Player Matchup

Thoth
Thoth
BIGTED8106
Thoth
Level 143
God Stats
6W - 5L
1,494 SR
Queue Stats
182W - 141L
1,635 Elo+
Party 2
Kuzenbo
Kuzenbo
BigDog249
Kuzenbo
Level 68
God Stats
1W - 1L
1,704 SR
Queue Stats
24W - 20L
1,614 Elo+
Party 2
Bastet
Bastet
otaku544
Bastet
Level 128
God Stats
2W - 1L
1,576 SR
Queue Stats
140W - 106L
1,650 Elo+
Party 2
Team Averages
Level 113
1,591 SR
1,633 Elo+

VS

Team Averages
Level 62
1,693 SR
1,526 Elo+
Hades
Hades
UNDEAD JDOG777
Hades
Level 22
God Stats
7W - 3L
1,861 SR
Queue Stats
7W - 9L
1,567 Elo+
Party 1
Cthulhu
Cthulhu
Zermatts
Cthulhu
Level 118
God Stats
1W - 0L
1,631 SR
Queue Stats
12W - 11L
1,412 Elo+
Solo
Artemis
Artemis
fallenflame1713
Artemis
Level 45
God Stats
9W - 10L
1,589 SR
Queue Stats
12W - 19L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
18
5 / 4 / 4
14,399
655
24,349
13,988
5,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
BigDog249
Kuzenbo
14
1 / 4 / 5
12,040
547
9,599
23,671
40,399
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
otaku544
Bastet
16
4 / 8 / 4
13,410
610
14,989
17,771
7,378
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 10
14,294
650
15,660
24,240
23,219
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cthulhu
Zermatts
Cthulhu
15
0 / 2 / 13
12,575
572
9,774
22,491
29,245
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
12 / 3 / 2
15,115
687
22,955
13,495
6,720
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
10
Kills
16
16
Deaths
10
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thoth
5
4
4
1.75
L
Kuzenbo
BigDog249
Kuzenbo
1
4
5
0.88
W
4
5
10
1.8
W
Cthulhu
Zermatts
Cthulhu
0
2
13
3.25
W
12
3
2
4.33
L
Bastet
otaku544
Bastet
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,937
Damage
48,389
55,430
Taken
60,226
53,340
Mitigated
59,184
4,079
Healing
14,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
24,349
901
0
3,549
13,988
5,563
55
8,267
5,721
90,759
0
L
Kuzenbo
BigDog249
Kuzenbo
9,599
2,556
0
365
23,671
40,399
0
8,242
15,429
21,157
0
W
15,660
811
515
10,193
24,240
23,219
787
12,136
11,445
74,189
0
W
Cthulhu
Zermatts
Cthulhu
9,774
613
0
1,057
22,491
29,245
265
11,974
9,738
37,851
0
W
22,955
13,141
0
2,546
13,495
6,720
1,835
8,711
4,516
0
69,545
L
Bastet
otaku544
Bastet
14,989
5,885
0
165
17,771
7,378
309
9,231
8,540
0
33,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,849
Gold Earned
41,984
215
Minions Killed
297
4
Camps Cleared
13
1,025,724
Distance Traveled
1,157,427
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
14,399
655
151
7
1
350,990
4
L
Kuzenbo
12,040
547
21
1
0
341,541
0
W
Hades
14,294
650
126
6
6
359,922
3
W
Cthulhu
12,575
572
46
2
2
412,397
3
W
Artemis
15,115
687
125
6
5
385,108
0
L
Bastet
13,410
610
43
2
3
333,193
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role