Player Matchup

He Bo
He Bo
FatManOnWheels
He Bo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,478 Elo+
Party 2
Jing Wei
Jing Wei
Furber
Jing Wei
Level 68
God Stats
5W - 7L
1,380 SR
Queue Stats
15W - 19L
1,478 Elo+
Party 2
Odin
Odin
Opfor08
Odin
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
14W - 20L
1,534 Elo+
Party 2
Kukulkan
Kukulkan
Waterpump
Kukulkan
Level 24
God Stats
1W - 2L
1,657 SR
Queue Stats
9W - 10L
1,343 Elo+
Party 2
Osiris
Osiris
xTRIxColt
Osiris
Level 35
God Stats
6W - 5L
1,315 SR
Queue Stats
116W - 93L
1,522 Elo+
Solo
Team Averages
Level 51
1,470 SR
1,471 Elo+

VS

Team Averages
Level 59
1,633 SR
1,503 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
ASadClown
Rama
Level 80
God Stats
4W - 2L
1,817 SR
Queue Stats
30W - 22L
1,442 Elo+
Party 1
Khepri
Khepri
CarmineTeal
Khepri
Level 42
God Stats
19W - 18L
1,443 SR
Queue Stats
135W - 137L
1,477 Elo+
Solo
Gilgamesh
Gilgamesh
Raawhit
Gilgamesh
Level 41
God Stats
4W - 4L
1,740 SR
Queue Stats
79W - 64L
1,557 Elo+
Party 1
Kali
Kali
Tac0Slayer
Kali
Level 45
God Stats
8W - 1L
1,663 SR
Queue Stats
63W - 40L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 3
11,452
458
13,427
15,565
6,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Furber
Jing Wei
16
0 / 5 / 5
10,389
416
6,458
15,845
5,573
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
Opfor08
Odin
15
0 / 2 / 3
9,709
388
2,730
11,617
8,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Waterpump
Kukulkan
17
6 / 6 / 0
11,989
480
16,209
14,579
7,443
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
xTRIxColt
Osiris
20
1 / 1 / 1
12,065
483
11,547
15,679
18,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
20
4 / 2 / 12
13,212
528
8,954
10,457
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
20
6 / 2 / 5
14,588
584
16,227
15,368
6,736
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
17
2 / 0 / 11
11,946
478
6,687
11,693
13,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
Raawhit
Gilgamesh
19
3 / 1 / 6
12,762
510
9,218
22,247
16,789
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
5 / 3 / 6
13,329
533
9,297
21,137
11,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
8
Kills
20
20
Deaths
8
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
4
2
12
5
W
Rama
6
2
5
4.25
W
Khepri
2
0
11
7.5
L
1
6
3
0.42
L
Jing Wei
Furber
Jing Wei
0
5
5
0.5
L
Odin
Opfor08
Odin
0
2
3
0.75
W
Gilgamesh
Raawhit
Gilgamesh
3
1
6
6
W
5
3
6
2.67
L
Kukulkan
Waterpump
Kukulkan
6
6
0
1
L
Osiris
xTRIxColt
Osiris
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,371
Damage
50,383
73,285
Taken
80,902
46,026
Mitigated
52,223
17,340
Healing
23,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
8,954
1,685
495
3,967
10,457
4,176
558
5,751
4,706
82,782
5,390
W
Rama
16,227
11,059
0
4,949
15,368
6,736
1,910
5,210
10,103
0
137,485
W
Khepri
6,687
389
0
1,023
11,693
13,386
33
6,141
5,552
33,798
0
L
13,427
261
0
5,754
15,565
6,416
337
3,602
11,963
109,356
0
L
Jing Wei
Furber
Jing Wei
6,458
5,598
0
3,722
15,845
5,573
493
1,423
14,422
0
84,855
L
Odin
Opfor08
Odin
2,730
441
402
1,521
11,617
8,560
0
1,959
9,658
0
22,433
W
Gilgamesh
Raawhit
Gilgamesh
9,218
2,554
0
4,053
22,247
16,789
642
7,591
13,306
0
60,962
W
9,297
3,725
0
9,090
21,137
11,136
1,347
6,956
13,983
0
105,392
L
Kukulkan
Waterpump
Kukulkan
16,209
853
0
1,572
14,579
7,443
0
2,404
12,175
71,654
0
L
Osiris
xTRIxColt
Osiris
11,547
1,537
0
4,369
15,679
18,034
633
2,180
13,499
0
77,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,604
Gold Earned
65,837
652
Minions Killed
675
0
Camps Cleared
0
2,247,175
Distance Traveled
2,516,316
12
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
13,212
528
149
6
0
456,018
9
W
Rama
14,588
584
208
8
0
470,289
10
W
Khepri
11,946
478
52
2
0
537,693
12
L
He Bo
11,452
458
172
7
0
435,843
7
L
Jing Wei
10,389
416
142
6
0
481,517
0
L
Odin
9,709
388
45
2
0
460,703
2
W
Gilgamesh
12,762
510
121
5
0
514,545
3
W
Kali
13,329
533
145
6
0
537,771
3
L
Kukulkan
11,989
480
130
5
0
385,397
0
L
Osiris
12,065
483
163
7
0
483,715
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role