Player Matchup

Nemesis
Nemesis
EugeneLancelot
Nemesis
Level 56
God Stats
5W - 4L
1,270 SR
Queue Stats
242W - 268L
1,311 Elo+
Party 1
Agni
Agni
Neegoksa
Agni
Level 113
God Stats
2W - 2L
1,500 SR
Queue Stats
219W - 236L
1,333 Elo+
Party 1
Cerberus
Cerberus
alexmatrezone
Cerberus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,212 Elo+
Party 2
Medusa
Medusa
gamerfreak126
Medusa
Level 108
God Stats
1W - 0L
1,531 SR
Queue Stats
6W - 4L
1,326 Elo+
Party 2
Baba Yaga
Baba Yaga
jarguzc10
Baba Yaga
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 12L
1,280 Elo+
Solo
Team Averages
Level 72
1,460 SR
1,292 Elo+

VS

Team Averages
Level 115
1,429 SR
1,410 Elo+
Kuzenbo
Kuzenbo
Foreverzero76
Kuzenbo
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 58L
1,428 Elo+
Solo
Loki
Loki
GriffSet716
Loki
Level 101
God Stats
7W - 6L
1,567 SR
Queue Stats
280W - 286L
1,366 Elo+
Solo
Susano
Susano
edwinee
Susano
Level 86
God Stats
0W - 2L
1,460 SR
Queue Stats
105W - 123L
1,337 Elo+
Solo
Izanami
Izanami
pFc Titan 79
Izanami
Level 158
God Stats
0W - 5L
1,119 SR
Queue Stats
340W - 382L
1,419 Elo+
Solo
Merlin
Merlin
xEpicArchAnge1x
Merlin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 14
11,519
768
11,994
15,885
15,000
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Agni
19
4 / 4 / 17
11,592
773
13,096
11,014
5,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
alexmatrezone
Cerberus
19
6 / 3 / 19
11,571
771
7,506
17,880
22,862
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
10 / 3 / 17
12,876
858
21,662
16,146
8,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
jarguzc10
Baba Yaga
17
1 / 4 / 24
10,622
708
11,580
13,544
6,725
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
18
2 / 6 / 8
11,133
742
10,342
21,901
39,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
3 / 8 / 3
9,398
627
9,240
13,322
3,949
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
edwinee
Susano
18
7 / 5 / 2
11,245
750
12,601
12,630
6,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
pFc Titan 79
Izanami
16
5 / 8 / 5
10,479
699
11,944
16,199
5,872
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
1 / 3 / 10
10,692
713
15,762
8,299
2,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
46
30
Kills
18
19
Deaths
30
91
Assists
28
Player
Kills
Deaths
Assists
KDA
W
9
5
14
3.2
L
Kuzenbo
2
6
8
1
L
3
8
3
0.56
W
Agni
4
4
17
3.13
W
Cerberus
alexmatrezone
Cerberus
6
3
19
5.17
L
Susano
edwinee
Susano
7
5
2
1.6
W
10
3
17
6.17
W
Baba Yaga
jarguzc10
Baba Yaga
1
4
24
3.25
L
Izanami
pFc Titan 79
Izanami
5
8
5
0.94
L
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,838
Damage
59,889
74,469
Taken
72,351
58,220
Mitigated
58,632
23,485
Healing
19,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,994
4,664
1,224
1,827
15,885
15,000
533
4,741
11,144
0
18,501
L
Kuzenbo
10,342
2,822
1,188
3,359
21,901
39,758
162
9,014
12,887
17,471
0
L
9,240
2,014
3,458
2,718
13,322
3,949
89
6,232
7,090
0
16,610
W
Agni
13,096
253
2,406
1,507
11,014
5,248
424
4,598
6,416
42,888
0
W
Cerberus
alexmatrezone
Cerberus
7,506
1,046
105
2,465
17,880
22,862
652
5,059
12,821
13,765
0
L
Susano
edwinee
Susano
12,601
1,702
1,337
3,323
12,630
6,294
417
5,282
7,348
181
24,493
W
21,662
10,632
2,142
4,859
16,146
8,385
2,853
6,581
9,565
0
53,743
W
Baba Yaga
jarguzc10
Baba Yaga
11,580
1,904
2,642
4,308
13,544
6,725
1,303
5,306
8,238
23,839
0
L
Izanami
pFc Titan 79
Izanami
11,944
7,396
160
1,795
16,199
5,872
558
7,167
9,032
0
31,119
L
15,762
830
727
1,444
8,299
2,759
372
4,487
3,812
33,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,180
Gold Earned
52,947
187
Minions Killed
149
0
Camps Cleared
0
1,470,621
Distance Traveled
1,270,234
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,519
768
11
1
0
315,375
0
L
Kuzenbo
11,133
742
17
1
0
276,979
0
L
Loki
9,398
627
17
1
0
258,922
1
W
Agni
11,592
773
60
4
0
289,275
0
W
Cerberus
11,571
771
12
1
0
307,836
0
L
Susano
11,245
750
27
2
0
241,695
1
W
Medusa
12,876
858
71
5
0
292,128
0
W
Baba Yaga
10,622
708
33
2
0
266,007
0
L
Izanami
10,479
699
36
2
0
220,069
1
L
Merlin
10,692
713
52
3
0
272,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role