morgan Le Fay
Morgan Le Fay
Jadudes
Morgan Le Fay
Level 22
God Stats
7W - 7L
1,510 SR
Queue Stats
27W - 22L
1,669 Elo+
Solo
Osiris
Osiris
Wôôds
Osiris
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 9L
1,766 Elo+
Party 1
Artio
Artio
iChxpper
Artio
Level 8
God Stats
3W - 2L
1,545 SR
Queue Stats
52W - 43L
1,744 Elo+
Solo
Hel
Hel
wøøds
Hel
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 19L
1,670 Elo+
Party 1
Anhur
Anhur
xMattwoo
Anhur
Level 26
God Stats
5W - 5L
1,754 SR
Queue Stats
182W - 145L
1,645 Elo+
Solo
Team Averages
Level 15
1,562 SR
1,699 Elo+

VS

Team Averages
Level 20
1,604 SR
1,672 Elo+
Ra
Ra
BigManBird
Ra
Level 17
God Stats
5W - 11L
1,389 SR
Queue Stats
103W - 103L
1,553 Elo+
Solo
Serqet
Serqet
GoodTimeAnt
Serqet
Level 42
God Stats
0W - 2L
1,344 SR
Queue Stats
48W - 43L
1,632 Elo+
Party 2
King Arthur
King Arthur
Rediviner
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,735 Elo+
Solo
Artemis
Artemis
ddawg144
Artemis
Level 10
God Stats
1W - 1L
1,840 SR
Queue Stats
6W - 3L
1,765 Elo+
Party 2
Danzaburou
Danzaburou
victormgb01
Danzaburou
Level 29
God Stats
4W - 1L
1,947 SR
Queue Stats
87W - 66L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jadudes
Morgan Le Fay
10
2 / 2 / 2
5,801
580
4,192
5,519
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Wôôds
Osiris
9
5 / 1 / 5
6,304
630
5,883
6,442
3,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artio
iChxpper
Artio
7
0 / 0 / 8
5,262
526
2,470
6,640
3,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hel
11
6 / 1 / 0
6,741
674
4,814
8,140
3,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
xMattwoo
Anhur
11
4 / 1 / 3
6,280
628
4,922
6,067
1,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 3
5,077
508
3,993
4,218
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
6
1 / 2 / 1
4,566
457
1,733
7,852
2,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Rediviner
King Arthur
6
1 / 5 / 0
4,496
450
1,448
5,309
1,926
Artemis
ddawg144
Artemis
9
1 / 3 / 0
5,028
503
3,841
4,786
982
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
victormgb01
Danzaburou
9
2 / 3 / 1
5,516
552
5,795
7,884
1,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
17
Kills
5
5
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Serqet
1
2
1
0.75
W
Morgan Le Fay
Jadudes
Morgan Le Fay
2
2
2
1.5
L
King Arthur
Rediviner
King Arthur
1
5
0
0.2
W
Osiris
Wôôds
Osiris
5
1
5
7.5
L
Artemis
ddawg144
Artemis
1
3
0
0.33
W
Artio
iChxpper
Artio
0
0
8
4
L
Danzaburou
victormgb01
Danzaburou
2
3
1
0.83
W
Hel
6
1
0
6
W
Anhur
xMattwoo
Anhur
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,281
Damage
16,810
32,808
Taken
30,049
13,591
Mitigated
8,332
17,590
Healing
6,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,993
221
152
772
4,218
1,095
0
1,399
2,819
22,074
0
L
Serqet
1,733
230
0
1,482
7,852
2,487
0
3,268
4,584
0
7,025
W
Morgan Le Fay
Jadudes
Morgan Le Fay
4,192
925
0
1,191
5,519
1,646
69
1,170
4,349
31,859
0
L
King Arthur
Rediviner
King Arthur
1,448
360
0
405
5,309
1,926
0
3,576
1,733
0
9,893
W
Osiris
Wôôds
Osiris
5,883
2,676
0
3,641
6,442
3,397
0
1,905
4,537
0
26,772
L
Artemis
ddawg144
Artemis
3,841
1,694
0
903
4,786
982
0
1,396
3,390
0
23,140
W
Artio
iChxpper
Artio
2,470
316
383
3,143
6,640
3,561
0
562
6,078
7,927
0
L
Danzaburou
victormgb01
Danzaburou
5,795
1,677
0
2,723
7,884
1,842
0
1,837
6,047
0
28,190
W
Hel
4,814
753
716
5,737
8,140
3,563
0
0
8,140
39,170
0
W
Anhur
xMattwoo
Anhur
4,922
2,943
0
2,779
6,067
1,424
13
418
5,511
0
38,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,388
Gold Earned
24,683
291
Minions Killed
183
0
Camps Cleared
0
974,238
Distance Traveled
971,879
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,077
508
44
4
0
200,071
3
L
Serqet
4,566
457
17
2
0
213,396
4
W
Morgan Le Fay
5,801
580
68
7
0
176,665
0
L
King Arthur
4,496
450
18
2
0
203,265
1
W
Osiris
6,304
630
45
5
0
221,527
5
L
Artemis
5,028
503
37
4
0
175,861
1
W
Artio
5,262
526
11
1
0
204,558
4
L
Danzaburou
5,516
552
67
7
0
179,286
0
W
Hel
6,741
674
86
9
0
218,919
3
W
Anhur
6,280
628
81
8
0
152,569
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role