Player Matchup

Cthulhu
Cthulhu
LordHenry23
Cthulhu
Level 66
God Stats
5W - 4L
1,591 SR
Queue Stats
16W - 25L
1,374 Elo+
Party 2
Ra
Ra
Ore089
Ra
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,044 Elo+
Solo
Guan Yu
Guan Yu
Testaroth
Guan Yu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 11L
967 Elo+
Party 2
Team Averages
Level 60
1,530 SR
1,129 Elo+

VS

Team Averages
Level 72
1,457 SR
1,321 Elo+
Hades
Hades
Nyraj
Hades
Level 157
God Stats
12W - 13L
1,606 SR
Queue Stats
185W - 196L
1,519 Elo+
Solo
Rama
Rama
SoloM3
Rama
Level 23
God Stats
0W - 1L
1,266 SR
Queue Stats
1W - 4L
1,234 Elo+
Party 1
Heimdallr
Heimdallr
TrimmerWhale491
Heimdallr
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 75L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LordHenry23
Cthulhu
15
2 / 1 / 3
12,204
678
10,888
13,959
17,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ra
14
1 / 4 / 3
10,934
607
3,380
9,382
6,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Testaroth
Guan Yu
15
2 / 3 / 3
11,237
624
2,915
13,230
10,418
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Nyraj
Hades
16
5 / 2 / 3
11,921
662
16,828
15,007
12,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
SoloM3
Rama
4
0 / 0 / 0
8,636
480
0
0
0
Heimdallr
TrimmerWhale491
Heimdallr
18
3 / 3 / 5
12,394
689
15,768
13,278
5,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
5
Kills
8
8
Deaths
5
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
LordHenry23
Cthulhu
2
1
3
3.5
L
Hades
Nyraj
Hades
5
2
3
3.25
W
Ra
1
4
3
0.63
L
Rama
SoloM3
Rama
0
0
0
0
W
Guan Yu
Testaroth
Guan Yu
2
3
3
1.17
L
Heimdallr
TrimmerWhale491
Heimdallr
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,183
Damage
32,596
36,571
Taken
28,285
34,402
Mitigated
17,601
7,542
Healing
10,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
LordHenry23
Cthulhu
10,888
542
431
1,624
13,959
17,293
733
5,470
8,489
43,546
0
L
Hades
Nyraj
Hades
16,828
1,745
181
7,981
15,007
12,410
611
7,374
7,633
60,984
0
W
Ra
3,380
793
946
481
9,382
6,691
789
5,953
3,429
33,859
0
L
Rama
SoloM3
Rama
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
Testaroth
Guan Yu
2,915
1,194
1,532
2,528
13,230
10,418
851
5,993
7,237
0
13,815
L
Heimdallr
TrimmerWhale491
Heimdallr
15,768
8,063
0
2,600
13,278
5,191
904
8,111
5,167
0
76,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,375
Gold Earned
32,951
186
Minions Killed
208
4
Camps Cleared
11
981,510
Distance Traveled
634,537
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,204
678
82
5
0
369,763
5
L
Hades
11,921
662
103
6
9
328,430
3
W
Ra
10,934
607
72
4
2
247,816
0
L
Rama
8,636
480
0
0
0
0
0
W
Guan Yu
11,237
624
32
2
2
363,931
4
L
Heimdallr
12,394
689
105
6
2
306,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role