Player Matchup

Baron Samedi
Baron Samedi
Drengr600
Baron Samedi
Level 65
God Stats
29W - 16L
1,644 SR
Queue Stats
48W - 47L
1,480 Elo+
Solo
Thanatos
Thanatos
Jalejo_57
Thanatos
Level 106
God Stats
44W - 37L
1,271 SR
Queue Stats
484W - 511L
1,426 Elo+
Solo
Bacchus
Bacchus
KingExo60
Bacchus
Level 107
God Stats
5W - 4L
1,581 SR
Queue Stats
276W - 255L
1,499 Elo+
Solo
Neith
Neith
ZROXMAN
Neith
Level 155
God Stats
22W - 29L
1,511 SR
Queue Stats
642W - 658L
1,423 Elo+
Solo
Gilgamesh
Gilgamesh
chukklesman
Gilgamesh
Level 139
God Stats
6W - 7L
1,593 SR
Queue Stats
59W - 84L
1,338 Elo+
Solo
Team Averages
Level 114
1,520 SR
1,433 Elo+

VS

Team Averages
Level 80
1,529 SR
1,416 Elo+
Erlang Shen
Erlang Shen
Adextros28
Erlang Shen
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,405 Elo+
Solo
Cernunnos
Cernunnos
MRN1X0N
Cernunnos
Level 124
God Stats
8W - 3L
1,778 SR
Queue Stats
526W - 525L
1,443 Elo+
Solo
Chang'e
Chang'e
Roronoa231v
Chang'e
Level 68
God Stats
12W - 5L
1,456 SR
Queue Stats
183W - 153L
1,431 Elo+
Solo
Cerberus
Cerberus
SeanMPierce
Cerberus
Level 64
God Stats
12W - 13L
1,458 SR
Queue Stats
269W - 259L
1,416 Elo+
Solo
Ao Kuang
Ao Kuang
Zunllo_B
Ao Kuang
Level 82
God Stats
5W - 3L
1,455 SR
Queue Stats
503W - 576L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Drengr600
Baron Samedi
16
5 / 7 / 4
10,492
456
15,558
16,710
7,372
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Jalejo_57
Thanatos
17
7 / 6 / 6
11,266
490
11,032
18,535
6,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
KingExo60
Bacchus
14
3 / 3 / 7
9,968
433
10,159
17,669
23,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
ZROXMAN
Neith
20
3 / 0 / 9
12,662
551
11,389
9,795
3,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Gilgamesh
chukklesman
Gilgamesh
17
1 / 6 / 5
10,550
459
10,652
23,910
11,374
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Adextros28
Erlang Shen
18
5 / 6 / 7
12,213
531
12,321
20,013
11,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
MRN1X0N
Cernunnos
20
1 / 4 / 2
12,856
559
4,317
14,220
6,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Roronoa231v
Chang'e
18
8 / 5 / 7
12,045
524
20,640
19,614
6,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cerberus
SeanMPierce
Cerberus
16
3 / 4 / 12
10,510
457
9,028
18,705
19,447
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
Zunllo_B
Ao Kuang
20
5 / 0 / 8
12,446
541
11,574
17,395
8,225
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
58
19
Kills
22
22
Deaths
19
31
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Adextros28
Erlang Shen
5
6
7
1.42
L
Baron Samedi
Drengr600
Baron Samedi
5
7
4
1
L
Thanatos
Jalejo_57
Thanatos
7
6
6
1.67
L
Bacchus
KingExo60
Bacchus
3
3
7
2.17
W
Cernunnos
MRN1X0N
Cernunnos
1
4
2
0.5
W
Chang'e
Roronoa231v
Chang'e
8
5
7
2.3
W
Cerberus
SeanMPierce
Cerberus
3
4
12
2.25
L
Neith
ZROXMAN
Neith
3
0
9
7.5
W
Ao Kuang
Zunllo_B
Ao Kuang
5
0
8
9
L
Gilgamesh
chukklesman
Gilgamesh
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,790
Damage
57,880
86,619
Taken
89,947
52,149
Mitigated
52,350
33,200
Healing
42,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Adextros28
Erlang Shen
12,321
5,754
0
5,976
20,013
11,616
1,018
7,380
12,633
0
67,665
L
Baron Samedi
Drengr600
Baron Samedi
15,558
1,647
1,401
5,565
16,710
7,372
396
10,097
6,613
62,996
0
L
Thanatos
Jalejo_57
Thanatos
11,032
1,200
0
12,402
18,535
6,467
0
11,381
7,154
0
72,361
L
Bacchus
KingExo60
Bacchus
10,159
1,347
0
2,915
17,669
23,480
51
7,243
10,426
34,686
0
W
Cernunnos
MRN1X0N
Cernunnos
4,317
2,028
0
4,766
14,220
6,243
2,353
1,431
12,789
0
107,891
W
Chang'e
Roronoa231v
Chang'e
20,640
1,920
4,190
9,921
19,614
6,819
815
6,981
12,633
73,575
0
W
Cerberus
SeanMPierce
Cerberus
9,028
513
1,082
6,449
18,705
19,447
18
8,687
10,018
33,505
0
L
Neith
ZROXMAN
Neith
11,389
2,536
0
4,843
9,795
3,456
3,122
1,112
8,683
0
116,248
W
Ao Kuang
Zunllo_B
Ao Kuang
11,574
2,874
0
10,506
17,395
8,225
0
6,022
11,373
96,243
17,011
L
Gilgamesh
chukklesman
Gilgamesh
10,652
1,598
0
6,074
23,910
11,374
667
10,900
13,010
5,174
64,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,938
Gold Earned
60,070
535
Minions Killed
619
0
Camps Cleared
0
2,079,038
Distance Traveled
2,168,617
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,213
531
115
5
0
437,779
2
L
Baron Samedi
10,492
456
99
4
0
393,024
3
L
Thanatos
11,266
490
86
4
0
457,846
2
L
Bacchus
9,968
433
48
2
0
451,806
4
W
Cernunnos
12,856
559
190
8
0
403,627
0
W
Chang'e
12,045
524
110
5
0
411,195
0
W
Cerberus
10,510
457
81
4
0
429,114
3
L
Neith
12,662
551
171
7
0
397,389
6
W
Ao Kuang
12,446
541
123
5
0
486,902
1
L
Gilgamesh
10,550
459
131
6
0
378,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role