Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CypherrX
Medusa
Level 23
God Stats
5W - 1L
1,714 SR
Queue Stats
9W - 6L
1,687 Elo+
Party 1
Bellona
Bellona
SneakyyySquiid
Bellona
Level 30
God Stats
27W - 19L
1,598 SR
Queue Stats
48W - 37L
1,539 Elo+
Party 1
Team Averages
Level 25
1,604 SR
1,575 Elo+

VS

Team Averages
Level 43
1,740 SR
1,813 Elo+
Fafnir
Fafnir
BakaTaylorKun
Fafnir
Level 46
God Stats
5W - 3L
1,807 SR
Queue Stats
135W - 42L
1,903 Elo+
Party 2
Tiamat
Tiamat
Burnmaw
Tiamat
Level 14
God Stats
9W - 1L
1,500 SR
Queue Stats
131W - 45L
1,740 Elo+
Party 2
Izanami
Izanami
Hachimontage
Izanami
Level 68
God Stats
24W - 3L
1,912 SR
Queue Stats
151W - 54L
1,797 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
0 / 7 / 3
6,627
663
4,657
13,916
13,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
CypherrX
Medusa
9
0 / 5 / 3
6,198
620
6,064
7,158
2,483
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
4 / 6 / 0
7,384
738
4,805
9,811
9,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 16
8,671
867
5,995
8,014
8,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
Burnmaw
Tiamat
11
4 / 2 / 8
7,647
765
5,289
5,847
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Hachimontage
Izanami
13
12 / 1 / 6
9,121
912
14,097
6,485
2,474
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
4
Kills
18
18
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
7
3
0.21
W
2
1
16
10
W
Tiamat
Burnmaw
Tiamat
4
2
8
4
L
Medusa
CypherrX
Medusa
0
5
3
0.3
W
Izanami
Hachimontage
Izanami
12
1
6
15
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,526
Damage
25,381
30,885
Taken
20,346
25,661
Mitigated
14,650
1,820
Healing
7,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,657
2,050
0
956
13,916
13,870
0
5,378
8,538
9,873
0
W
5,995
1,939
360
4,272
8,014
8,815
49
1,770
6,084
9,971
0
W
Tiamat
Burnmaw
Tiamat
5,289
415
0
835
5,847
3,361
58
1,126
4,415
17,245
0
L
Medusa
CypherrX
Medusa
6,064
2,743
0
0
7,158
2,483
0
2,526
4,632
0
22,141
W
Izanami
Hachimontage
Izanami
14,097
9,870
0
1,620
6,485
2,474
1,108
2,128
4,155
0
51,141
L
4,805
1,131
0
864
9,811
9,308
0
3,845
5,966
0
10,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,209
Gold Earned
25,439
72
Minions Killed
129
1
Camps Cleared
8
530,268
Distance Traveled
553,514
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,627
663
10
1
1
180,148
5
W
Fafnir
8,671
867
9
1
0
184,934
2
W
Tiamat
7,647
765
33
3
2
188,359
2
L
Medusa
6,198
620
50
5
0
180,096
3
W
Izanami
9,121
912
87
9
6
180,221
2
L
Bellona
7,384
738
12
1
0
170,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role