Player Matchup

Kuzenbo
Kuzenbo
CryptiicFPS
Kuzenbo
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
74W - 95L
1,442 Elo+
Party 1
Merlin
Merlin
RBcobra17
Merlin
Level 107
God Stats
6W - 7L
1,533 SR
Queue Stats
182W - 151L
1,578 Elo+
Party 3
Ganesha
Ganesha
STCsir
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 34L
1,612 Elo+
Party 3
Izanami
Izanami
StinDicc4
Izanami
Level 65
God Stats
2W - 0L
1,515 SR
Queue Stats
33W - 30L
1,651 Elo+
Party 3
Ullr
Ullr
TheGunnection
Ullr
Level 116
God Stats
3W - 0L
1,847 SR
Queue Stats
241W - 260L
1,458 Elo+
Party 1
Team Averages
Level 68
1,579 SR
1,548 Elo+

VS

Team Averages
Level 70
1,549 SR
1,513 Elo+
Da Ji
Da Ji
DStorm44
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,428 Elo+
Solo
Rama
Rama
KakyoFinch
Rama
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
397W - 416L
1,500 Elo+
Party 2
Zeus
Zeus
TheOGthief115
Zeus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,637 Elo+
Party 2
He Bo
He Bo
WILDMONSTROSITY
He Bo
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
359W - 363L
1,500 Elo+
Party 2
Tiamat
Tiamat
theZOMBIEslayer1
Tiamat
Level 143
God Stats
0W - 1L
1,744 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CryptiicFPS
Kuzenbo
15
5 / 3 / 20
9,706
882
5,154
14,791
19,135
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
RBcobra17
Merlin
17
9 / 2 / 22
10,123
920
18,405
8,511
4,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
STCsir
Ganesha
17
0 / 2 / 31
9,861
896
2,154
12,280
14,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
StinDicc4
Izanami
17
9 / 1 / 20
10,174
925
8,375
7,265
4,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
10 / 2 / 19
9,879
898
8,495
9,789
5,192
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DStorm44
Da Ji
13
0 / 9 / 5
7,211
656
4,802
10,740
4,063
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 7 / 4
6,570
597
3,550
9,192
3,143
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 4 / 4
7,819
711
15,439
7,410
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 8 / 2
9,571
870
12,266
9,236
2,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 3
7,446
677
5,792
8,813
4,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
28
33
Kills
10
10
Deaths
33
112
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
CryptiicFPS
Kuzenbo
5
3
20
5
L
Da Ji
DStorm44
Da Ji
0
9
5
0.28
L
0
7
4
0.29
W
Merlin
RBcobra17
Merlin
9
2
22
10
W
Ganesha
STCsir
Ganesha
0
2
31
7.75
W
Izanami
StinDicc4
Izanami
9
1
20
19
W
10
2
19
9.75
L
2
4
4
1
L
7
8
2
1
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,583
Damage
41,849
52,636
Taken
45,391
47,350
Mitigated
17,273
13,092
Healing
5,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
CryptiicFPS
Kuzenbo
5,154
2,328
699
967
14,791
19,135
105
9,099
5,692
8,970
0
L
Da Ji
DStorm44
Da Ji
4,802
410
0
0
10,740
4,063
0
5,276
5,464
0
8,722
L
3,550
2,504
0
273
9,192
3,143
0
5,780
3,412
0
6,322
W
Merlin
RBcobra17
Merlin
18,405
909
2,237
762
8,511
4,780
820
5,170
3,341
29,627
0
W
Ganesha
STCsir
Ganesha
2,154
0
796
1,811
12,280
14,062
438
8,401
3,879
8,097
0
W
Izanami
StinDicc4
Izanami
8,375
4,935
1,305
1,911
7,265
4,181
2,848
3,661
3,604
0
36,516
W
8,495
4,527
1,401
1,203
9,789
5,192
2,231
7,166
2,623
0
18,913
L
15,439
754
718
450
7,410
2,437
0
4,585
2,825
30,625
0
L
12,266
418
243
229
9,236
2,995
0
4,648
4,588
18,792
0
L
5,792
261
994
2,670
8,813
4,635
0
5,424
3,389
18,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,743
Gold Earned
38,617
132
Minions Killed
93
0
Camps Cleared
0
1,060,993
Distance Traveled
856,888
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,706
882
14
1
0
218,504
0
L
Da Ji
7,211
656
9
1
0
165,751
1
L
Rama
6,570
597
4
0
0
166,339
0
W
Merlin
10,123
920
12
1
0
214,742
0
W
Ganesha
9,861
896
0
0
0
221,693
0
W
Izanami
10,174
925
85
8
0
204,832
2
W
Ullr
9,879
898
21
2
0
201,222
4
L
Zeus
7,819
711
37
3
0
175,988
0
L
He Bo
9,571
870
11
1
0
140,219
0
L
Tiamat
7,446
677
32
3
0
208,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role