Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BartyMcFlyyyyy
Gilgamesh
Level 100
God Stats
2W - 1L
1,332 SR
Queue Stats
198W - 181L
1,485 Elo+
Solo
Terra
Terra
Emrysdalek
Terra
Level 120
God Stats
2W - 2L
1,280 SR
Queue Stats
489W - 492L
1,475 Elo+
Solo
Khepri
Khepri
Marka Ragnos87
Khepri
Level 97
God Stats
2W - 3L
1,513 SR
Queue Stats
263W - 266L
1,481 Elo+
Solo
Pele
Pele
OxbowWhisper38
Pele
Level 144
God Stats
2W - 1L
1,352 SR
Queue Stats
156W - 156L
1,464 Elo+
Solo
Team Averages
Level 124
1,396 SR
1,481 Elo+

VS

Team Averages
Level 136
1,517 SR
1,486 Elo+
Ganesha
Ganesha
 
Ganesha
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Ajaxs1
Merlin
Level 128
God Stats
2W - 3L
1,520 SR
Queue Stats
124W - 120L
1,520 Elo+
Solo
Raijin
Raijin
ELITE_SWAGGER09
Raijin
Level 145
God Stats
3W - 3L
1,463 SR
Queue Stats
182W - 181L
1,496 Elo+
Solo
Eset
Eset
LongerJohnson
Eset
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,431 Elo+
Solo
Terra
Terra
XBunnySnaxX
Terra
Level 159
God Stats
30W - 20L
1,604 SR
Queue Stats
1,025W - 1,013L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
4 / 0 / 18
10,019
911
18,350
7,397
7,158
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
BartyMcFlyyyyy
Gilgamesh
15
7 / 2 / 17
9,789
890
12,416
17,708
20,957
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Terra
15
3 / 1 / 17
8,999
818
7,382
16,193
7,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 1 / 14
8,907
810
8,016
14,694
16,116
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
8 / 2 / 11
9,886
899
12,300
13,593
11,139
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 6 / 5
7,234
658
8,180
17,452
14,941
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Ajaxs1
Merlin
15
4 / 3 / 2
8,441
767
13,735
8,643
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 3 / 5
7,614
692
12,020
10,795
4,552
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 7 / 5
7,011
637
11,323
10,822
4,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 6 / 4
7,132
648
5,912
16,128
11,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
27
25
Kills
6
6
Deaths
25
77
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
0
18
13
L
Ganesha
 
Ganesha
0
6
5
0.42
L
Merlin
Ajaxs1
Merlin
4
3
2
1.67
W
Gilgamesh
BartyMcFlyyyyy
Gilgamesh
7
2
17
7.75
L
1
3
5
1.17
W
Terra
3
1
17
11.5
L
0
7
5
0.36
W
3
1
14
10
W
8
2
11
6.75
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,464
Damage
51,170
69,585
Taken
63,840
63,216
Mitigated
38,838
47,353
Healing
20,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
18,350
1,778
3,674
2,513
7,397
7,158
1,506
5,505
1,892
38,367
0
L
Ganesha
 
Ganesha
8,180
278
790
1,261
17,452
14,941
0
8,741
8,711
18,655
0
L
Merlin
Ajaxs1
Merlin
13,735
392
198
814
8,643
3,730
0
3,334
5,309
24,336
0
W
Gilgamesh
BartyMcFlyyyyy
Gilgamesh
12,416
2,762
1,871
2,687
17,708
20,957
565
10,830
6,878
155
19,499
L
12,020
224
779
666
10,795
4,552
0
6,503
4,292
26,371
0
W
Terra
7,382
1,362
21,161
10,303
16,193
7,846
1,094
13,137
3,056
12,538
0
L
11,323
208
1,868
1,672
10,822
4,538
0
5,003
5,819
19,429
0
W
8,016
640
1,181
629
14,694
16,116
950
11,563
3,131
15,156
0
W
12,300
1,844
998
2,336
13,593
11,139
1,090
10,135
3,458
0
29,480
L
5,912
71
7,923
4,757
16,128
11,077
0
10,322
5,806
9,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,600
Gold Earned
37,432
127
Minions Killed
126
0
Camps Cleared
0
1,049,594
Distance Traveled
860,151
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,019
911
52
5
0
174,539
2
L
Ganesha
7,234
658
5
0
0
175,678
4
L
Merlin
8,441
767
28
3
0
162,045
0
W
Gilgamesh
9,789
890
16
1
0
221,882
0
L
Raijin
7,614
692
51
5
0
184,723
0
W
Terra
8,999
818
6
1
0
224,986
0
L
Eset
7,011
637
30
3
0
164,510
1
W
Khepri
8,907
810
13
1
0
212,584
0
W
Pele
9,886
899
40
4
0
215,603
1
L
Terra
7,132
648
12
1
0
173,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role