Player Matchup

Horus
Horus
PieroKuma
Horus
Level 25
God Stats
1W - 5L
1,239 SR
Queue Stats
113W - 125L
1,449 Elo+
Solo
Merlin
Merlin
Xworf
Merlin
Level 8
God Stats
9W - 7L
1,540 SR
Queue Stats
179W - 180L
1,544 Elo+
Party 1
Medusa
Medusa
ZweiRose
Medusa
Level 62
God Stats
19W - 16L
1,661 SR
Queue Stats
387W - 393L
1,480 Elo+
Party 1
Olorun
Olorun
helsinki2003
Olorun
Level 16
God Stats
0W - 6L
1,500 SR
Queue Stats
54W - 63L
1,336 Elo+
Solo
Thor
Thor
ouruburos
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,009 Elo+
Solo
Team Averages
Level 23
1,488 SR
1,364 Elo+

VS

Team Averages
Level 16
1,588 SR
1,554 Elo+
Tiamat
Tiamat
Anewar
Tiamat
Level 26
God Stats
2W - 3L
1,145 SR
Queue Stats
140W - 128L
1,461 Elo+
Solo
Cthulhu
Cthulhu
Balmeister27
Cthulhu
Level 5
God Stats
6W - 2L
1,726 SR
Queue Stats
35W - 27L
1,592 Elo+
Solo
Freya
Freya
OmerEnginOnline
Freya
Level 13
God Stats
2W - 0L
1,738 SR
Queue Stats
17W - 10L
1,482 Elo+
Party 2
Ne Zha
Ne Zha
UnIuckyOne
Ne Zha
Level 6
God Stats
2W - 0L
1,772 SR
Queue Stats
30W - 9L
1,762 Elo+
Party 2
Xbalanque
Xbalanque
Warriorofwar66
Xbalanque
Level 29
God Stats
70W - 66L
1,562 SR
Queue Stats
302W - 332L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
PieroKuma
Horus
19
2 / 8 / 15
12,538
964
9,891
31,166
33,464
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Xworf
Merlin
19
4 / 4 / 11
12,797
984
17,440
13,891
5,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
ZweiRose
Medusa
19
13 / 9 / 6
15,203
1,169
30,497
29,013
15,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
19
2 / 12 / 15
12,106
931
10,457
24,634
11,793
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thor
19
0 / 10 / 7
10,797
831
1,527
21,305
8,702
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

0

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Anewar
Tiamat
20
5 / 3 / 22
13,286
1,022
21,127
10,352
6,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Balmeister27
Cthulhu
20
5 / 7 / 25
12,861
989
16,634
19,879
21,616
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
4 / 2 / 20
12,490
961
13,109
11,977
4,743
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
UnIuckyOne
Ne Zha
20
18 / 2 / 22
17,259
1,328
33,459
14,344
6,090
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Xbalanque
Warriorofwar66
Xbalanque
20
11 / 7 / 23
14,258
1,097
29,087
17,609
6,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
155
21
Kills
43
43
Deaths
21
54
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Anewar
Tiamat
5
3
22
5.33
W
Cthulhu
Balmeister27
Cthulhu
5
7
25
2.5
W
4
2
20
7
L
Horus
PieroKuma
Horus
2
8
15
1.19
W
Ne Zha
UnIuckyOne
Ne Zha
18
2
22
14.5
W
Xbalanque
Warriorofwar66
Xbalanque
11
7
23
3.21
L
Merlin
Xworf
Merlin
4
4
11
2.38
L
Medusa
ZweiRose
Medusa
13
9
6
1.78
L
Olorun
2
12
15
0.79
L
Thor
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,812
Damage
113,416
120,009
Taken
74,161
75,486
Mitigated
45,735
14,604
Healing
18,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Anewar
Tiamat
21,127
294
0
2,501
10,352
6,724
0
3,718
6,634
40,982
0
W
Cthulhu
Balmeister27
Cthulhu
16,634
852
2,021
0
19,879
21,616
0
10,188
9,691
25,329
0
W
13,109
3,496
0
3,605
11,977
4,743
0
3,670
8,307
40,857
0
L
Horus
PieroKuma
Horus
9,891
2,990
2,063
2,424
31,166
33,464
0
11,860
19,306
1,297
16,277
W
Ne Zha
UnIuckyOne
Ne Zha
33,459
9,756
0
5,957
14,344
6,090
0
4,647
9,697
0
67,129
W
Xbalanque
Warriorofwar66
Xbalanque
29,087
20,193
0
4,645
17,609
6,562
0
6,504
11,105
0
50,016
L
Merlin
Xworf
Merlin
17,440
305
0
798
13,891
5,804
0
4,379
9,512
39,335
0
L
Medusa
ZweiRose
Medusa
30,497
20,332
0
3,721
29,013
15,723
0
9,884
19,129
0
72,048
L
Olorun
10,457
7,040
800
4,550
24,634
11,793
0
13,501
11,133
32,462
0
L
Thor
1,527
644
0
248
21,305
8,702
0
11,246
10,059
0
12,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,441
Gold Earned
70,154
206
Minions Killed
249
3
Camps Cleared
13
1,086,423
Distance Traveled
1,252,537
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,286
1,022
37
3
4
243,989
1
W
Cthulhu
12,861
989
24
2
0
222,415
0
W
Freya
12,490
961
75
6
0
254,188
1
L
Horus
12,538
964
14
1
0
229,313
0
W
Ne Zha
17,259
1,328
59
5
7
299,618
0
W
Xbalanque
14,258
1,097
54
4
2
232,327
0
L
Merlin
12,797
984
48
4
1
249,506
2
L
Medusa
15,203
1,169
86
7
0
232,397
0
L
Olorun
12,106
931
31
2
2
188,824
1
L
Thor
10,797
831
27
2
0
186,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role