Player Matchup

Neith
Neith
CHG_tuo_compadre
Neith
Level 3
God Stats
2W - 1L
1,755 SR
Queue Stats
3W - 2L
1,791 Elo+
Solo
Fafnir
Fafnir
ETERNAL-W1zard
Fafnir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 66L
1,416 Elo+
Solo
Hachiman
Hachiman
KINGARKOS
Hachiman
Level 7
God Stats
0W - 2L
1,305 SR
Queue Stats
10W - 14L
1,373 Elo+
Party 1
Nemesis
Nemesis
ONISMXI
Nemesis
Level 5
God Stats
1W - 6L
1,376 SR
Queue Stats
6W - 11L
1,441 Elo+
Party 1
Awilix
Awilix
snapbackniceo
Awilix
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 66L
1,369 Elo+
Solo
Team Averages
Level 11
1,487 SR
1,478 Elo+

VS

Team Averages
Level 22
1,556 SR
1,459 Elo+
Raijin
Raijin
Genshin_impact36
Raijin
Level 18
God Stats
6W - 4L
1,752 SR
Queue Stats
34W - 32L
1,475 Elo+
Solo
Artemis
Artemis
JordanPeterson
Artemis
Level 21
God Stats
14W - 8L
1,684 SR
Queue Stats
61W - 30L
1,646 Elo+
Solo
Yemoja
Yemoja
SmitelessxD
Yemoja
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 113L
1,306 Elo+
Solo
Cerberus
Cerberus
Vrosnon
Cerberus
Level 29
God Stats
4W - 6L
1,193 SR
Queue Stats
82W - 84L
1,426 Elo+
Solo
Pele
Pele
Wokss_Bendero
Pele
Level 16
God Stats
46W - 44L
1,650 SR
Queue Stats
104W - 109L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
7,313
366
8,394
10,537
3,063
Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
0 / 9 / 3
7,581
379
3,196
21,392
21,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
KINGARKOS
Hachiman
11
0 / 7 / 2
7,107
355
3,722
14,879
3,308
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
ONISMXI
Nemesis
13
3 / 5 / 0
8,714
436
7,434
17,074
6,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 8 / 0
6,017
301
3,349
11,835
2,973
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 13
9,835
492
11,444
8,439
3,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
21 / 3 / 4
12,999
650
23,884
16,685
8,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
14
3 / 1 / 14
10,151
508
5,180
9,403
8,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Cerberus
Vrosnon
Cerberus
16
3 / 0 / 7
10,652
533
9,099
9,857
9,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 0 / 10
9,105
455
5,202
8,806
3,099
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
80
3
Kills
32
33
Deaths
4
6
Assists
48
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
0
9
3
0.17
W
3
0
13
9.5
W
21
3
4
7.67
L
Hachiman
KINGARKOS
Hachiman
0
7
2
0.14
L
Nemesis
ONISMXI
Nemesis
3
5
0
0.6
W
Yemoja
3
1
14
10
W
Cerberus
Vrosnon
Cerberus
3
0
7
6.5
W
2
0
10
7
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,095
Damage
54,809
75,717
Taken
53,190
37,779
Mitigated
33,156
6,992
Healing
22,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,394
2,071
0
1,068
10,537
3,063
312
3,508
7,029
0
39,162
L
3,196
706
0
3,792
21,392
21,502
0
6,830
14,562
16,303
0
W
11,444
1,970
270
3,518
8,439
3,406
1,450
1,069
7,370
47,914
0
W
23,884
15,573
0
6,669
16,685
8,132
4,385
283
16,402
0
105,213
L
Hachiman
KINGARKOS
Hachiman
3,722
2,569
0
1,265
14,879
3,308
66
4,581
10,298
0
29,892
L
Nemesis
ONISMXI
Nemesis
7,434
2,899
0
867
17,074
6,933
96
5,406
11,668
0
56,717
W
Yemoja
5,180
1,483
4,061
2,415
9,403
8,917
670
1,213
8,190
20,115
0
W
Cerberus
Vrosnon
Cerberus
9,099
326
0
3,120
9,857
9,602
1,166
495
9,362
65,516
0
W
5,202
1,159
0
2,833
8,806
3,099
1,232
185
8,621
0
48,054
L
3,349
1,266
0
0
11,835
2,973
0
5,398
6,437
0
15,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,732
Gold Earned
52,742
254
Minions Killed
484
0
Camps Cleared
0
1,669,978
Distance Traveled
1,727,311
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,313
366
78
4
0
341,927
1
L
Fafnir
7,581
379
19
1
0
310,735
1
W
Raijin
9,835
492
80
4
0
300,780
0
W
Artemis
12,999
650
141
7
0
331,573
1
L
Hachiman
7,107
355
48
2
0
336,641
2
L
Nemesis
8,714
436
81
4
0
372,004
0
W
Yemoja
10,151
508
26
1
0
311,807
0
W
Cerberus
10,652
533
157
8
0
375,671
1
W
Pele
9,105
455
80
4
0
407,480
0
L
Awilix
6,017
301
28
1
0
308,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role