Player Matchup

Hachiman
Hachiman
AM DEMIVERSE
Hachiman
Level 27
God Stats
23W - 29L
1,568 SR
Queue Stats
29W - 40L
1,404 Elo+
Solo
Scylla
Scylla
R0GUEKILLER465
Scylla
Level 29
God Stats
21W - 15L
1,647 SR
Queue Stats
85W - 106L
1,402 Elo+
Party 1
Susano
Susano
Sylv3rSnipes
Susano
Level 7
God Stats
1W - 4L
1,596 SR
Queue Stats
2W - 10L
1,455 Elo+
Solo
Chiron
Chiron
TwoDChan-
Chiron
Level 25
God Stats
4W - 8L
1,504 SR
Queue Stats
155W - 201L
1,407 Elo+
Party 1
Artio
Artio
UnfussyHydra8
Artio
Level 13
God Stats
5W - 3L
1,614 SR
Queue Stats
8W - 11L
1,363 Elo+
Solo
Team Averages
Level 20
1,586 SR
1,406 Elo+

VS

Team Averages
Level 20
1,522 SR
1,349 Elo+
Arachne
Arachne
ecodfather313
Arachne
Level 27
God Stats
6W - 2L
1,630 SR
Queue Stats
38W - 35L
1,390 Elo+
Party 2
Neith
Neith
its_moniqvve
Neith
Level 27
God Stats
26W - 29L
1,437 SR
Queue Stats
54W - 64L
1,387 Elo+
Solo
Tsukuyomi
Tsukuyomi
juanpiOXZ
Tsukuyomi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,092 Elo+
Solo
Gilgamesh
Gilgamesh
lightingice0077
Gilgamesh
Level 24
God Stats
9W - 5L
1,544 SR
Queue Stats
23W - 16L
1,456 Elo+
Party 2
Bellona
Bellona
nicobilardo
Bellona
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 10L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AM DEMIVERSE
Hachiman
18
4 / 5 / 0
11,378
517
8,386
12,695
5,306
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
8 / 3 / 1
10,951
498
11,973
16,286
8,408
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Susano
16
2 / 2 / 1
9,236
420
8,369
12,593
14,536
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
TwoDChan-
Chiron
16
3 / 5 / 3
10,096
459
7,354
14,299
5,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
0 / 5 / 3
8,225
374
3,948
17,762
11,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
18
15 / 2 / 1
12,277
558
23,998
16,183
8,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
1 / 3 / 2
11,339
515
6,401
16,154
6,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
juanpiOXZ
Tsukuyomi
5
0 / 10 / 0
6,537
297
415
8,296
1,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
lightingice0077
Gilgamesh
18
2 / 2 / 2
10,956
498
9,490
11,583
8,295
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
nicobilardo
Bellona
17
2 / 2 / 2
10,493
477
8,824
15,367
12,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
17
Kills
20
20
Deaths
19
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AM DEMIVERSE
Hachiman
4
5
0
0.8
L
8
3
1
2.83
L
Susano
2
2
1
1.25
L
Chiron
TwoDChan-
Chiron
3
5
3
0.9
L
0
5
3
0.3
W
Arachne
15
2
1
7.75
W
1
3
2
0.67
W
Tsukuyomi
juanpiOXZ
Tsukuyomi
0
10
0
0
W
Gilgamesh
lightingice0077
Gilgamesh
2
2
2
1.5
W
Bellona
nicobilardo
Bellona
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,030
Damage
49,128
73,635
Taken
67,583
45,262
Mitigated
37,270
16,158
Healing
21,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AM DEMIVERSE
Hachiman
8,386
4,025
74
1,243
12,695
5,306
628
361
12,334
0
81,679
L
11,973
1,745
0
5,364
16,286
8,408
914
413
15,873
70,254
0
L
Susano
8,369
2,167
0
0
12,593
14,536
0
0
12,593
0
43,947
L
Chiron
TwoDChan-
Chiron
7,354
3,156
562
3,944
14,299
5,150
0
96
14,202
0
69,745
L
3,948
97
1,011
3,960
17,762
11,862
22
472
17,290
18,785
0
W
Arachne
23,998
16,896
0
6,479
16,183
8,688
1,802
2,959
13,224
0
60,838
W
6,401
3,118
0
7,250
16,154
6,315
2,068
7,170
8,984
0
80,319
W
Tsukuyomi
juanpiOXZ
Tsukuyomi
415
190
0
384
8,296
1,938
0
3,078
5,218
0
5,362
W
Gilgamesh
lightingice0077
Gilgamesh
9,490
1,412
0
1,999
11,583
8,295
1,515
1,584
9,999
12,124
42,530
W
Bellona
nicobilardo
Bellona
8,824
2,672
0
5,354
15,367
12,034
571
1,130
14,237
0
55,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,886
Gold Earned
51,602
486
Minions Killed
439
0
Camps Cleared
0
1,929,463
Distance Traveled
1,856,521
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,378
517
154
7
0
336,329
0
L
Scylla
10,951
498
141
6
0
382,484
0
L
Susano
9,236
420
62
3
0
426,833
0
L
Chiron
10,096
459
101
5
0
373,722
0
L
Artio
8,225
374
28
1
0
410,095
1
W
Arachne
12,277
558
78
4
0
487,108
2
W
Neith
11,339
515
146
7
0
368,483
0
W
Tsukuyomi
6,537
297
9
0
0
177,714
0
W
Gilgamesh
10,956
498
99
5
0
420,030
0
W
Bellona
10,493
477
107
5
0
403,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role