Player Matchup

Nox
Nox
Cms40
Nox
Level 69
God Stats
4W - 3L
1,587 SR
Queue Stats
198W - 191L
1,535 Elo+
Party 2
Mulan
Mulan
Kung-Fury-39
Mulan
Level 109
God Stats
9W - 3L
1,244 SR
Queue Stats
303W - 283L
1,470 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Scillian256
Ah Muzen Cab
Level 46
God Stats
5W - 4L
1,516 SR
Queue Stats
98W - 105L
1,485 Elo+
Party 2
Team Averages
Level 75
1,449 SR
1,497 Elo+

VS

Team Averages
Level 108
1,493 SR
1,444 Elo+
Tyr
Tyr
Shadow Wolf 551
Tyr
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
368W - 395L
1,427 Elo+
Party 1
Rama
Rama
Shiloh420
Rama
Level 90
God Stats
1W - 1L
1,504 SR
Queue Stats
614W - 739L
1,449 Elo+
Solo
Ra
Ra
The Bumpking328
Ra
Level 126
God Stats
10W - 13L
1,474 SR
Queue Stats
88W - 108L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Cms40
Nox
12
3 / 0 / 3
7,860
715
9,467
2,911
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 1 / 3
7,457
678
7,130
12,454
9,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Scillian256
Ah Muzen Cab
11
0 / 1 / 4
6,967
633
7,438
6,182
2,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
7,034
639
4,200
12,640
12,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
10
0 / 4 / 2
6,392
581
4,425
9,911
4,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 1 / 0
6,858
623
5,761
5,718
1,980
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
6
Kills
2
2
Deaths
6
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nox
Cms40
Nox
3
0
3
4.5
W
3
1
3
4.5
W
Ah Muzen Cab
Scillian256
Ah Muzen Cab
0
1
4
2
L
0
1
2
1
L
Rama
0
4
2
0.25
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,035
Damage
14,386
21,547
Taken
28,269
12,853
Mitigated
18,371
8,208
Healing
10,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
Cms40
Nox
9,467
1,739
0
54
2,911
1,171
132
374
2,537
34,756
0
W
7,130
759
0
5,265
12,454
9,124
0
3,710
8,744
0
13,023
W
Ah Muzen Cab
Scillian256
Ah Muzen Cab
7,438
2,626
285
2,604
6,182
2,558
451
2,147
4,035
0
30,502
L
4,200
1,030
166
2,172
12,640
12,225
0
4,525
7,647
0
12,187
L
Rama
4,425
3,508
0
2,467
9,911
4,166
0
3,635
6,030
0
19,773
L
5,761
296
2,982
2,809
5,718
1,980
0
1,747
3,761
28,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,284
Gold Earned
20,284
143
Minions Killed
129
6
Camps Cleared
4
639,311
Distance Traveled
572,978
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,860
715
55
5
2
212,683
3
W
Mulan
7,457
678
16
1
2
211,260
1
W
Ah Muzen Cab
6,967
633
72
7
2
215,368
1
L
Tyr
7,034
639
27
2
0
215,440
1
L
Rama
6,392
581
44
4
2
173,562
3
L
Ra
6,858
623
58
5
2
183,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role