Player Matchup

Set
Set
Bronze III
CripNaeNaeBaby
Set
Bronze III
Level 69
God Stats
0W - 1L
1,559 SR
Queue Stats
2W - 1L
1,659 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
OG_Harsh_000
Baron Samedi
Bronze III
Level 43
God Stats
1W - 1L
1,662 SR
Queue Stats
2W - 2L
1,659 MMR
Party 2
Achilles
Achilles
Platinum III
lllMisterio
Achilles
Platinum III
Level 160
God Stats
70W - 97L
1,509 SR
Queue Stats
520W - 568L
1,652 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 91
1,577 SR
1,657 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 123
1,591 SR
1,689 MMR
Scylla
Scylla
Platinum III
CaughtAnothaZOE
Scylla
Platinum III
Level 99
God Stats
242W - 192L
1,614 SR
Queue Stats
543W - 532L
1,627 MMR
Solo
Mulan
Mulan
Gold I
kittyfuzz321
Mulan
Gold I
Level 141
God Stats
4W - 1L
1,562 SR
Queue Stats
39W - 35L
1,732 MMR
Party 1
Cerberus
Cerberus
Platinum IV
xTonTon773x
Cerberus
Platinum IV
Level 128
God Stats
36W - 41L
1,597 SR
Queue Stats
576W - 634L
1,708 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 2
11,474
637
9,937
20,515
10,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
OG_Harsh_000
Baron Samedi
12
0 / 9 / 5
9,896
550
5,290
18,443
9,846
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
lllMisterio
Achilles
14
2 / 1 / 4
11,584
644
23,890
26,869
27,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
ChaacGilgameshSobekMorgan Le FaySol

VS

Bans
VulcanAnubisAthenaSkadiArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 8
12,932
718
23,236
10,325
4,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
7 / 4 / 10
13,055
725
18,209
22,219
26,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
xTonTon773x
Cerberus
15
2 / 1 / 16
12,327
685
16,334
28,593
33,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
6
Kills
18
18
Deaths
6
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
9
1
8
13
L
4
8
2
0.63
L
Baron Samedi
OG_Harsh_000
Baron Samedi
0
9
5
0.28
W
7
4
10
3
L
Achilles
lllMisterio
Achilles
2
1
4
4
W
Cerberus
xTonTon773x
Cerberus
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,117
Damage
57,779
65,827
Taken
61,137
47,251
Mitigated
64,088
21,509
Healing
23,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,236
1,152
184
2,097
10,325
4,464
1,408
580
9,745
68,139
0
L
9,937
5,759
0
3,473
20,515
10,037
0
10,639
9,876
0
47,303
L
Baron Samedi
OG_Harsh_000
Baron Samedi
5,290
141
1,385
3,722
18,443
9,846
0
15,585
2,858
18,959
0
W
18,209
1,795
847
8,086
22,219
26,522
847
1,794
20,425
0
44,743
L
Achilles
lllMisterio
Achilles
23,890
9,156
0
12,929
26,869
27,368
0
13,851
13,018
0
55,060
W
Cerberus
xTonTon773x
Cerberus
16,334
1,217
0
12,466
28,593
33,102
417
3,145
25,448
36,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,954
Gold Earned
38,314
173
Minions Killed
210
8
Camps Cleared
7
977,238
Distance Traveled
1,044,382
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,932
718
105
6
4
359,070
4
L
Set
11,474
637
84
5
5
305,062
2
L
Baron Samedi
9,896
550
42
2
1
301,441
5
W
Mulan
13,055
725
52
3
1
326,619
3
L
Achilles
11,584
644
47
3
2
370,735
14
W
Cerberus
12,327
685
53
3
2
358,693
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role