Player Matchup

Ra
Ra
Andamir
Ra
Level 27
God Stats
1W - 1L
1,691 SR
Queue Stats
131W - 115L
1,563 Elo+
Solo
Ares
Ares
JimmyPage73
Ares
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 83L
1,482 Elo+
Solo
Thanatos
Thanatos
KoyBaka
Thanatos
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Neith
Neith
ManoGoldBe
Neith
Level 7
God Stats
5W - 1L
1,926 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
ZoADoBr
Cabrakan
Level 27
God Stats
3W - 7L
1,130 SR
Queue Stats
89W - 91L
1,493 Elo+
Solo
Team Averages
Level 16
1,550 SR
1,508 Elo+

VS

Team Averages
Level 25
1,550 SR
1,441 Elo+
Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
D_DavyJones_s
Rama
Level 15
God Stats
11W - 10L
1,698 SR
Queue Stats
91W - 107L
1,311 Elo+
Solo
Thoth
Thoth
DanboyVHP
Thoth
Level 28
God Stats
11W - 5L
1,835 SR
Queue Stats
196W - 185L
1,540 Elo+
Solo
Loki
Loki
claws381
Loki
Level 27
God Stats
5W - 5L
1,459 SR
Queue Stats
34W - 37L
1,370 Elo+
Solo
Erlang Shen
Erlang Shen
zCAINNz
Erlang Shen
Level 29
God Stats
7W - 8L
1,259 SR
Queue Stats
272W - 287L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,708
482
5,795
11,576
4,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

2
0 / 1 / 0
4,692
293
361
1,486
330
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
KoyBaka
Thanatos
12
7 / 10 / 1
8,038
502
9,288
14,575
5,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
11
2 / 7 / 2
7,432
465
8,054
10,181
3,066
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
ZoADoBr
Cabrakan
14
2 / 2 / 0
7,989
499
4,802
7,899
9,308
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
9 / 1 / 13
9,404
588
9,866
16,048
15,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 3 / 7
8,515
532
5,028
9,167
3,099
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
DanboyVHP
Thoth
16
8 / 1 / 8
9,669
604
8,358
6,183
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
13
3 / 6 / 10
8,295
518
7,957
9,855
3,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
zCAINNz
Erlang Shen
16
2 / 1 / 2
9,171
573
4,536
8,396
6,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
66
12
Kills
26
26
Deaths
12
4
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
9
1
13
15.5
L
1
6
1
0.25
W
4
3
7
2.5
W
Thoth
DanboyVHP
Thoth
8
1
8
12
L
0
1
0
0
L
Thanatos
KoyBaka
Thanatos
7
10
1
0.75
L
Neith
2
7
2
0.43
L
Cabrakan
ZoADoBr
Cabrakan
2
2
0
1
W
Loki
3
6
10
1.33
W
Erlang Shen
zCAINNz
Erlang Shen
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,300
Damage
35,745
45,717
Taken
49,649
23,025
Mitigated
29,621
12,892
Healing
12,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,866
3,124
0
1,760
16,048
15,356
0
2,975
13,073
29,855
0
L
5,795
249
91
3,004
11,576
4,564
466
5,152
6,424
54,345
0
W
5,028
3,962
0
4,384
9,167
3,099
1,094
1,056
8,111
0
37,357
W
Thoth
DanboyVHP
Thoth
8,358
591
198
1,365
6,183
1,874
123
1,244
4,939
50,040
0
L
361
242
15
389
1,486
330
0
755
731
1,595
0
L
Thanatos
KoyBaka
Thanatos
9,288
3,103
0
6,590
14,575
5,757
0
7,751
6,824
0
36,961
L
Neith
8,054
4,335
0
1,796
10,181
3,066
420
4,190
5,991
0
33,141
L
Cabrakan
ZoADoBr
Cabrakan
4,802
845
0
1,007
7,899
9,308
425
376
7,523
45,021
0
W
Loki
7,957
1,455
0
0
9,855
3,063
0
2,267
7,588
0
44,590
W
Erlang Shen
zCAINNz
Erlang Shen
4,536
1,783
0
4,677
8,396
6,229
56
3,416
4,980
0
64,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,859
Gold Earned
45,054
342
Minions Killed
390
0
Camps Cleared
0
1,095,750
Distance Traveled
1,520,757
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,404
588
27
2
0
288,771
9
L
Ra
7,708
482
105
7
0
281,718
3
W
Rama
8,515
532
79
5
0
280,483
0
W
Thoth
9,669
604
96
6
0
330,911
5
L
Ares
4,692
293
3
0
0
30,994
1
L
Thanatos
8,038
502
55
3
0
254,095
1
L
Neith
7,432
465
70
4
0
266,483
3
L
Cabrakan
7,989
499
109
7
0
262,460
7
W
Loki
8,295
518
63
4
0
315,806
0
W
Erlang Shen
9,171
573
125
8
0
304,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role